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Perlin, K. (1998). Quikwriting: Continuous Stylus-based Text Entry, Proceedings of the 11th annual ACM symposium on User interface software and technology -- UIST 1998, 215-216.

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Shorthand Writing on Stylus Keyboard - Shumin Zhai Per-Ola   (Correct)

....stroke but the more frequent ones are assigned with simpler strokes. If mastered, one can potentially write faster in the Unistrokes alphabet than in Roman alphabet. The fundamental limitation of Unistrokes, however, is the nature of writing one letter at a time. Quikwriting designed by Perlin [17] uses continuous stylus movement on a radial layout to enter letters. Each character is entered by moving the stylus from the center of the radial layout to one of the eight outer zones, sometimes crossing to another zone, and finally returning to the center zone. The stylus trajectory determines ....

Perlin, K. Quikwriting: Continuous Stylus-based Text Entry. Proc. ACM UIST, Tech. Note. 1998: p. 215 - 216.


Handwritten Character Recognition for Cheap - Confer, Chapman (2002)   (Correct)

....eyes free operation is impossible [16] Second, circular shaped menus have been known to be difficult to scan with the eye for many users [6] reducing the speed at which they can be correctly accessed. Two other noteable self disclosing systems that incorporate circular forms are Quikwriting [18] and Cirrin [17] These two systems are quite similar. Each maps the characters of the alphabet about the perimeter of a circular or rectangular form. Characters are drawn by sliding a stylus from the center of the form to a character. By sliding rather than flicking, users can write entire words ....

Ken Perlin. Quikwriting: Continuous stylus-based text entry. In ACM Symposium on User Interface Software and Technology, pages 215 216, November 1998.


Comparison of Two Touchpad-based Methods for Numeric Entry - Isokoski, Käki (2002)   (Correct)

....on servers or to redistribute to lists, requires prior specific permission and or a fee. CHI 2002, April 20 25, 2002, Minneapolis, Minnesota, USA. Copyright 2001 ACM 1 58113 453 3 02 0004. 5.00. Additionally, the work with touchpad based remotecontrollers [8] and various unistroke alphabets [1, 6, 9, 11, 16, 18, 19] is highly relevant to the work at hand. Especially so, when related to the notion of sloppiness space in the design of unistroke character sets as discussed by Goldberg and Richardson [9] We will now discuss in more detail the two areas of research that led us to the present work. Marking ....

....half of what was measured for the one level 12 slice menu. This is the critical finding that we try to verify and utilize in the present work. Menu systems specifically aimed for text entry have also been proposed. T Cube by Venolia and Neiberg uses an initially visible 8 slice circular menu [18]. A touch on one of the sectors initiates behavior very similar to standard marking menus: The user may draw the gesture directly, or wait for a 8 slice sub menu to appear. In T Cube the submenu does not appear under the pen but elsewhere to avoid being obscured by the pen and the hand. Other ....

[Article contains additional citation context not shown here]

Perlin, K. Quikwriting: Continuous Stylus-based Text Entry. Proc.of the ACM UIST 98, 215-216, ACM, 1998.


Using Handhelds to Help People with Motor Impairments - Myers, Wobbrock, Yang.. (2002)   (1 citation)  (Correct)

....device with a soft keyboard that allows users to write sentences that the device will speak aloud using textto speech. These communication devices sell for 2,700 to 4000 each. Other research relevant to our system is the work on new input technologies for handhelds, such as Quikwriting [15], and new kinds of keyboards (e.g. 8] 20] METHODOLOGY For this work, we created adaptations of our Remote Commander software. We then gave this software to four subjects who have MD. One, Jennifer, lives in New York, so we were not able to perform direct observations, and all ....

Perlin, K. "Quikwriting: continuous stylus-based text entry," in palm: UIST'98: Proceedings of the 11th annual ACM symposium on User interface software and technology. 1998. San Francisco, CA: pp. 215-216.


EdgeWrite: A Stylus-Based Text Entry Method Designed for.. - Wobbrock, Myers, Kembel   (Correct)

....not require lifting the stylus between characters in order to improve the speed of input. Rather than making character forms, the user moves the stylus through different regions, and segmentation between letters is accomplished by exiting one region and entering another. Examples are Quikwriting [21], Cirrin [16] and Edge Keyboards [26] The latter two have the same problem as soft keyboards (increased FOA) because they require constant visual attention. Though EdgeWrite in its current form is a unistroke technique, we are actively exploring ways to create a continuous gesture version. ....

Perlin, K. Quikwriting: Continuous stylus-based text entry. Proc. UIST '98. ACM Press, 1998. pp.215-216.


An Architecture for Pen-based Interaction on.. - Igarashi, Edwards.. (2000)   (3 citations)  (Correct)

....architecture enables flexible screen real estate control and efficient history management. Pen based computing has become an active research area recently. In addition to research and commercial work on handwriting recognition, much work has been done on efficient text input methods [18] and gesture recognition [9] Many systems use a pen based sketching interface to encourage creative activities: SILK [14] uses it for GUI design, MusicPad [6] uses it for music composition, SKETCH [22] and Teddy [13] use it for 3D modeling. Pen based techniques are commonly used on electronic ....

Perlin, K., Quikwriting: Continuous Stylus-based Text Entry, UIST'98.


The Unigesture Approach - One-Handed Text Entry   (Correct)

....to be cumbersome. Instead, we needed to produce a di#erent scheme, one that could potentially o#er speed, and would not strain the arm or wrist even after repeated commands. For guidance we turned to successful methods for fast text entry in traditional systems. For example, the Quikwriting [7] method of stylus text entry abandons alphabet like letters in favor of a zone based text entry method. The letters are divided into zones. With the stylus, the user s first motion selects a zone, and the second selects a letter within the zone. Text entry on a cell phone is also a zoned input ....

....to make similar types of mistakes, although the particular zones involved may be di#erent. A third issue is the need to support the entry of letters, numbers and punctuation by an integrated system. The obvious choice is to have a number of character layouts, not unlike the Quikwriting system [7]. A button or shake could potentially toggle the user between the layouts. 5 Conclusion Tilt to write is ideally intended for tabs , small credit card sized computers with few buttons and small or no screen space for a stylus. Experiences with a tab sized mockup show that users can learn a ....

[Article contains additional citation context not shown here]

Ken Perlin. Quikwriting: Continuous stylus-based text entry. In Proceedings of ACM UIST '98, 1998.


An Architecture for Pen-based Interaction on Electronic.. - Igarashi, Edwards.. (2000)   (3 citations)  (Correct)

....architecture enables flexible screen real estate control and efficient history management. Pen based computing has become an active research area recently. In addition to research and commercial work on handwriting recognition, much work has been done on efficient text input methods [18] and gesture recognition [9] Many systems use a pen based sketching interface to encourage creative activities: SILK [14] uses it for GUI design, MusicPad [6] uses it for music composition, SKETCH [22] and Teddy [13] use it for 3D modeling. Pen based techniques are commonly used on electronic ....

Perlin, K., Quikwriting: Continuous Stylus-based Text Entry, UIST'98.


Visual Panel: Virtual Mouse, Keyboard and 3D Controller.. - Zhang, Wu, Shan, Shafer (2001)   (4 citations)  (Correct)

....not available under some circumstances. The typing speed could be increased by using hand gestures to activate the events rather than waiting for a short period of time. Alternatively, instead of using the traditional keyboard, we could use special keyboards similar to Cirrin [12] and Quickwriting [14] which can input multiple letters without explicit keyboard events. 8.4 Virtual Joystick As described in Sect. 7, we can determine the 3D orientation and position of the VISUAL PANEL at each time instant, and we can therefore use this type of information to control the display of a 3D object. ....

K. Perlin. Quikwriting: Continuous stylus-based text entry. In Proc. ACM Symposium UIST, pages 215--216, 1998.


Using a Handheld to Help People with Neuro-Muscular.. - Myers, Yang, Yeung..   (Correct)

....that allows users to write sentences which the device will speak aloud using text to speech (see http: www.enkidu.net ) These communication devices sell for 2,700 to 3,700 each. Other relevant research to our system is the work on new input technologies for handhelds, such as Quikwriting [19] and new kinds of keyboards [1, MacKenzie, 1999 #1170, 24] In the future, we hope to use predictive input techniques such as in POBox [11] REMOTE COMMANDER As part of the Pebbles project, we have developed a wide variety of applications over the last few years to investigate how handheld ....

Perlin, K. "Quikwriting: continuous stylus-based text entry," in palm: UIST'98: Proceedings of the 11th annual ACM symposium on User interface software and technology. 1998. San Francisco, CA: pp. 215-216.


Fluid Interaction with High-resolution Wall-size Displays - Guimbretire, Stone, Winograd (2001)   (14 citations)  (Correct)

....determined by the sheet where the menu is initiated and by a physical path after menu choice (e.g. for moving a sheet) It also works well for built in parameter sets (e.g. a menu based set of zoom factors) and simple numeric parameters. However, entering long text strings using the QuikWriting [29] capabilities in FlowMenu proved cumbersome, and few people have been able to use it effectively. Therefore, we have augmented it with a technique we call Typed Drag and Drop, which combines handwritten character input with FlowMenu selection and object motion. Since we are dealing with an ....

....Interaction designs for small pen based devices have explored a number of ways to replace conventional keyboards and pointing devices. In addition to conventional GUIs, they have incorporated radial menus [18] marking menus [14] handwriting and gesture recognition [3] and character entry pads [8, 26, 17, 29]. Pen interaction for large displays has primarily been developed for whiteboard systems, and has focused on the use of gestures as part of stroke interpretation. Three aspects of command interaction need to be provided: command activation, item manipulation, and the entry of text and parameters. ....

[Article contains additional citation context not shown here]

Perlin, K. QuikWriting: Continuous Stylus-Based Text Entry. In Proc. UIST '98, pp.215-216.


FlowMenu: Combining Command, Text, and Data Entry - Guimbreti, Winograd   (Correct)

....selection, text entry and direct manipulation. Separating the command selection and parameter entry mechanisms in a pen based display can be a major drawback for power users, who exhibit a pattern of rapid shifting between keyboard and mouse. The FlowMenu extends Perlin s Quikwriting technique [10] to a full hierarchical menu system to alleviate this shortcoming. FlowMenu provides menu selection, text entry, and parameter adjustment in an integrated mechanism, delivering a smooth and efficient interaction for experienced users while providing a learning path for novice users. PREVIOUS ....

....as distances and zoom control, associated with a command selection. The system relies on an arbitrary threshold distance to distinguish between marking and direct manipulation. Many designs have been proposed for entering text with a pen device using a circular layout: T cube [13] Quikwriting [10] and Cirrin [9] We will only describe the last two of these here. Quikwriting [10] was developed as a way to improve text entry on small hand held devices such as the Palm Pilot. It can be seen as a specialized form of marking menu, in which the end of a selection gesture is not indicated by ....

[Article contains additional citation context not shown here]

K. Perlin. Quikwriting: Continuous Stylus-Based Text Entry. In Proceedings of UIST'98, pages 215--216, 1998.


A Minimal Device-Independent Text Input Method - Isokoski (1999)   (4 citations)  (Correct)

..... 27 3.8 Unistroke (a) and Grati (b) unistroke alphabet [MacKenzie and Zhang, 1997] 29 3.9 T Cube [Venolia and Neiberg, 1994] 31 3.10 Cirrin [Manko and Abowd, 1998] 33 3. 11 Quikwriting [Perlin, 1998]. 34 4.1 MDTIM visualizations . 44 4.2 The input space of an analog joystick. 51 4.3 Four strokes interpreted as NSW (a d) and the canonical representation (e) ....

....cursive Latin script. Two new systems allowing words or even whole texts to be written with a single gesture were introduced in 1998. The rst one called Cirrin [Manko and Abowd, 1998] while probably usable, does not o er great improvements in speed or accuracy, but the second one, Quikwriting [Perlin, 1998], is very promising. Cirrin Figure 3.10 shows the input area of the Cirrin text input method [Manko and Abowd, 1998] Cirrin is meant to be used with a stylus. One puts the stylus down inside the ring and then moves it over the areas labeled with the characters. Input is generated from the ....

[Article contains additional citation context not shown here]

Ken Perlin. Quikwriting: continuous stylus-based text entry. In Proceedings of the 11th annual ACM symposium on User interface software and technology [1998], pages 215 - 216.


Device Independent Text Input: A Rationale and an Example - Isokoski, Raisamo (2000)   (3 citations)  (Correct)

....skill transfer between interface technologies only when the key arrangement is not changed much [14] A set of writing techniques has been developed especially for pen based interfaces. This set includes methods like Goldberg and Richardson s Unistrokes [9] Graffiti [1] Perlin s Quikwriting [20], Venolia and Neiberg s T Qube [25] and traditional on line handwriting recognizers [23] The strength of these methods is that they utilize the very fine control that many people have over a stylus tip. This is also the weakness of these methods when it comes to device independence. The ....

....equivalent for pen based text entry. However, with Goldberg and Richardson s unistrokes the learning path ends at the character level. The writer must lift the pen between characters. Our goal was to improve this situation and allow word level unistrokes as had been done at least twice before [18, 20]. Because we can separate the screen representation of the text and the input that is used to enter it, the input does not have to be human legible. This means that characters can be written on top of each other as noted by Goldberg and Richardson [9] We can use any manual movement or other ....

[Article contains additional citation context not shown here]

Perlin K. Quikwriting: continuous stylus-based text entry. ACM UIST'98 Symposium on User Interface Software and Technology, ACM Press, 1998, 215-216.


Dasher - a Data Entry Interface Using Continuous Gestures.. - Ward, Blackwell, al. (2000)   (9 citations)  (Correct)

....[8] 2.3 Dynamic Selection These techniques share characteristics of miniature keyboards and gestural alphabets. The user moves the pen in the direction of a selection region, which either selects a character or reveals a further set of alternatives. Examples include TCube [27] and Quikwriting [21]. Quikwriting is commercially available for the Pilot. An unusual alternative approach has been to start with a standard QWERTY keyboard, but then rearrange the keys after each keystroke to place the most probable next letters near the centre. Results with the FOCL keyboard were around 10 words ....

K. Perlin. Quikwriting: continuous stylus-based text entry. In ACM Symposium on User Interface Software and Technology, pages 215--216, 1998.


Text Input Methods for Eye Trackers Using Off-Screen Targets - Isokoski (2000)   (Correct)

....ESW p WNEN d SWE q WSES e WES r WSN f ESNE s ESE g ESNS t SNE h WSWS u SEN i WNS v WNWS j SESW w WNWN k WSWE x SWSN l SNS y SWSE m WSWN z SWSW Table 2: MDITIM codes from A to Z. 3. 3 QuikWriting QuikWriting was originally introduced as a text input method for pen based user interfaces [5]. QuikWriting input area is divided to nine zones numbered from 1 to 9 starting from the upper left and advancing from left to right, row by row to the lower right corner. The middle zone (zone 5) is the home zone from which all strokes begin and on which they end. Two tokens are extracted from ....

K. Perlin. Quikwriting: continuous stylus-based text entry. Proceedings UIST'98 ACM Symposium on User Interface Software and Technology, pages 215-216, ACM, New York, 1998.


Dasher - a Data Entry Interface Using Continuous Gestures.. - Ward, Blackwell, al. (2000)   (9 citations)  (Correct)

....region, which either selects a character or reveals a further set of alternatives. This device can be viewed as a number of overlaid keyboards, but the sequence of pen trajectories required to select a given character also constitute a unique gesture. Examples include T Cube [27] and Quikwriting [21]. Quikwriting is commercially available for the Pilot. An unusual alternative approach has been to start with a standard qwerty keyboard, but then rearrange the keys after each keystroke to place the most probable next letters near the centre. Results with the FOCL keyboard were around 10 words ....

K. Perlin. Quikwriting: Continuous Stylus-Based Text Entry. In ACM Symposium on User Interface Software and Technology, pages 215--216, 1998.


Dasher - a Data Entry Interface Using Continuous Gestures.. - Ward, Blackwell, al. (2000)   (9 citations)  (Correct)

....region, which either selects a character or reveals a further set of alternatives. This device can be viewed as a number of overlaid keyboards, but the sequence of pen trajectories required to select a given character also constitute a unique gesture. Examples include T Cube [27] and Quikwriting [21]. Quikwriting is commercially available for the Pilot. An unusual alternative approach has been to start with a standard qwerty keyboard, but then rearrange the keys after each keystroke to place the most probable next letters near the centre. Results with the FOCL keyboard were around 10 words ....

K. Perlin. Quikwriting: Continuous Stylus-Based Text Entry. In ACM Symposium on User Interface Software and Technology, pages 215--216, 1998.


POBox: An Efficient Text Input Method for Handheld and Ubiquitous.. - Masui (1999)   (4 citations)  (Correct)

....use fast handwriting recognition systems. Unistroke[1] was one of the first approaches in this direction, and similar techniques like Graffiti have become very popular on recent handheld computers including 3Com s PalmPilot. More sophisticated gesture based techniques like T Cube[13] Quikwriting[9], and Cirrin[5] have also been proposed. Yet another approach is to give up entering characters one by one, and to use a word dictionary for composing a text. Textware s InstantText system[12] allows users to use an abbreviated notation of a sentence to reduce the number of input. For example, ....

Perlin, K. Quikwriting: Continuous stylus-based text entry. In Proceedings of the ACM Symposium on User Interface Software and Technology (UIST'98) (November 1998), ACM Press, pp. 215--216. http://mrl.nyu.edu/perlin/demos/quikwriting.html.


Cirrin: A word-level unistroke keyboard for pen input - Mankoff, Abowd (1998)   (8 citations)  (Correct)

....use as a replacement for keyboard input. With most pen based text entry, the user draws one or more strokes per character [1, 3] MacKenzie, et al. give a comprehensive overview of text entry techniques [3] ranging from selection based systems, such as a soft keyboard, T Cube [7] quickwriting [6], or predictive menus [4] to more sophisticated translation techniques requiring full recognition capabilities [1] Shorthand writing methods, which reduce the number of strokes written to one per syllable [5] or word [2] are much faster than normal writingor even typing. However, they are ....

K. Perlin. Quikwriting: Continuous stylus-based text entry. In Proc. of UIST '98. ACM, November 1998.


An Analysis of Novice Text Entry Performance - On Large Interactive   (Correct)

No context found.

Perlin, K. (1998). Quikwriting: Continuous Stylus-based Text Entry, Proceedings of the 11th annual ACM symposium on User interface software and technology -- UIST 1998, 215-216.


EdgeWrite: A Stylus-Based Text Entry Method Designed for.. - Wobbrock, Myers, Kembel (2003)   (Correct)

No context found.

Perlin, K. Quikwriting: Continuous stylus-based text entry. Proc. UIST '98. ACM Press, 1998, 215-216.


A Psychophysical Comparison of - Two Stylus-Driven Soft (1999)   (Correct)

No context found.

Perlin, K. Quikwriting: Continuous stylus-based text entry. In UIST '98, San Francisco, CA, pages 215-216, 1998.


A Psychophysical Comparison of - Two Stylus-Driven Soft (1999)   (Correct)

No context found.

Perlin, K. Quikwriting: Continuous stylus-based text entry. In UIST '98, San Francisco, CA, pages 215-216, 1998.


Vision-based Interaction with Fingers and Papers - Zhang (2003)   (Correct)

No context found.

K. Perlin. Quikwriting: Continuous stylus-based text entry. In Proceedings of the ACM Symposium on User Interface Software and Technology (UIST), pages 215--216, San Francisco, CA, 1998.

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