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Audio Cues For Graphic Design (1992)  (Make Corrections)  (5 citations)
Solange Karsenty, James A. Landay and Chris Weikart Paris Research...



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Abstract: Rockit is a system for the inference of graphical constraints, embedded within a graphical editor as part of larger project on applications development. The graphical editor allows the application designer to draw application-domain-specific objects and define constraints among them. On the basis of direct manipulation techniques, Rockit can infer the most likely graphical constraints as the designer manipulates the objects. Both graphical and audio feedback are used to guide the designer... (Update)

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...objects. Since the nature of the task at hand is to construct graphical applications, we need an orthogonal sensorial dimension: audio [14]. We have associated a sound property with each feedback object. This property is activated by default when the feedback object appears...

.... The Rockit system has been presented in detail in [Karsenty92b] and the use of auditory feedback within FunBuild in [Karsenty92a, Karsenty93]. Geometrical constraints are solved in real time while the user manipulates objects in the scene. Therefore, FunBuild (C )...

Cited by:   More
Inferring Graphical Constraints With Rockit - Solange Karsenty (1992)   (Correct)
Inferring Graphical Constraints with Rockit - Solange Karsenty (1992)   (Correct)
Rollit: An Application Builder - Karsenty, Weikart (1993)   (Correct)

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0.1:   Inferring 3-dimensional constraints with DEVI - Suresh Thennarangam (1994)   (Correct)
0.1:   Graphical Editing by Example - Kurlander (1993)   (Correct)

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5:   Inferring Graphical Constraints with Rockit - Karsenty, Landay et al. - 1992
4:   Creating user interfaces by demonstration (context) - Myers - 1988
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BibTeX entry:   (Update)

Solange Karsenty, James A. Landay, and Chris Weikart. Audio Cues for Graphic Design. In CHI'92 Posters and Short Talks Proceedings, pages 77--78, Monterey, CA (May 1992). http://citeseer.ist.psu.edu/karsenty92audio.html   More

@misc{ karsenty92audio,
  author = "S. Karsenty and J. Landay and C. Weikart",
  title = "Audio Cues for Graphic Design",
  text = "Solange Karsenty, James A. Landay, and Chris Weikart. Audio Cues for Graphic
    Design. In CHI'92 Posters and Short Talks Proceedings, pages 77--78, Monterey,
    CA (May 1992).",
  year = "1992",
  url = "citeseer.ist.psu.edu/karsenty92audio.html" }
Citations (may not include all citations):
58   Effective sounds in complex systems: The arkola simulation (context) - Gaver, Smith et al. - 1991
33   Metamouse: Specifying graphical procedures by example (context) - Maulsby, Witten et al. - 1989
26   Inferring graphical constraints with Rockit - Karsenty, Landay et al. - 1992
21   Creating highlyinteractive and graphical user interfaces by .. (context) - Myers, Buxton - 1986
2   Localization with non-individualized virtual accoustic displ.. (context) - Wenzel, Wightman et al. - 1991

Documents on the same site (http://www.cs.huji.ac.il/~solange/pub.html):   More
Rollit: An Application Builder - Solange Karsenty   (Correct)
Rollit: An Application Builder - Karsenty, Weikart (1993)   (Correct)
Inferring Graphical Constraints with Rockit - Solange Karsenty (1992)   (Correct)

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