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Steve Bryson and Steven Feiner. Virtual Environments in Scientific Visualization. In Virtual Reality for Visualization, Course Notes of Tutorial 5 at Visualization 95, 1995.

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Interactive Visualization of Flowfields in an Immersive Virtual.. - Ragas (2002)   (1 citation)  (Correct)

....visualization, the benefits of such an environment are multitude. The major impact of virtual reality (VR) technology on scientific visualization is in providing a real time intuitive interface for the exploration of data, facilitating the use of scientific visualization in the research process [9]. 1.4 Goal of this research This thesis describes a flow visualization library, FlowFish, which creates flowfield representations in an immersive virtual environment. All flowfields have certain characteristics in common. A description of the necessity of these tools as well as their ....

S. Bryson. Virtual environments in scientific visualization. Technical report, NASA Ames Research Center, Mo#ett Field and CA, 1995.


Advanced Visualization of Crashworthiness Simulations.. - Sven Kuschfeldt Martin (1996)   (Correct)

....Monitor) and nonimmersive devices (i.e. stereo projection, shutter glasses) Another requirement is to keep the response time of the system with respect to actions of the user lower than 0.1 seconds. This ensures an accurate motion and modification of the viewpoint within the virtual scene [BF95]. Intuitive interaction. There are several interaction features that could be of interest for crash simulation. Structural parts of the vehicle could be separated for investigating details. Car components could be made semi transparent or invisible. The user could use virtual tools like a ....

....important than a smooth animation. However, the animation rate must be high enough to prevent the behaviour of perceiving a series of still pictures rather then a continuous evolution or movement. Experience has shown that most users consider an animation rate of 10 frames per second as adequately [BF95]. DESIGN OF THE VISUALIZATION SYSTEM VTCRASH Description of the application area The study of realisticly simulated crash scenarios involves very large data sets. After triangulation, FE models typically consist of 60 time steps with about 400.000 triangles each. Our system, VtCrash provides ....

Steve Bryson and Steven Feiner. Virtual environments in scientific visualization. In Virtual Reality for Visualization, Couse Notes of Tutorial 5 at Visualization 95, 1995.


Virtual Environments in Scientific Visualization - Bryson (1995)   (4 citations)  Self-citation (Bryson)   (Correct)

....display discussed above. This section concerns the specification of the location and the action to occur at that location. The most intuitive method of specifying location is by tracking the user s hand 2 17 position in three dimensions, using one of a variety of available tracking technologies [Bryson 1992c] All of these technologies suffer from various problems, including lack of accuracy and cost. Nonetheless, the advantages gained seem to significantly outweigh the disadvantages. In a conventional workstation mouse environment, there is currently no standard way of specifying a location in ....

S. Bryson, "Virtual Environments for Scientific Visualization", Course Notes, IEEE Visualization `92, Boston, Ma. 1992 and "The Implementation of Immersive Virtual Environments", Course Notes, SIGGRAPH `92, July 1992.


Automotive Soiling Simulation Based on Massive.. - Roettger, Schulz..   (Correct)

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Steve Bryson and Steven Feiner. Virtual Environments in Scientific Visualization. In Virtual Reality for Visualization, Course Notes of Tutorial 5 at Visualization 95, 1995.


Flow Visualization on Hierarchical Cartesian Grids - Roettger, Schulz..   (Correct)

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Steve Bryson and Steven Feiner. Virtual Environments in Scientific Visualization. In Virtual Reality for Visualization, Course Notes of Tutorial 5 at Visualization 95, 1995.

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