| S. Boedker, K. Groenbaek, and M. Kyng. Participatory Design, eds. D. Schuler and A. Namioka, chapter Cooperative Design: Techniques and Experiences from the Scandinavian Scene. Lawrence Erlbaum Assoc. |
....for today s applications. Beyer and Holtzblatt, 1995 ] The ideas behind the walk through as a tool to aid requirement elicitation are closely related to the ideas behind tools like Contextual Inquiry ( Holtzblatt and Jones, 1993 ] Future Workshops, or Organizational Games (see [ Boedker et al. 1993 ] The concept of refining specifications interactively in a step wise manner has been long pursued in software engineering and automating this process is an important research topic in AI (c.f. Harandi and Lubars, 1991 ] 2. Knowledge acquisition is a fundamental part of numerous problem ....
S. Boedker, K. Groenbaek, and M. Kyng. Participatory Design, chapter Cooperative Design: Techniques and Experiences from the Scandinavian Scene. Lawrence Erlbaum Assoc., 1993.
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S. Boedker, K. Groenbaek, and M. Kyng. Participatory Design, eds. D. Schuler and A. Namioka, chapter Cooperative Design: Techniques and Experiences from the Scandinavian Scene. Lawrence Erlbaum Assoc.
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