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Buxton, W. Integrating the Periphery and Context: A New Model of Telematics. In Proc. Graphics Interface 1995, (1995), 239-246.

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Context and Intent in Call Processing - Gray, Liscano, Wellman.. (2003)   (1 citation)  (Correct)

....etc. Users are in multiple physical locations, all of which will have rules that indicate the types of interaction that may take place there. Some of these physical clues have already been implemented into electronic communication systems like the telepresence project described by Buxton et al. [8]. These types of informal interaction can be replicated with the mobile. always on capabilities of new systems. Users will be reachable not only at their desk as in today s systems but wherever they happen to be. The result of this is that user interaction in the new systems will take place in ....

Buxton, W. (1995). Integrating the Periphery and Context: A New Model of Telematics Proceedings of Graphics Interface '95, 239-246.


Support For Multitasking and Background Awareness.. - MacIntyre.. (2001)   (22 citations)  (Correct)

....their mental context as their memory of the events fade. We intend to provide much better support for interacting with the annotations, and develop methods of rearranging the annotations as the montages change over time. Acknowledgments This work has been supported by the NSF under grant 9988712, as well as an Academic Equipment Grant from Sun Microsystems, and a software donation from Microsoft. We would like to thank all our colleagues and students for their feedback on the ideas in this paper. 6 ....

Buxton, W. (1995) "Integrating the Periphery and Context: A New Model of Telematics"In Proceedings of Graphics Interface '95, pp. 239-245.


Support for Multitasking and Background Awareness Using . . . - MacIntyre, al. (2001)   (22 citations)  (Correct)

.... displays can revolutionize human computer interfaces; the intuitive appeal of such displays has given rise to an assortment of exciting research that is exploring possible ways to take advantage of people s uncanny ability to utilize peripheral information with comparatively little effort [2][12] We use these peripheral displays to assist users in managing multiple working contexts coherent sets of tasks typically involving the use of multiple documents, tools, and communications with others. This goal of supporting multitasking is not new and has received considerable attention ....

Buxton, W. (1995) "Integrating the Periphery and Context: A New Model of Telematics" In Proceedings of Graphics Interface '95, pp. 239--245.


A System for the Seamless Integration of Personal.. - Liscano, Impey..   (Correct)

....in this article. The devices selected for seamless messaging coincide with those that are prevelent in business transactions, telephones, fax machines, and workstations. In 1994, the Ontario Telepresence Project [2] came to an end and one result of this research was a new model for telematics [3] which addressed the problems of human to human and human to computer interaction by dividing the context of interaction into those that occur in the foreground and those that occur in the background. Foreground human human and human computer interactions require high bandwidth and have been ....

R. Buxton, "Integrating the Periphery and Context: a New Model of Telematics", Graphics Interface `95 , Morgan-Kaufman, New York, 1995, pp. 239-246.


Models and Mechanisms for Tangible User Interfaces - Ullmer (1997)   (Correct)

....discussion focuses on the comprehensibility of physically instantiated user interface. 2.2 Instances A number of particular research instances have explored aspects of physical world interaction as computational interface. In the case of the metaDESK, the Bricks work of Fitzmaurice, Ishii, and Buxton [Fitzmaurice 1995] is most directly inspirational. The Bricks research involves placing one or more bricks abstract physical blocks tracked with six degrees of freedom onto some screen based virtual object, b spline control point, etc. Bricks can then be used to physically rotate, translate, or (using ....

....the GUI paradigm into physical form. Simply stated, the notion was to physically instantiate elements of GUI widgetry pervasive in current UI design, especially the devices of icons, windows, and handles. Implicit in this interest was prior success of the Bricks work by Fitzmaurice, Ishii, and Buxton [Fitzmaurice 1995], and the notion that the graspable physical handles provided by Bricks might be profitably extended into a wider range of physicallyinstantiated widgetry. 4.3.1 The Desktop Metaphor A second expression of this interest was to take the GUI desktop metaphor itself as a kind of metaphor for ....

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Buxton, W. Integrating the Periphery and Context: A New Model of Telematics, in Proceedings of Graphics Interface '95, 239-246.


Tangible Bits: Towards Seamless Interfaces between People.. - Ishii, Ullmer (1997)   (248 citations)  (Correct)

....users to grasp manipulate foreground bits by coupling bits with physical objects, and . enabling users to be aware of background bits at the periphery using ambient media in an augmented space. Current HCI research is focusing primarily on foreground activity and neglecting the background [2]. However, subconsciously, people are constantly receiving various information from the periphery without attending to it explicitly. If anything unusual is noticed, it immediately comes to the center of their attention. The smooth transition of users focus of attention between background and ....

....between background and foreground using ambient media and graspable objects is a key challenge of Tangible Bits. RELATED WORKS Our work is inspired by the vision of Ubiquitous Computing [18] and the new stream of Augmented Reality research [20, 7, 9, 4] The notion of foreground background [2] also has stimulated our vision. Tangible Bits is also directly grounded on the previous works of ClearBoard [12] and Graspable User Interfaces [8] Interactions with many media artists and product designers have also influenced the development of our vision. Ubiquitous Computing Mark Weiser ....

Buxton, W. Integrating the Periphery and Context: A New Model of Telematics, in Proceedings of Graphics Interface '95, 239-246.


From Traditional to Electronic Large Displays in Automotive.. - William Buxton George   Self-citation (Buxton)   (Correct)

No context found.

Buxton, W. (1995). Integrating the periphery and context: A new model of telematics. Graphics Interface'95, pp. 239-246.


Range: Exploring Implicit Interaction through - Electronic Whiteboard Design (2006)   (Correct)

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Buxton, W. Integrating the Periphery and Context: A New Model of Telematics. In Proc. Graphics Interface 1995, (1995), 239-246.


Coping with Cars and Co-presence at Petrol Stations - Normark   (Correct)

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Buxton, W. Integrating the Periphery and Context: A New Model of Telematics. Proc of Graphics Interface '95, 1995, pp. 239-246


Shared Space Shared Responsibility: Designing for.. - Vesterlind   (Correct)

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Buxton, W. "Integrating the Periphery and Context: A New Model of Telematics," in proceedings of Graphics Interface '95, 1995, pp. 239-246 Cohen, D., Herscovici, M., Petruschka, Y., Maarek, Y.S., Soffer, A. and Newbold, D.


Unknown - The Reminder Bracelet (2000)   (Correct)

No context found.

Buxton, W. (1995). Integrating the Periphery and Context: A New Model of Telematics. Proc. of Graphics Interface '95.

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