(Enter summary)
Abstract: Analysis techniques and algorithms for basic path planning have become quite valuable in a variety
of applications such as robotics, virtual prototyping, computer graphics, and computational biology. Yet,
basic path planning represents a very restricted version of general motion planning problems often encountered
in robotics. Many problems can involve complications such as sensing and model uncertainties, nonholonomy,
dynamics, multiple robots and goals, optimality criteria,... (Update)
Context of citations to this paper: More
...and predictability, multiple robots, and dynamics. Such generalization can be made using the unified mathematical framework presented in [19]. Relationship to Dijkstra s algorithm The computational approach offered in this paper is built from the principle of optimality as...
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BibTeX entry: (Update)
S. M. LaValle. Robot motion planning: A gametheoretic foundation. In Proc. 2nd Int'l Workshop on the Algorithmic Foundations of Robotics, July 1996. http://citeseer.ist.psu.edu/lavalle96robot.html More
@article{ lavalle00robot,
author = "Steven M. LaValle",
title = "Robot Motion Planning: A Game-Theoretic Foundation",
journal = "Algorithmica",
volume = "26",
number = "3-4",
pages = "430-465",
year = "2000",
url = "citeseer.ist.psu.edu/lavalle96robot.html" }
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Documents on the same site (http://msl.cs.uiuc.edu/~lavalle/alltopics.html): More
Path Selection and Coordination for Multiple Robots via.. - Steven Lavalle Seth (1994)
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Visibility-Based Pursuit-Evasion: The Case of Curved.. - LaValle, Hinrichsen (1999)
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From Dynamic Programming to RRTs: Algorithmic Design of Feasible.. - LaValle (2002)
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