| F. Gobet and H. A. Simon. Recall of random and distorted chess positions: Implications for the theory of expertise. Memory & Cognition, 24(4):493-- 503, 1996. |
....quality and quantity. As for quality, it is flexible: human experts have many types of knowledge, such as verbal and visual, and there is little limitation in size and shape. As for quantity, it can be of large amount : a chess master is estimated to have about 50,000 chunks of knowledge of chess [ 4, 12 ] . Most computer systems which play games nowadays have much less knowledge than human experts. Many Faces of Go [ 2 ] for example, which has more knowledge than most Go systems, has about a thousand patterns [ 3 ] which the programmer manages to input, while human experts are said to have ....
F. Gobet and H. A. Simon. Recall of random and distorted chess positions: Implications for the theory of expertise. Memory & Cognition, 24(4):493-- 503, 1996.
....quality. As for quality it is flexible: human experts can have many types of knowledge, such as verbal and visual knowledge, and there is little limitation in size and shape. As for quantity, it can be of large amount : a chess master is estimated to have about 50,000 chunks of knowledge of chess [66, 15]. Most computer systems which play games nowadays have much less knowledge than human experts. Many Faces of Go [13] for example, which has more knowledge than most Go systems, has about a thousand patterns [14] which the programmer manages to input, while human experts are said to have much ....
....64 expert vision good average bad A without vision 7.4 12 80.2 with vision 31 25 43 C without vision 11 66 23 with vision 31 48 21 Table 5.5: Results of introduction of vision ( 5. 6 Acquisition of a Huge Number of Rules It is estimated that a chess master has about 50,000 chunks of knowledge [66, 15]. Although there is no estimation about a Go master, it is said that he she has almost the same number of Go patterns. In the experiments explained in Subsection 5.3.3, about 7,000 patterns were acquired. As explained in Subsection 4.3.3, the number of rules is expected to be almost equal to the ....
Fernand Gobet and Herbert A. Simon. Recall of random and distorted chess positions: Implications for the theory of expertise. Memory & Cognition, 24(4):493--503, 1996.
Online articles have much greater impact More about CiteSeer.IST Add search form to your site Submit documents Feedback
CiteSeer.IST - Copyright Penn State and NEC