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General Purpose Z-Buffer CSG Rendering with Consumer Level Hardware (2000)  (Make Corrections)  (1 citation)
Günter Erhart, Robert F. Tobler



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Abstract: Goldfeather et al. [1], [2] introduced an algorithm for rendering Constructive Solid Geometry (CSG) on Z-Buffer hardware that was later improved by Stewart et al. [4] resulting in the Layered Goldfeather algorithm. (Update)

Cited by:   More
Blister: GPU-based rendering of Boolean - Combinations Of Free-Form   (Correct)

Active bibliography (related documents):   More   All
0.3:   CSG Tree Rendering for Point-Sampled Objects - Martin Wicke Matthias (2004)   (Correct)
0.3:   Linear-time CSG Rendering of Intersected Convex Objects - Stewart, Leach, John (2002)   (Correct)
0.2:   The power of a two-sided depth test and its application to .. - And Depth Extraction   (Correct)

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1.1:   An Improved Z-Buffer CSG Rendering Algorithm - Stewart, Leach, John (1998)   (Correct)
0.6:   Interactive Rendering of CSG Models - Wiegand (1996)   (Correct)
0.5:   Constructive Solid Geometry for Triangulated Polyhedra - Hubbard (1990)   (Correct)

BibTeX entry:   (Update)

ERHART, G., AND TOBLER, R. 2000. General purpose z-buffer CSG rendering with consumer level hardware. Tech Rep. VRVis 003, VRVis Zentrum fr Vurtual Reality und Visualisierung Forschungs-GmbH. http://citeseer.ist.psu.edu/erhart00general.html   More

@misc{ erhart00general,
  author = "G. ERHART and R. TOBLER",
  title = "General purpose z-buffer CSG rendering with consumer level hardware",
  text = "ERHART, G., AND TOBLER, R. 2000. General purpose z-buffer CSG rendering
    with consumer level hardware. Tech Rep. VRVis 003, VRVis Zentrum fr Vurtual
    Reality und Visualisierung Forschungs-GmbH.",
  year = "2000",
  url = "citeseer.ist.psu.edu/erhart00general.html" }
Citations (may not include all citations):
33   Near real-time CSG rendering using tree normalization and ge.. (context) - Goldfeather, Molnar et al. - 1989
19   Fast constructive-solid geometry display in the Pixel-Powers.. (context) - Goldfeather, Hultquist et al. - 1986
14   Interactive rendering of CSG models - Wiegand - 1996
5   buffer CSG rendering algorithm (context) - Stewart, Leach et al. - 1998
2   A CSG rendering algorithm for convex objects (context) - Stewart, Leach et al.
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