| Stasko, J. Animation in User Interfaces: Principles and Techniques. In User Interface Software `93, pp. 81-101. |
....effects, virtual reality, etc. Nevertheless, relatively few approaches consider animation, at a general level, as an interaction technique in UIs. Hardware limitations are not the only explanation for the slow introduction of animation in this field. Animation is hard to design and to implement [12] and interface designers lack general models and software tools to add animation into the UI. Moreover, animating an interface raises new problems. Predefined scenarios are not enough to describe UI animation; one must be able to take into account unexpected user and application generated signals ....
Stasko J.T., Animation in User Interfaces: Principles and Techniques, in Bass L., Dewan P., eds., User Interface Software, Wiley, 1993 TermSp.spot = (SpDef.cond, SpDef.actl) SpDef.dist = TermSp.dist
.... transition, demonstration, history, guidance, and feedback [3] Based in part on this list, Stasko surveyed existing utilizations of animation in the interface and identified design principles for animation in interfaces, including appropriateness, smoothness, duration, control, and moderation [73]. Some examples of the use of animation include the percent done indicators for providing feedback [54] animation of icons for demonstrating corresponding physical actions (a paintbrush with painting motions, a pencil with drawing motions) 4] algorithm animation to assist in communicating ....
John T. Stasko. Animation in user interfaces: Principles and techniques. In Len Bass and Prasun Dewan, editors, User Interface Software, number 1 in Trends in Software, chapter 5, pages 81--101. John Wiley, 1993.
No context found.
Stasko, J. Animation in User Interfaces: Principles and Techniques. In User Interface Software `93, pp. 81-101.
No context found.
Stasko, J. Animation in User Interfaces: Principles and Techniques. In User Interface Software `93, pp. 81-101.
No context found.
J. Stasko. Animation in user interfaces: Principles and techniques. In Bass and Dewan, editors, User Interface Software, Trends in Software Series. Wiley, 1993.
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