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Thimbleby, H. (1990). User Interface Design. Frontier Series. ACM Press.

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Investigating Context-aware Information Push vs.. - Cheverst, Mitchell.. (2001)   (2 citations)  (Correct)

....presented to the user. The inherent problem with any such system is that designers need to carefully balance the way in which the system reacts to environmental triggers (e.g. location) with a desire for the system to behave in a predictable manner and adhere to the principle of least astonishment [3]. Consider, for example, the classic interactive conext aware application, namely, the location aware visitor guide (e.g. 4] There are two key alterntive approaches that such a system can employ when the user changes location. The first approach would be to push the location aware content to ....

Thimbleby H. User Interface Design. ACM Press, New York, New York, 1990.


Compiler Techniques for Optimizing State Saving and Restoration - Gomes   (Correct)

....the operations in a backtrail of the audit trail. 2 Literature Survey A primary requirement in text editors is to allow users to correct their mistakes, i.e reset to a previous state of the editor. Simple undo, history undo, and Undo, Skip and Redo (USR) mechanisms are based on activity logging [Thi90] Activity logging mechanisms easily allow multiple (more frequent) recovery points which are much desired in text editors. They however incur a cost in the processing time of undoing activities. An added complexity in editors is caused by the need to place undone activities in redo buffers. The ....

H. Thimbleby. User Interface Design. ACM Press, 1990. Frontier Series.


The Cube - Extending Systems for Undo - Dix, Mancini, Levialdi (1997)   (2 citations)  (Correct)

....in other ways. Indeed, the same framework has already been used to study the related issue of history mechanisms in hypertext systems and world wide web browsers [9] 1. 2 Undo linear and non linear The issue of undo in user interfaces has been studied by several authors over many years (e.g. [2, 15, 25, 22, 18]) Indeed, the ability to undo (not necessarily with an undo button) is seen as one of the key features of the direct manipulation paradigm [20] However, undo is far from a solved problem. Experiments have shown that even experienced users of word prcessors nd it dif cult to work out what undo ....

....the history mechanism in NetscapeNavigatorbehaves in a similar fashion. We will use the two forms of backtrack undo as our examples later in the paper. This is not the only undo policy found in popular systems. Older systems often only allow a single level of undo redo a policy called ip undo [22] because the system toggles back and forth between the most recent two states. Also users of EMACS [21] will have experienced a far more complex form of multi step undo, which we will not even attempt to describe here 1.4 Formal models of undo Many different formal models have been proposed in ....

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H.W. Thimbleby. User Interface Design. Addison Wesley, 1990.


Interfaces to Digital Collections of African Art - Gary Marsden Katherine   (Correct)

....the item in the time line, a image of that item is retrieved and its country (or countries) of origin are highlighted on the political map. Besides being a display mechanism, the map can also be used to specify queries. This idea is known as equal opportunity and was first proposed by Thimbleby[15]. It allows users to refine queries, just as with the Query by Example techniques described by Zloof[17] The map query works in one of three ways: Information: Using the i button, users can click on an individual country to find information about that country. Country query: Using the C ....

Thimbleby, H. User Interface Design, Addison-Wesley, 1990.


Reflections on Undo - Mancini, Dix, Levialdi (1996)   (Correct)

....that are to be found in interactive systems and helps shed light on the fundamental re exive nature of undo. URL for related work: http: www.soooooooo 1 Introduction and background 1. 1 Undo The issue of undo in user interfaces has been studied by several authors over many years (e.g. [2, 13, 21, 19, 15]) This has included both work aimed at understanding the problem, and workon implementation structures. Despite this, experiments have shown that experienced users of Microsoft Word, which has a relatively simple and easy to use undo function, still have great dif culty in working out what undo ....

....it is clear that there is no common understanding or de nition of undo. If applications differ between one another, it is no wonder users become confused. 1. 3 Models of undo Different formal models have been proposed in the literature in order to describe undo in interactive systems [2, 13, 19, 20]. One of the most in uential is the script model of Archer, Conway and Schneider [2] which we will refer to as the ACS model. This is based on three streams of actions: the User History, the Active Script and the Pending Script. The User History is simply a list storing all the users actions. ....

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H.W. Thimbleby. User Interface Design. Addison Wesley, 1990.


How to make User Centred Design Usable - Gulliksen, Lantz, Boivie   (Correct)

....the number of buttons. So the manufacturers can simply ignore usability with impunity. It is time to stop blaming the users for usability problems. Usability should be a legal requirement if the manual does not describe the use of the system correctly the consumers should get their money back. H. Thimbleby suggests a Usability Response Team that would evaluate usability problems and put pressure on manufacturers to produce usable products. What attitudes promote a usability focus and the UCD approach in systems development As mentioned earlier, it is essential that users and systems developers do ....

....that manufacturers even find their own products hard to describe If we can t say exactly what a video recorder or a word processor does, how are we going to improve it The following sections (3, 4) by no means cover the full range of issues. Other relevant discussions are Norman (1998) and Thimbleby (1990a, 1990b, 1992, 1993, 1996, 1998a) A range of non HCI issues are covered in: Christensen (1997) which provides a business perspective don t listen to customers; Paulos (1990) is a mathematical perspective users and designers are innumerate; Piatelli Palmarini (1994) is a psychological ....

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H. THIMBLEBY (1990b) User Interface Design, ACM Press Frontier Series, AddisonWesley.


Leogo: An Equal Opportunity User Interface for Programming - Cockburn, Bryant (1997)   (2 citations)  (Correct)

....direct manipulation environment for programming by demonstration, an iconic language for graphical programming, and a text based dialect of Logo. To reinforce the user s perception of equivalence between the three programming styles, Leogo supports full user interface equal opportunity [36] the input actions in one programming paradigm cause corresponding outputs in the other two programming paradigms. 1 To encourage exploratory learning, Leogo also supports full state history allowing almost unlimited undo and redo. The structure of the paper is as follows. Section 2 describes ....

....related work on multi view systems for programming is described in Section 5 after the description of Leogo. 1 Compromises in this design goal will be discussed in the paper. 3 2. 1 Equal Opportunity Interfaces Equal opportunity user interfaces blur the distinction between input and output [36]. By doing so the flexibility, utility, and ease of use of software can be increased. Equal opportunity properties are seen in many modern user interfaces, and when successfully implemented they provide a seamless part of the dialogue between user and computer. The ambitions of equal opportunity, ....

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H Thimbleby. User Interface Design. ACM Press, Addison-Wesley, 1990.


Extending Verification Systems to Account for User Behaviour - Curzon, Blandford (2000)   (Correct)

....Note that we have not proved that under all circumstances this will happen. If the user is distracted by some external signal, such as for example a fire alarm going off) they may leave the machine with nothing. This would not be a post completion error but a different form of termination error [12]. Our claim is that we have proved that a single class of common errors with a specific cognitive cause (post completion errors) have been eliminated from the design. By extending the user model other classes of user errors could similarly be eliminated. 9 Combining Usability and System ....

H. Thimbleby. User Interface Design. ACM Press, 1990.


Class Library Implementation of an Open Architecture Knowledge.. - Gaines (1994)   (5 citations)  (Correct)

....deep interplay between the theoretical issues of formal representation and the practical issues of implementation. It seems likely that such relations between theory and practice will become increasingly significant as formal methods are applied to the routine development of interactive systems (Thimbleby, 1990). 15 The initial requirement for a knowledge representation module in the knowledge support system class library originated in 1988 as part of studies of repertory grid and induction based knowledge acquisition tools. The repertory grid is a constructivist conceptual modeling methodology that ....

Thimbleby, H. (1990). User Interface Design. Wokingham, UK, Addison-Wesley.


Symmetry for Successful Interactive Systems - Thimbleby   Self-citation (Thimbleby)   (Correct)

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Thimbleby, H., User Interface Design, AddisonWesley, 1990.


A New Calculator and Why It is Necessary - Thimbleby (1998)   (2 citations)  Self-citation (Thimbleby)   (Correct)

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H. W. Thimbleby (1990) User Interface Design, Addison-Wesley.


View Binding and User Enhanceable Systems - Thimbleby (1998)   (1 citation)  Self-citation (Thimbleby)   (Correct)

....as a nave realist to be able to take what is viewed on the screen as the system itself rather than as an interface to some underlying (and therefore arbitrarily complex and structurally unrelated) system. The intention is to obtain a strong WYSIWYG (what you see is what you get) principle [23], hence to reify [ a pervasive spatial metaphor in which language structures and relations are expressed by the spatial relations one sees on the screen. The intent is to tap the well developed pool of knowledge about space that humans already possess in order to facilitate their making a ....

....in which language structures and relations are expressed by the spatial relations one sees on the screen. The intent is to tap the well developed pool of knowledge about space that humans already possess in order to facilitate their making a model of the computational environment. Thimbleby [23] introduces the term reflexive interaction paradigm, where the programming language paradigms carry over into the user interface. An example of a poor reflexive interaction paradigm is fixed length arrays in Pascal being reflected in the user interface by (to the user) arbitrary restrictions on ....

H. W. THIMBLEBY (1990), User Interface Design, Addison-Wesley.


Reducing Information Overload: A Comparative Study Of.. - Theng, Jones, Thimbleby   Self-citation (Thimbleby)   (Correct)

.... of information and the modelling of associations of nodes and links [Signore 1995] It is still open to debate, but we will define structural interaction issues to refer to the formal methods of ensuring that the structural design of the hypertext system (in the form of computer programs) [Thimbleby 1990]: i) is best according to its function; ii) matches user mental models; and (iii) is simple with suitable modularising of documents into nodes and appropriate links connecting the nodes. Not only should designers be concerned with the structure of hypertext systems, they should pay attention ....

Thimbleby, H., User Interface Design, ACM Press, U.S.A., 1990.


A Generic Approach to Building User Interfaces for Theorem.. - Bertot, Thery (1998)   (10 citations)  (Correct)

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Thimbleby, H. (1990). User Interface Design. Frontier Series. ACM Press.


A Framework For Contextual Mediation In Mobile And.. - Chalmers, Dulay, Sloman (2004)   (Correct)

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Thimbleby H (1990) User interface design. Addison-Wesley, Reading, MA


Permissive User Interfaces - Thimbleby (2001)   (1 citation)  (Correct)

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H.Thimbleby,UserInterface Design,Addison-Wesley,1990.


Model-based Automated Analysis for Dependable Interactive Systems - Loer (2003)   (1 citation)  (Correct)

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Thimbleby, H. (1990). User Interface Design. Frontier Series. Addison Wesley.


A Rigorous View of Mode Confusion - Bredereke, Lankenau (2002)   (Correct)

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Thimbleby, H.: User Interface Design. ACM Press, New York (USA) (1990)


A Framework For Contextual Mediation In Mobile And.. - Chalmers, Dulay, Sloman (2004)   (Correct)

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Thimbleby H (1990) User interface design. Addison-Wesley, Reading, MA


An Extended Spreadsheet Paradigm for Data Visualisation.. - Nuñez (2002)   (Correct)

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H. Thimbleby. User Interface Design. ACM Press, 1990.


Development of a Group Service to Support Collaborative Mobile.. - Cheverst (1999)   (1 citation)  (Correct)

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Thimbleby, H. "User Interface Design.", Addison-Wesley Longman Ltd, ISBN 0-201-41618-2. page 345, 1990.


The Virtual Secretary Project: Some Parts of the.. - Hartvigsen, Farsi..   (Correct)

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Thimbleby, H. (1990). User interface design. New York, ACM Press.


SQL-Tutor: a preliminary report - Mitrovic (1997)   (1 citation)  (Correct)

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Thimbleby, H.: 1990, User Interface Design, Reading, MA: ACM Press.


Using Context as a Crystal Ball: Rewards and Pitfalls - Cheverst, Davies.. (2000)   (7 citations)  (Correct)

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Thimbleby, H. User Interface Design. Addison-Wesley Longman Ltd, ISBN 0-201-41618-2. (1990)


A Selective Undo Mechanism for Graphical User Interfaces Based On .. - Berlage (1994)   (23 citations)  (Correct)

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Thimbleby, H., User Interface Design , Addison-Wesley, 1990.

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