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Steven Feiner, Blair MacIntyre, Tobias Hollerer, and Anthony Webster. A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment. In Proceedings of the First IEEE International Symposium on Wearable Computers, page 74. IEEE Computer Society, 1997. (Ref: p. 27.)

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Predictive Resource Management for Wearable Computing - Narayanan, Satyanarayanan (2003)   (6 citations)  (Correct)

....resource availability. 2.3 Motivating example Throughout this paper we will use augmented reality (AR) 3] as the driving example to illustrate various aspects of our system. Although AR is a relatively young technology, it has already proved useful in a number of domains such as tourist guides [12], power plant maintenance [11] architectural design [37] and computer supported collaboration [5] In AR, a user looks through a transparent heads up display connected to a wearable computer. Any displayed image appears to be superimposed on the real world scene before the user. AR thus creates ....

S. Feiner, B. MacIntyre, T. Hollerer, and A. Webster. A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment. In Proc. International Symposium on Wearable Computers, pages 74--81, Cambridge, MA, Oct. 1997.


Sonic City: The Urban Environment as a Musical Interface - Gaye, Mazé, Holmquist (2003)   (1 citation)  (Correct)

....settings and sound or musical expression. Projects involving the city in interaction include the Citywide Performance project [6] an urban mixed reality game event, and Sound Mapping [16] a site specific outdoor interactive music event with portable sensor based devices. The Touring Machine [8] uses location awareness to supplement real space with a virtual information overlay. Pirates [3]usesproximity and location in real space as interaction elements in virtual game play. Noiseman [7] Sonic Interface [14] and Nomadic Audio [15] propose new interactions with urban sound: Noiseman and ....

Feiner, S., MacIntyre, B., Hollerer, T. and Webster, T. A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment. In Personal Technology 1(4), 1997.


Augmented Reality in a Wide Area Sentient Environment - Joseph Newman David (2001)   (10 citations)  (Correct)

....can be retained and moved around. Feiner et al. used AR to visualise architectural components of a building [9] such as joists, beams and columns as well as load analyses of these components. Further work has demonstrated the scope of a hyperlinked annotation approach with the Touring Machine [19] and MARS [14] project. Many of the scenarios we mention are similar to those proposed by Fitzmaurice in his Chameleon [10] project. We have developed wide area systems with which we can begin to realise these scenarios. Butz et al. have tackled the combination of personal and shared displays in ....

S.Feiner, B. MacIntyre, and T. Hllerer. A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment. In Proceedings of the International Symposium on Wearable Computers, pages 74--81, 1997.


A Scalable and Efficient Design of Websignsys - Cui (2002)   (Correct)

....wireless connection to the Internet, freeing users from their desktops. However, besides this freedom support, it is even more desirable and challenging to provide a smart environment and an augmented reality of the physical world. This issue has been explored by the research program, CoolTown [2]. CoolTown has proposed web presence [3] which aims to connect web resources (represented by URLs) to the real world. It extends the scope of web browsers, enabling them to sense physical entities in the environment and map them onto web resources. The connection between a physical place and a ....

....from what you need. Thus, fault tolerance mechanisms must be designed. 5. Applications and Related Work In recent years, building location aware systems to provide users with augmented reality becomes a very active research field. There are many such systems or prototype systems developed ( 1] [2], 4] 5] 8] 9] 10] etc) In all these systems, some kind of Positioning Module (GPS Magnetometer, Nibble, Bluetooth) Anchoring Module Communication Module User Interface (Connected with Web Browser) Proxy Server Fig. 5 Architecture of WebSignSys client Positioning Accuracy ....

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S. Feiner, B. MacIntyre, T. H?llerer, and T. Webster, A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment. In Proc. of ISWC'97 (First Int. Symp. on Wearable Computers), Cambridge, MA, October 13-14, 1997. Also as: Personal Technologies, 1(4), pp. 208-217, 1997


A Platform for location based Augmented Reality Applications - Reitmayr, Schmalstieg (2002)   (Correct)

....tracking, location aware applications are possible. The computer transparently changes its behavior based on the environment without the user s intervention. An impressive demonstrator for mobile location aware AR using both a head mounted and a hand held display is Columbia s Touring Machine [3] which was used to create a campus information system and situated documentaries [4] This paper describes our work to develop a mobile AR platform that allows locationbased computing. While most related work focuses on providing information as text or 2D overlays, we concentrate on 3D ....

S. Feiner, B. MacIntyre, T. Hllerer, and A. Webster. A touring machine: Prototyping {3D} mobile augmented reality systems for exploring the urban environment. In Proc. ISWC'97, pages 74-81, Cambridge, MA, USA, October 1997.


Realistic low-latency mobile AR rendering - Pasman, Persa, Jansen   (Correct)

....from the application s point of view. In this paper we outline the global layout of our system, and discuss a demo application projecting a statue on the campus. Introduction Today, various implementations for mobile AR exist. However, they are mainly focused on wayfinding and tourist guiding [1]. They often rely on simple line drawings and text, instead of full 3D rendering. Although such simple pictures can be used for architecture [2] the requirements are more severe than for tourist guiding: the virtual objects are larger in number and in size, the accuracy needs to be higher ....

Feiner S, MacIntyre B, Hllerer T, Webster A. A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment. Proc. ISWC'97 (International Symposium on wearable computing (Cambridge, MA, October 13-14), 1997, 74-81. Available FTP: www.cs.columbia.edu/graphics/publications/ ISWC97.ps.gz.


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....measurement of position is one of the fundamental requirements of context aware mobile and wearable computing. The establishment of the U.S. Department of Defence s Global Positioning System (GPS) has been a significant factor in the development of external location aware computer applications [1, 2]. Much research has also been carried out into providing indoor positioning systems using ultrasonic and RF technologies [3, 4] The performance of these systems is usually measured with the sensing device at a fixed reference position with sensed deviations from this position being recorded as ....

S. Feiner, B. MacIntyre, T. Hollerer, and A. Webster. A touring machine: Prototyping 3d mobile augmented reality systems for exploring the urban environment. In Proceedings of The First International Symposium on Wearable Computers, pages 74--81, October 1997.


Augmented Reality With Wearable Computers Running Linux - Piekarski, Thomas (2001)   (Correct)

....AR environment, as shown in the mock up figure below. Figure 8 Simulation Showing Hand Gestures Manipulating 3D Objects 5 3 Outdoor Augmented Reality Given the previously integrated hardware components, plus a suitable software system, it is possible to take the equipment outdoors to use. [AZUM97b, FEIN97] We have implemented a number of AR applications using the Tinmith system, and these will be explained in the following sections. 3.1 Outdoor Problems As with most research, it usually takes place indoors under nicely controlled conditions. Factors such as lighting, metal, power, and portability ....

S. Feiner, B. MacIntyre, T. Hollerer, A. Webster. A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment. In 1 Computers, Cambridge, Ma, Oct, 1997. pp 74-81.


Unifying Augmented Reality and - User (2002)   (Correct)

....2.1 Previous augmented reality systems Most AR and VR systems are oriented toward information presentation, the user wearing a HMD, moving around the world, and experiencing the artificial reality. There have been a number of systems for outdoor augmented reality such as the MARS Touring machine [5], NRL BARS system [8] previous UniSA Tinmith navigation systems [13, 22] and UniSA ARquake [21] However, these systems only allow the user to control the presentation of the information, and not actually create new information, especially 3D models. An excellent discussion of other problems in ....

Feiner, S., MacIntyre, B., and Hollerer, T. A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment. In 1st Int'l Symposium on Wearable Computers, pp 74-81, Cambridge, Ma, Oct 1997.


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S. Feiner, B. MacIntyre, T. H ollerer, and A. Webster. A Touring Machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment. Personal Technologies, 1(4):208--217, 1997.


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S. Feiner, B. MacIntyre, T. Hollerer, and A. Webster. A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment. In International Symposium on Wearable Computing (ISWC), pages 74--81, Oct. 1997.


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Feiner, S., MacIntyre, B., Webster, T.H.A.: A touring machine: Prototyping 3d mobile augmented reality systems for exploring the urban environment. Personal Technology 1 (1997) 208--217


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#S. Feiner, B. MacIntyre, T. Hllerer, and T . Webster, A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment, Proc. 1 Intl Symp. Wearable Computers. (ISWC '97). Cambridge, MA, 13-14 Oct. 1997, pp. 7481.


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Steven Feiner, Blair MacIntyre, Tobias Hollerer, and Anthony Webster. A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment. In Proceedings of the First IEEE International Symposium on Wearable Computers, page 74. IEEE Computer Society, 1997. (Ref: p. 27.)


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S. Feiner, B. MacIntyre, T. H ollerer, and T. Webster. A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment. In Proc. of ISWC 1997.


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S. Feiner, B. MacIntyre, T. Hollerer, and A. Webster. A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment. In Proc. International Symposium on Wearable Computers, pages 74--81, Cambridge, MA, Oct. 1997.


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S. FEINER, B. MACINTYRE, T. H OLLERER, and T. WEBSTER, A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment, in Proc. of ISWC 1997.


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S. Feiner, B. MacIntyre, T. H ollerer, and T. Webster, A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment, in Proc. of ISWC 1997, October 1997.


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S. Feiner, B. MacIntyre, T. H ollerer, and A. Webster. A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban enviroment. In Proc. ISWC'97, pages 74--81, Cambridge, MA, USA, October 13--14 1997.


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S. FEINER, B. MACINTYRE, T. H OLLER, AND T. WEBSTER, A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment, in Proc. ISWC '97 (First Int. Symp. on Wearable Computers), Cambridge, MA, USA.


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S. FEINER, B. MACINTYRE, T. H OLLERER, AND T. WEB- STER, A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment, in Proc. First Int. Symp. on Wearable Computers, October 1997.


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S. FEINER, B. MACINTYRE, T. H OLLERER, and T. WEBSTER, A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment, in Proc. of ISWC 1997.


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S. Feiner, B. MacIntyre, T. Hollerer, T. Webster. \A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment". Proceedings of the First International Symposium on Wearable Computers (ISWC), October 1997.


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Feiner, S., MacIntyre, B., and Hollerer, T. A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment. In 1st Int'l Symposium on Wearable Computers, pp 74-81, Cambridge, Ma, Oct 1997.


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S. Feiner, B. MacIntyre, T. Hollerer, and T. Webster, A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment. Proc. ISWC '97 (First Int. Symp. on Wearable Computers), October 1314, 1997, Cambridge, MA.

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