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Yates, F.A. 2001. The art of memory. Chicago:UCP.

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From "First Person Shooter" to Multi-User Knowledge Spaces - Mathias Fuchs Sibelius (2001)   (Correct)

....Shooter The opening of the project Expositur ein virtueller Wissensraum was on May 2, 2001. 1. History The concept for our computer aided knowledge space is related to techniques of Mnemosyne, used by Greek singers (Simonides of Cheos) and philosophers as well as Renaissance scholars. [1] This form of mnemotechnique, called loci or place method, was widely used by orators to memorize complete speeches. The orator picked a building and learned every nook and cranny very intensely until he was able to move about the building in his memory. As a preparation for the speech a plethora ....

Yates, Frances A.: The Art of Memory. 1966.


Providing spatial navigation for the World Wide Web - Dieberger (1995)   (5 citations)  (Correct)

....of information makes the system more usable. 6 Information on htMUD is available at http: www.elf.com phi htmud.html 7 The association of information in the WWW to objects in MOO space realizes a mnemonic space like it was used in mnemotechnics by Greek rhetoricians as described in [YATE66]. Well designed information spaces require the designer to separate structure information describing space from content information. In a textual virtual environment this separation is a difficult design problem as structure and content both are described using text. It is possible to convey both ....

Yates F.A.: "The Art of Memory", Chicago University Press, 1966


Navigation in Textual Virtual Environments Using a City Metaphor - Dieberger (2000)   (6 citations)  (Correct)

....When giving the speech the speaker mentally walked the house and thus was able to recall the pieces of text when looking at the objects. The first written proof of this technique stems from Cicero in his De Oratore . The Art of Memory and mnemotechnics was further developed till the renaissance [YATE66]. 3.3.1. The environment as information carrier Most real spaces are information carriers for the traveler of the space. Objects in space provide information about their use and the space itself provides infrastructure for using it. This section looks at this phenomenon in more detail. Several ....

Yates F.A.: "The Art of Memory", Chicago University Press, 1966


Cognitive, Performance, and Systems Issues for Augmented.. - Neumann, Majoros (1998)   (Correct)

....of callouts in a workpiece scene) may form a framework like that created when subjects use a classic mnemonic technique, called the method of loci, to remember a lists of items. With this method, a subject associates items to be remembered with invented places or landmarks on an imaginary path (Yates, 1984). During recall, the subject mentally walks on the path; and as he or she encounters the landmarks, the item associated with the landmark also appears, and is therefore available to working memory. With AR, a technician is provided with a framework the real world which can also hold the items ....

Yates, F. A. (1984). The art of memory. London: Routledge and Kegan Paul.


The integration of VR and CBR to visually represent past.. - Oliveira, Watson, Retik   (Correct)

....memory recall Images must be lively, active, striking, charged with emotional affects so that they may pass through the door of the storehouse of memory. however, we need to ask ourselves what would constitute the lively, active, striking and emotionally charged equivalents for our own time (Yates, 1966) This section draws upon Yates (1966) book Art of Memory to support the use of VR for case representation. The author makes the assumption that people remember things in the context of place, even when there is no relevant connection between the thing remembered and the place where it ....

....active, striking, charged with emotional affects so that they may pass through the door of the storehouse of memory. however, we need to ask ourselves what would constitute the lively, active, striking and emotionally charged equivalents for our own time (Yates, 1966) This section draws upon Yates (1966) book Art of Memory to support the use of VR for case representation. The author makes the assumption that people remember things in the context of place, even when there is no relevant connection between the thing remembered and the place where it happened. He provides an example where someone ....

Yates, F.A. (1966) - The art of memory. London: Routledge & Kegan Paul.


RICHENS Paul - And Nitsche Michael   (Correct)

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Yates, F.A. 2001. The art of memory. Chicago:UCP.


To be published in: 3DPVT: 1 - St International Symposium   (Correct)

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Yates Frances A. The Art of Memory. London, Routledge, 1966.


Logic And Induction: An Old Debate - Ganascia   (Correct)

No context found.

Yates F., 1966, The Art of Memory, Londres.

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