L. Bettini. Master Thesis, Dipartimento di Sistemi e Informatica, Universita di Firenze, 1998. (available at http://rap.dsi.unifi.it)

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This paper is cited in the following contexts:
Interactive Mobile Agents in X-KLAIM - Bettini, De Nicola, Publiese.. (1998)   (1 citation)  Self-citation (Bettini)   (Correct)

....programming in X KLAIM. The main aim of these examples is pointing out the impact of specific scoping disciplines on programming mobile agents. A more advanced programming example is presented in Section 3. Section 4 describes KLAVA (that stands for KLAIM in Java) the prototype implementation [2] of X KLAIM using the Java programming language [1] The implementation consists of two layers: the X KLAIM compiler and the intermediate language KLAVA that is obtained by extending Java with a new package, called Klava. The Klava package contains all the classes which implement X KLAIM runtime ....

....: int begin newloc (l) out(self) l; in( thisLoc) l; eval( MarketPlaceAgent(CameraMake, thisLoc, distance) market; in(CameraMake, shopLoc, CameraPrice) self end endnodes Figure 2. CameraClient (part II) this section we turn our attention to KLAVA, the prototype implementation of X KLAIM [2]. The X KLAIM language has been implemented on top of the Java programming language [1] The X KLAIM implementation consists of two layers: the X KLAIM compiler and the KLAVA intermediate language. KLAVA is essentially Java extended with a new package, called Klava, which contains all classes ....

L. Bettini. Master Thesis, Dipartimento di Sistemi e Informatica, Universita di Firenze, 1998. (available at http://rap.dsi.unifi.it)

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