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J. Maillot, H. Yahia, and A. Verroust. Interactive texture mapping. Computer Graphics (SIGGRAPH '93 Proceedings), 27(3):27--34, August 1993.

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Simple Manifolds for Surface Modeling and Parameterization - Cindy Grimm Cmg (2002)   (Correct)

....tool [5] 10] 11] has been limited. This is partly because the manifold surface constructions are somewhat unwieldy, lacking the simplicity of a technique such as subdivision surfaces. However, manifolds are increasingly useful in the problem of parameterization, in particular, texture mapping [9][12] Here they are a natural, formal method for mapping rectangles of texture to a surface without introducing obvious seams. This paper describes a manifold with a simple structure, making it a useful tool for applications that need to perform complicated operations in parameter space or across ....

....than the ones in Grimm. Texture mapping on non planar surfaces requires a structure similar to manifolds, even if a manifold is not built explicitly. Several papers [15] 16] 14] build an ad hoc structure that resembles a manifold but lacks a manifold s formal qualities. Two texture mapping papers [9][12] have explicitly built C 0 manifolds. Manifolds have also been used for for smoothing subdivision surfaces [1] 3 Manifold definition The original definition of a manifold can be found in the topology literature [13] 8] The basic idea is to analyze a complicated surface by defining ....

J er ome Maillot, Hussein Yahia, and Anne Verroust. Interactive texture mapping. Proceedings of SIGGRAPH 93, pages 27--34, August 1993. ISBN 0-20158889 -7. Held in Anaheim, California.


ArtNova: Touch-Enabled 3D Model Design - Mark Foskey Miguel (2002)   (2 citations)  (Correct)

....tracker [ABL95] However, the painting style of both systems can be awkward, due either to the difficulty in rotating an object for proper viewing during painting, or to the deviation in paint location introduced by the registration process. General texture mapping approaches, such as [BVIG91, MYV93] are powerful but require user input to generate the map. The approaches used in the Chameleon system [IC01] are more appropriate for casual, quick painting and not for highly detailed models. There are also commercial 3D painting systems [Hem00, COR00] Most of them often use awkward and ....

J er ome Maillot, Hussein Yahia, and Anne Verroust. Interactive texture mapping. In James T. Kajiya, editor, Computer Graphics (SIGGRAPH '93 Proceedings), volume 27, pages 27--34, August 1993.


Multiresolution Analysis of Arbitrary Meshes - Matthias Eck Tony   (Correct)

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J. Maillot, H. Yahia, and A. Verroust. Interactive texture mapping. Computer Graphics (SIGGRAPH '93 Proceedings), 27(3):27--34, August 1993.


Globally Smooth Parameterizations with Low Distortion - Andrei Khodakovsky Caltech   (Correct)

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MAILLOT, J., YAHIA, H., AND VERROUST, A. 1993. Interactive Texture Mapping. In Proceedings of SIGGRAPH, 27--34.


Multiresolution Shape Deformations for Meshes with.. - Kobbelt, Bareuther.. (2000)   (15 citations)  (Correct)

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MAILLOT, J., YAHIA, H., AND VERROUST, A. Interactive texture mapping. In Computer Graphics (SIGGRAPH 93 Proceedings) (1993), pp. 27 -- 34.


A Moving Mesh Approach to Stretch-Minimizing Mesh.. - Yoshizawa, Belyaev.. (2005)   (Correct)

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J. Maillot, H. Yahia, and A. Verroust. Interactive texture mapping. In Proceedings of ACM SIGGRAPH 1993.


A Fast and Simple Stretch-Minimizing Mesh Parameterization - Shin Yoshizawa Alexander (2004)   (Correct)

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J. Maillot, H. Yahia, and A. Verroust. Interactive texture mapping. In Proceedings of ACM SIGGRAPH 1993.


Multiresolution Analysis of Arbitrary Meshes - Matthias Eck Tony (1995)   (271 citations)  (Correct)

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J. Maillot, H. Yahia, and A. Verroust. Interactive texture mapping. Computer Graphics (SIGGRAPH '93 Proceedings), 27(3):27--34, August 1993.


Chordlength Texturing of Spline Surfaces - Andrew Woo Alias   (Correct)

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Maillot, Yahia, Verroust, "Interactive Texture Mapping", Proceedings of Siggraph, August 1993, pp. 27-34.


Multiresolution Analysis of Arbitrary Meshes - Matthias Eck Tony (1995)   (271 citations)  (Correct)

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J. Maillot, H. Yahia, and A. Verroust. Interactive texture mapping. Computer Graphics (SIGGRAPH '93 Proceedings), 27(3):27--34, August 1993.


Seamless Texture Mapping of Subdivision Surfaces by Model.. - Piponi, Borshukov   (10 citations)  (Correct)

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Jerome Maillot, Hussein Yahia, and Anne Verroust. Interactive texture mapping. In SIGGRAPH '93 Conference Proceedings, Annual Conference Series, pages 27--34. ACM SIGGRAPH, August 1993.


Packing Square Tiles into One Texture - Decaudin, Neyret (2004)   (Correct)

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MAILLOT J., YAHIA H., VERROUST A.: Interactive texture mapping. In SIGGRAPH '93 Conference Proceedings (1993), pp. 27--34. 1


Synthesis of Bidirectional Texture Functions on Arbitrary.. - Xin Tong Jingdan (2002)   (8 citations)  (Correct)

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Jerome Maillot, Hussein Yahia, and Anne Verroust. Interactive texture mapping. Proceedings of SIGGRAPH 93, pages 27--34, August 1993.


Multiresolution Analysis of Arbitrary Meshes - Matthias Eck Tony (1995)   (271 citations)  (Correct)

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J. Maillot, H. Yahia, and A. Verroust. Interactive texture mapping. Computer Graphics (SIGGRAPH '93 Proceedings), 27(3):27--34, August 1993.


Octree Textures - David Benson Joel (2002)   (1 citation)  (Correct)

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J Maillot, Y. Hussein, and A. Verroust. Interactive texture mapping. Proceedings of SIGGRAPH 93, 1993.


Prelim: A New Surface Domain for GPU Processing - Carr (2003)   (Correct)

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Jerome Maillot, Hussein Yahia, and Anne Verroust. Interactive texture mapping. In Proc. SIGGRAPH 93, pages 27--34. ACM, Aug. 1993.


Compressing Large Polygonal Models - Jeffrey Ho Kuang-Chih (2001)   (6 citations)  (Correct)

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J. Maillot, H. Yahia, and A. Verrous. Interactive texture mapping. Proceedings of SIGGRAPH 93, pages 27--34, 1993.


Integrating Shape and Pattern in Mammalian Models - Walter, Fournier, Menevaux (2001)   (1 citation)  (Correct)

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J. Maillot, H. Yahia, and A. Verroust. Interactive texture mapping. In James T. Kajiya, editor, Computer Graphics (SIGGRAPH 93 Conference Proceedings), volume 27, pages 27-- 34. Addison-Wesley, August 1993. ISBN 0-201-58889-7.


Ph.D. Thesis Proposal: "Integration of Complex Shapes and Natural .. - Walter (1996)   (Correct)

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J. Maillot, H. Yahia, and A. Verroust. "Interactive Texture Mapping". Computer Graphics (SIGGRAPH '93 Proceedings), Vol. 27, pp. 27--34, August 1993.


Cut-and-Paste Editing of Multiresolution Surfaces - Biermann, Martin.. (2002)   (10 citations)  (Correct)

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J. Maillot, H. Yahia, and A. Verroust. Interactive texture mapping. In Proceedings of SIGGRAPH 93, pages 27--34, August 1993.


Parametrization for Surfaces with Arbitrary Topologies - Gu (2002)   (Correct)

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Maillot, J., Yahia, H., and Verroust, A. Interactive texture mapping. In SIGGRAPH 93, pp. 27--34. ISBN 0-201-58889-7. 128


Parameterized Animation Compression - Hakura, Lengyel, Snyder (2000)   (6 citations)  (Correct)

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Maillot, J., H. Yahia, A. Verroust, "Interactive Texture Mapping," SIGGRAPH 93, pp. 27-34.


Mesh Parameterization With A Virtual Boundary - Lee, Kim, Lee (2002)   (Correct)

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Maillot J, Yahia H, Verroust A. Interactive texture mapping. ACM Computer Graphics (Proc. SIGGRAPH '93) 1993;27--34.


Intrinsic Parameterizations of Surface Meshes - Desbrun, Meyer, Alliez (2002)   (22 citations)  (Correct)

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MAILLOT, J., YAHIA, H., AND VERROUST, A. Interactive Texture Mapping. Proceedings of SIGGRAPH 93 (August 1993), pp.27--34.


Automatic texture atlas generation from trimmed NURBS models - Guthe, Klein (2003)   (Correct)

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J. Maillot, H. Yahia and A. Verroust. Interactive Texture Mapping. In Siggraph '93, pp:27--34, Aug. 1993. 1, 2, 3

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