MetaCartSign in to MyCiteSeer

Include Citations | Advanced Search | Help

Include Citations | Advanced Search | Help

  and the case for programming as part of general education

Download:
pdf
by W. Hartmann, J. Nievergelt, R. Reichert
http://tedu.ethz.ch/reichert/karastresa.pdf
Add To MetaCart

Abstract:

As a major evolutionary step in computer technology, users have come to rely on ready-made application software, rather than writing their own programs. If computer users no longer program, does it follow that the art of programming should only be taught to computing professionals? We argue the case for programming as a component of general education. Not because of any direct utilitarian benefit, but in order to gain a personal experience as to what it means, and what it takes, to specify processes that evolve over time. An analogy to mathematics education shows that schools teach the concept of „proof“, although in daily life people use mathematical formulas without knowledge of their proof. Programming practiced as an educational exercise,

Citations

111 KidSim: Programming agents without a programming language – Smith, Cypher, et al. - 1994
46 ToonTalk—an animated programming environment for children – Kahn - 1996
20 A Gentle Introduction to the Art of Object-Oriented Programming – Bergin - 1997
17 Mini-languages: A way to learn programming principles – Brusilovsky, Calabrese, et al. - 1997
17 the Robot: A Gentle Introduction to the Art of Programming – Pattis, Karel - 1981
13 Making the connection: Programming with animated small world – Dann, Cooper, et al. - 2000
11 Playground: An Object-Oriented Simulation System with Agent Rules for Children of All Ages,” OOPSLA 89 – Fenton, Beck - 1989
9 JKarelRobot: A Case Study in Supporting Levels of Cognitive Development in the Computer Science Curriculum – Buck, Stucki - 2001
1 Programmieren spielend gelernt. Mit dem Java-Hamster-Modell – Boles - 1999
1 J.(2000): Principles and Standards for School Mathematics: A Guide for Mathematicians – Ferrini-Mundy - 2000
1 W.: Ein spielerischer Einstieg in die Programmierung mit Java, Informatik-Spektrum 23 (5), Oktober 2000 – Reichert, Nievergelt, et al.
1 the programmable ladybug. http://www.educeth.ch/karatojava – Kara