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W. T. Reeves. Particle system-a technique for modeling a class of fuzzy objects. Proceedings of SIGGRAPH, 17(3):359--376, July 1983.

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Simulating Fire With Texture Splats - Xiaoming Wei Wei (2002)   (Correct)

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W. T. Reeves. Particle system-a technique for modeling a class of fuzzy objects. Proceedings of SIGGRAPH, 17(3):359--376, July 1983.


Melting and Flowing of Viscous Volumes - Xiaoming Wei Wei (2003)   (1 citation)  (Correct)

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W. T. Reeves. Particle system-a technique for modeling a class of fuzzy objects. Proceedings of SIGGRAPH, 17(3):359--376, July 1983.


Voxels on Fire - Zhao, Wei, Fan, Kaufman, Qin (2003)   (2 citations)  (Correct)

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REEVES, W. T. 1983. Particle system - a technique for modeling a class of fuzzy objects. Proceedings of SIGGRAPH 1983 17, 3, 359--376.


The Lattice-Boltzmann Method for Simulating Gaseous Phenomena - Wei, Li, Mueller, Kaufman (2004)   (1 citation)  (Correct)

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W.T. Reeves, "Particle System---A Technique for Modeling a Class of Fuzzy Objects," Proc. SIGGRAPH, vol. 17, no. 3, pp. 359-376, July 1983.


Managing the Complexity of Physically Based Modelling in.. - Glencross, Murta (2000)   (Correct)

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W.T. Reeves. Particle systems --- a technique for modeling a class of fuzzy objects. Computer Graphics, 17(3):359--376, July 1983.


Modeling and Rendering of Individual Feathers - Cristiano Franco Marcelo (2002)   (Correct)

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W. T. Reeves. Particle systems - a technique for modeling a class of fuzzy objects. ACM Transactions on Graphics, 2(2):91--108, April 1983.


Globular Dynamics: A Connected Particle System For Animating.. - Miller, Pearce (1989)   (35 citations)  (Correct)

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W. T. Reeves, Particle systems - A technique for modeling a class of fuzzy objects. SIGGRAPH 83 Comp. Graphics 17(3), 359-376 (1983).


Simulation of Deformable Organs with a Hybrid Approach - Amrani, Jaillet, Melkemi.. (2001)   (Correct)

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REEVES W. T., "Particle systems: a technique for modeling a class of fuzzy objects ", Proceedings of SIGGRAPH'83, Computer Graphics, 1983, p. 359-376.


Deformable Object Reconstruction with Particle Systems - Jaillet, Shariat, Vandorpe (1998)   (Correct)

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W. T. Reeves. Particle systems: a technique for modeling a class of fuzzy objects. In Proceedings of SIGGRAPH'83, pages 359--376. Computer Graphics, 1983.


Modeling and Rendering Viscous Liquids - Steele, Cline, Egbert, Dinerstein   (Correct)

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W T Reeves. Particle systems --- a technique for modeling a class of fuzzy objects. Computer Graphics, 17(3):359--376, 1983.


EUROGRAPHICS 2001 / A. Chalmers and T.-M. Rhyne Volume 20.. - Guest Editors The (2001)   (Correct)

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W. Reeves. "Particle Systems -- A Technique for Modeling a Class of Fuzzy Objects". ACM Transactions on Graphics, Vol. 2, No. 2. April 1983. ACM.


Procedural Authoring Of Solid Models - Cutler (2003)   (Correct)

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REEVES, W. T. 1983. Particle systems - a technique for modeling a class of fuzzy objects. In Computer Graphics (Proceedings of SIGGRAPH 83), 17(3), 359--376.


The Lattice-Boltzmann Method for Simulating Gaseous Phenomena - Wei, Li, Mueller, Kaufman (2004)   (1 citation)  (Correct)

No context found.

W.T. Reeves, "Particle System---A Technique for Modeling a Class of Fuzzy Objects," Proc. SIGGRAPH, vol. 17, no. 3, pp. 359-376, July 1983.


Image-Based Tomographic Reconstruction of Flames - Ihrke, Magnor (2004)   (Correct)

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REEVES W. T.: PARTICLE Systems - A Technique for Modeling a Class of Fuzzy Objects. In ACM Transactions on Graphics (April 1983), vol. 2, pp. 91--108. 1


Silhouette-based 3D Model Reconstruction from Multiple Images - Mülayim, Yilmaz, Atalay (2003)   (Correct)

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W. T. Reeves, "Particle systems - a technique for modeling a class of fuzzy objects," ACM Transactions of Graphics,vol.2, no. 2, pp. 91--108, April 1983.


Intersection Test for Collision Detection in Particle.. - Evaggelia-Aggeliki..   (Correct)

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W.T. Reeves. "Particle systems -- A technique for modeling a class of fuzzy objects." Computer Graphics ( Proc. SIGGRAPH 83), 17(3):359-376 (1983).


A General Model of Animated Shape Perturbation - Dischler (1999)   (1 citation)  (Correct)

No context found.

W.T. Reeves, "Particle systems - a technique for modeling a class of fuzzy objects", Computer Graphics 17(3), 1983, pp. 359--376.


Statistical Point Geometry - Kalaiah, Varshney (2003)   (5 citations)  (Correct)

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W. T. Reeves. Particle systems --- A technique for modeling a class of fuzzy objects. Computer Graphics, 17(3):359--376, July 1983.


Directable Photorealistic Liquids - Rasmussen, Enright, Nguyen, Marino, .. (2004)   (3 citations)  (Correct)

No context found.

REEVES W. T.: Particle systems - a technique for modeling a class of fuzzy objects. In Computer Graphics (Proc. of SIGGRAPH 83) (1983), vol. 17, pp. 359--376.


Effective Visualisation for Comprehending Object-Oriented.. - Pacione (2004)   (Correct)

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Reeves W T, `Particle systems -- a technique for modeling a class of fuzzy objects', ACM Transactions on Graphics, 2(2):91-108, 1983


Modelling Effects of Wind Fields in Cloth Animations - Keckeisen, Kimmerle.. (2004)   (Correct)

No context found.

W. T. Reeves. Particle Systems --- A Technique for Modeling a Class of Fuzzy Objects. In Computer Graphics (Proc. SIGGRAPH), pages 359--376, 1983.


Simulation and Animation of Fire and Other Natural.. - Nguyen, Enright, Fedkiw (2003)   (Correct)

No context found.

Reeves, W., Particle Systems - A Technique for Modeling a Class of Fuzzy Objects, in Computer Graphics (Proceedings of SIGGRAPH 83), volume 17, pp. 359--376, ACM, 1983.


CPM: A Deformable Model for Shape Recovery and Segmentation .. - Jos Roerdink Senior (2004)   (Correct)

No context found.

W.T. Reeves, "Particle Systems---A Technique for Modeling a Class of Fuzzy Objects," Computer Graphics, vol. 17, pp. 359-376, 1983.


A Framework for User Control on Stylised Animation of.. - Di Fiore, Claes, Van.. (2004)   (Correct)

No context found.

W. T. Reeves. Particle systems - a technique for modeling a class of fuzzy objects. In Proceedings of SIGGRAPH, pages 359--376, 1983.


GDESK: Game Discrete Event Simulation Kernel - Molla, Barella (2004)   (Correct)

No context found.

W. T. Reeves. Particle systems: A technique for modeling a class of fuzzy objects. In Computer Graphics, pages 59--376. ACM Siggraph, July 1983

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