| B.A.Myers, W.A.S.Buxton: Creating highly interactive and graphical user interfaces by demonstration, Computer Graphics' Vol.20, no. 4, August 1986, pp 249-258. |
....Another approach is to supply a graphical interactor editor for building certain classes of interactors, instead of building them by a special purpose or a general purpose language. This is similar to the dialog editor approach, but one level lower, and has been attempted with some success [Myers 86] This idea runs into some difficulties, on one side, by its inability to build arbitrary interactors, and on the other side, by the existence of relatively small sets of interactors which can cover most standard situations. Finally, one could design a user interface specification language to ....
B.A.Myers, W.A.S.Buxton: Creating highly interactive and graphical user interfaces by demonstration, Computer Graphics' Vol.20, no. 4, August 1986, pp 249-258.
....Another approach is to supply a graphical interactor editor for building certain classes of interactors, instead of building them by a special purpose or a general purpose language. This is similar to the dialog editor approach, but one level lower, and has been attempted with some success [Myers 86] This idea runs into some difficulties, on one side, by its inability to build arbitrary interactors, and on the other side, by the existence of relatively small sets of interactors which can cover most standard situations. Finally, one could design a user interface specification language to ....
B.A.Myers, W.A.S.Buxton: Creating highly interactive and graphical user interfaces by demonstration, Computer Graphics Vol.20, no. 4, August 1986, pp 249-258.
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