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Distributed Rendering for Scalable Displays (2000)  (Make Corrections)  (19 citations)
Greg Humphreys, Ian Buck, Matthew Eldridge, Pat Hanrahan



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Abstract: We describe a novel distributed graphics system that allows an application to render to a large tiled display. Our system, called WireGL, uses a cluster of off-the-shelf PCs connected with a highspeed network. WireGL allows an unmodified existing application to achieve scalable output resolution on such a display. This paper presents an efficient sorting algorithm which minimizes the network traffic for a scalable display. We will demonstrate that for most applications, our system provides... (Update)

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0.5:   Tracking Graphics State For Networked Rendering - Ian Buck Greg (2000)   (Correct)
0.4:   Developing Tiled Projection Display Systems - Hereld, Judson, Paris, Stevens (2000)   (Correct)
0.3:   Experiences with Scalability of Display Walls - Han Chen Grant (2002)   (Correct)

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0.6:   Resume of Grigori R. Humphreys - Humphreys (2002)   (Correct)
0.6:   WireGL: A Scalable Graphics System for Clusters - Humphreys, Eldridge, Buck.. (2001)   (Correct)
0.4:   Enabling Tiled Displays for Education - Renambot, van der Schaaf (2002)   (Correct)

Related documents from co-citation:   More   All
12:   Load balancing for multiprojector rendering systems - Samanta, Zheng et al. - 1999
11:   A Distributed Graphics System for Large Tiled Displays - Greg, Hanrahan - 1999
10:   A Sorting Classification of Parallel Rendering - Molnar, Cox et al. - 1994

BibTeX entry:   (Update)

HUMPHREYS, G., BUCK, I., ELDRIDGE, M., AND HAN- RAHAN, P. Distributed rendering for scalable displays. In Proceedings of Supercomputing http://citeseer.ist.psu.edu/humphreys00distributed.html   More

@inproceedings{ humphreys00distributed,
    author = "Greg Humphreys and Ian Buck and Matthew Eldridge and Pat Hanrahan",
    title = "Distributed Rendering for Scalable Displays",
    pages = "60--60",
    year = "2000",
    url = "citeseer.ist.psu.edu/humphreys00distributed.html" }
Citations (may not include all citations):
159   Surround-screen projection-based virtual reality: The design.. (context) - Cruz-Neira, Sandin et al. - 1993  DBLP
111   Myrinet: A gigabit-per-second local area network (context) - Boden, Cohen et al. - 1995  DBLP
91   A sorting classification of parallel rendering - Cox, Molnar et al. - 1994  ACM
79   Intel Architecture Software Developer's Manual (context) - Corporation - 1999
44   Load balancing for multi-projector rendering systems - Samanta, Zheng et al. - 1999
38   A distributed graphics system for large tiled displays - Humphreys, Hanrahan - 1999
35   The ImmersaDesk and InfinityWall projection-based virtual re.. (context) - Czernuszenko, Pape et al. - 1997
28   The sort-first rendering architecture for high-performance g.. - Mueller - 1995  ACM   DBLP
22   The design of a parallel graphics interface - Igehy, Stoll et al. - 1998  ACM   DBLP
19   Protocol Reference Manual (context) - Nye - 1995
12   Tracking graphics state for networked rendering - Buck, Humphreys et al. - 2000
12   OpenGL Reference Manual: the Official Reference Document for.. (context) - Review - 1993
8   OpenGL Programming for the X Window System (context) - Kilgard - 1996  ACM
4   A parallel processor architecture for graphics arithmetric o.. (context) - Torborg - 1987
3   High-resolution multi-projector display walls and applicatio.. (context) - Schikore, Fischer et al. - 2000



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