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L.Cardelli, R.Pike: Squeak: a language for communicating with mice, Twelfth ACM Annual Conference on Computer Graphics' and Interactive Techniques (SIGGRAPH 85).

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This paper is cited in the following contexts:
Building User Interfaces by Direct Manipulation - Cardelli (1993)   (20 citations)  Self-citation (Cardelli)   (Correct)

....of the interface. This meets the abstraction and quick turnaround criteria, but leaves much to be desired in flexibility and aesthetics. Instead of supplying a fixed set of interactors, one could try to provide a specialpurpose language for specifying the appearance and behavior of interactors [Cardelli 85, Green 86] window interfaces are a low level example of this) Such a language gives more flexibility and coherence in building libraries of interactors, but is very hard to provide in a clean and effective way; note that ordinary sequential languages are ill suited, because of the complex ....

L.Cardelli, R.Pike: Squeak: a language for communicating with mice, Twelfth ACM Annual Conference on Computer Graphics' and Interactive Techniques (SIGGRAPH 85).


Building User Interfaces by Direct Manipulation - Luca Cardelli (1988)   (20 citations)  Self-citation (Cardelli)   (Correct)

....of the interface. This meets the abstraction and quick turnaround criteria, but leaves much to be desired in flexibility and aesthetics. Instead of supplying a fixed set of interactors, one could try to provide a special purpose language for specifying the appearance and behavior of interactors [Cardelli 85, Green 86] window interfaces are a low level example of this) Such a language gives more flexibility and coherence in building libraries of interactors, but is very hard to provide in a clean and effective way; note that ordinary sequential languages are ill suited, because of the complex ....

L.Cardelli, R.Pike: Squeak: a language for communicating with mice, Twelfth ACM Annual Conference on Computer Graphics and Interactive Techniques (SIGGRAPH 85).

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