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H. Abrams, K. Watsen, and M. Zyda. Three Tiered Interest Management for Large-Scale Virtual Environments, Proceedings of VRST 98, 1998, Taipei.

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Techniques for Mitigating Lag-Time When Joining Interest Groups in.. - Shi (2000)   (Correct)

....order to trade off bandwidth for latency according to their specific requirements. 3.7.3 Interest Management In large scale distributed virtual environemnts, it is critical to filter unneeded data before a client receives it for processing. This filtering process is known as interest management [1]. Our protocol is easily extended to support interest management, because the presence bits field of each directory entry naturally corresponds to the set of members of an interest 41 group. The management of dynamic transitions of the interest group membership would be very simple: to join in an ....

Howard Abrams, Kent Watsen, and Michael Zyda. Three tiered interest management for large-scale VEs. 1998.


Multicast Grouping For Dynamic Data Distribution Management - Katherine Morse (1999)   (5 citations)  (Correct)

....rectangles. Regions which are not logically rectangular can be approximated by sets of smaller rectangles. 3 MULTICAST GROUPING The most promising optimization identified to date is the use of multicast groups for routing data to a controlled subset of all member simulations in a simulation (Abrams, Watsen, and Zyda 1998; Calvin et al. 1995; Macedonia et al. 1995; Mastaglio and Callahan 1995; Rak and Van Hook 1996) The ultimate measure of effectiveness of any interest management system is the latency between sending a piece of data and an interested receiver getting it. Broadcast makes sending fast, but at the ....

Abrams, H.; K. Watsen; and M. Zyda. 1998. ThreeTiered Interest Management for Large-Scale Virtual Environments. In Proceedings of 1998 ACM Symposium on Virtual Reality Software and Technology (VRST'98, (Taipei, Taiwan).


Extensible Interest Management for Scalable Persistent.. - Abrams (1999)   Self-citation (Abrams)   (Correct)

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Abrams, H., K. Watsen, et al. (1998). Three-Tiered Interest Management for Large-Scale Virtual Environments. ACM Symposium on Virtual Reality Software and Technology, Taipei, Taiwan. pp. 125-129.


Partitioning Crowded Virtual Environments - Anthony Steed Roula (2003)   (Correct)

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H. Abrams, K. Watsen, and M. Zyda. Three Tiered Interest Management for Large-Scale Virtual Environments, Proceedings of VRST 98, 1998, Taipei.

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