(Enter summary)
Abstract: Important progresses in logic are leading to interactive and dynamical models. Geometry
of Interaction and Games Semantics are two major examples. Ludics, initiated
by Girard, is a further step in this direction. (Update)
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BibTeX entry: (Update)
C. Faggian and J. M. E. Hyland. Designs disputes and strategies. In Proccedings of CSL '02, 2002. http://citeseer.ist.psu.edu/faggian02designs.html More
@misc{ faggian02designs,
author = "C. Faggian and J. Hyland",
title = "Designs disputes and strategies",
text = "C. Faggian and J. M. E. Hyland. Designs disputes and strategies. In Proccedings
of CSL '02, 2002.",
year = "2002",
url = "citeseer.ist.psu.edu/faggian02designs.html" }
Citations (may not include all citations):
69
Geometry of interaction i: Interpretation of system f (context) - Girard - 1989
58
A fully abstract game semantics for general references (context) - Abramsky, Honda et al. - 1998
54
Games and Full Abstraction for a Functional Metalanguage wit.. (context) - McCusker - 1996
38
Information and Computation
- Hyland, Ong et al. - 2000
35
Games semantics and abstract machines (context) - Danos, Herbelin et al. - 1996
18
Mathematical Structures in Computer Science (context) - Girard - 2001
2
chapter Game semantics (context) - Abramsky, McCusker - 1999
1
Games Semantics and Full Abstraction for Nondeterministic La.. (context) - Harmer - 1999
1
Universite Aix-Marseille II (context) - Faggian, Dynamics et al. - 2002
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