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GORAL, C. M., TORRANCE, K. K., GREENBERG, D. P., AND BATTAILE, B. 1984. Modelling the interaction of light between diffuse surfaces. In Computer Graphics (SIGGRAPH'84 Conference Proceedings). Computer Graphics Annual Conference Series, vol. 18. ACM SIGGRAPH, New York, 213--222.

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Global Illumination Techniques For The Computation Of High Quality .. - Perez (2002)   (Correct)

....Method and Hierarchical Radiosity Here we will briefly review the radiosity and hierarchical methods. Excellent books on radiosity exist to which the reader is referred for comprehensive coverage on this topic [8, 32] The basic radiosity method was introduced by Goral et al. in the eighties [11]. The radiosity method assumes that the scene is made of diffuse surfaces only, so that the global illumination equation (Equation 1) can be greatly simplified. Substituting the general BRDF r bd (x,# w o ,# w i ) by the concrete diffuse BRDF r d (x) p which is independent of directions allows ....

Cindy M. Goral, Kenneth E. Torrance, Donald P. Greenberg, and Bennett Battaile. Modelling the Interaction of Light Between Diffuse Surfaces. In Computer Graphics (ACM SIGGRAPH '84 Proceedings), volume 18, pages 212--222, July 1984. 6


Two Algorithms For Progressive Computation Of Accurate Global.. - Tole (2003)   (Correct)

....for every pixel, ray tracing is very effective at computing images accurate to any pixel resolution and with view dependent effects such as specular reflections. However, the entire image must be recomputed from scratch every time the camera moves. Boundary element methods such as radiosity [GTGB84] attempt to compute a view independent solution by estimating a discretization of the radiant exitance .Theresulting view independent solution can then be visualized for different camera positions inexpensively using graphics hardware, but without any view dependent lighting. Research in ....

....a finite number of basis functions [Zat93] For example, one class of basis functions is obtained by discretizing the geometry of the scene into a number of planar elements and using a constant basis function for each element. This is the basic idea behind the radiosity algorithm of Goral et al. [GTGB84] By representing the radiance function as a linear combination of basis functions, the rendering equation can be simplified to a linear system of equations. This system can then be solved using the Jacobi iteration as in the original radiosity algorithm [GTGB84] and the hemi cube algorithm ....

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Cindy M. Goral, Kenneth E. Torrance, Donald P. Greenberg, and Bennett Battaile. Modelling the interaction of light between diffuse surfaces. 110 Computer Graphics (Proceedings of SIGGRAPH 84), 18(3):213--222, July 1984. Held in Minneapolis, Minnesota.


A Survey of Visibility for Walkthrough Applications - Cohen-Or, Chrysanthou.. (2000)   (5 citations)  (Correct)

....e.g. 18, 96] It is interesting to note that conservative occlusion culling strategies have not been as widely used in shadow algorithms. Other related problems include the art gallery problem [68] and its applications to image based rendering [34, 81] and global lighting simulation, e.g. [40, 48]. Some other visibility surveys which overlap in content with ours already exist. Durand [30] has written a more comprehensive visibility survey. For those interested in the computational geometry literature, see [27 29] None of these works focuses on 3D real time rendering. Zhang s thesis ....

Cindy M. Goral, Kenneth E. Torrance, Donald P. Greenberg, and Bennett Battaile. Modelling the interaction of light between diffuse surfaces. In Computer Graphics (SIGGRAPH '84 Proceedings), volume 18(3), pages 212--22, July 1984.


Wavelet Radiosity on Arbitrary Planar Surfaces - Holzschuch, Cuny, Alonso (2000)   (1 citation)  (Correct)

....to the wavelet radiosity algorithm. Section 4 presents the experiments we have conducted with our algorithm on different test scenes. Finally, section 5 presents our conclusions. 2 Previous work The wavelet radiosity method was introduced by [12] It is an extension of the radiosity method [11] and especially of the hierarchical radiosity method [13] It allows the use of higher order basis functions in hierarchical radiosity. In theory, higher order wavelets are a very powerful tool to approximate rapidly varying functions with little coefficients. In practice, they have several ....

C. M. Goral, K. E. Torrance, D. P. Greenberg, and B. Battaile. Modelling the Interaction of Light Between Diffuse Surfaces. Computer Graphics (ACM SIGGRAPH '84 Proceedings), 18(3):212--222, July 1984.


A Graph Based Process for Easy Design of Refinement Oracles.. - Turbet, Sillion (2001)   (Correct)

....a scene, limited to diffuse reflectors. The wavelength used for the energy depends on the application. Radiosity was first used to compute thermal exchanges, especially for heat distribution [Hotte67] The method has been extended to the visible part of the wavelength domain for light simulation [Goral84, Nishi85]. 1.2 Mathematical definition The radiosity equation describes the energy balance in a scene as an integral equation [Yamau26, Buckl27] B(x) E(x) ae(x) Z y B(y)F (x; y)V (x; y)ffiy (1) ffl E is the natural exitance at point x ffl ae is the diffuse reflectance at point x ffl F the ....

Cindy M. Goral, Kenneth K. Torrance, Donald P. Greenberg, and Bennett Battaile. Modelling the interaction of light between diffuse surfaces. Computer Graphics, 18(3):213--222, July 1984.


Wavelets in Computer Graphics - Schröder   (5 citations)  (Correct)

.... see y respectively (see Figure 1, left) To simplify the exposition we will assume that the world is monochrome. In practice Equation 1 is typically solved for 3 representative wavelengths, r, g,b) A common approach to solve such integral equations is the use of finite elements. Classically [22], 46] constant elements have been used in CG. The scene is meshed into many small surfaces, each with a constant radiosity, resulting in a discrete approximation of Equation 1 #i : b i = b e i r i j G ij b j where G ij = ## G(x,y)N j (x)N i (y)dxdy. 2) This linear system is ....

GORAL,C.M.,TORRANCE,K.E.,GREENBERG,D.P.,AND BATTA I LE , B. Modelling the Interaction of Light between Diffuse Surfaces. Computer Graphics 18, 3 (July 1984), 212--222.


Unknown - This Is The (2004)   (Correct)

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GORAL, C. M., TORRANCE, K. K., GREENBERG, D. P., AND BATTAILE, B. 1984. Modelling the interaction of light between diffuse surfaces. In Computer Graphics (SIGGRAPH'84 Conference Proceedings). Computer Graphics Annual Conference Series, vol. 18. ACM SIGGRAPH, New York, 213--222.


Image Quality Metrics - Alan Chalmers Scott   (3 citations)  (Correct)

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C. M. Goral, K. K. Torrance, D. P. Greenberg, and B. Battaile. Modelling the interaction of light between diffuse surfaces. Computer Graphics, 18(3):213--222, July 1984.


Partitive Mixing of Images: A Tool for Investigating Pictorial.. - Griffin (1999)   (Correct)

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C. M. Goral, K. E. Torrance, D. P. Greenberg, and B. Battaile, "Modelling the interaction of light between diffuse surfaces," Comput. Graph. 18, 212--222 (1984).


PHR: A Parallel Hierarchical Radiosity System with Dynamic.. - Ali Kemal Sinop   (Correct)

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Goral, C.,K.Torrance, D. Greenberg, and B. Battaile: 1984, `Modelling the Interaction of LightBetween Diffuse Surfaces'. In: ACM Computer Graphics (Proc. of SIGGRAPH'84),Vol. 18. pp. 213--222.


A Final Reconstruction Approach for a Unified Global.. - Granier, al. (2004)   (2 citations)  (Correct)

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GORAL, C. M., TORRANCE, K. K., GREENBERG, D. P., AND BATTAILE, B. 1984. Modelling the interaction of light between diffuse surfaces. In Computer Graphics (SIGGRAPH'84 Conference Proceedings). Computer Graphics Annual Conference Series, vol. 18. ACM SIGGRAPH, New York, 213--222.


Graphics Hardware (2003) - Doggett Heidrich Mark   (Correct)

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Cindy M. Goral, Kenneth E. Torrance, Donald P. Greenberg, and Bennett Battaile. Modelling the interaction of light between diffuse surfaces. In Computer Graphics (Proceedings of SIGGRAPH 84), volume 18, pages 213--222, July 1984.


Analytic Illumination in Polyhedral Environments - Stark (2002)   (Correct)

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Cindy M. Goral, Kenneth E. Torrance, Donald P. Greenberg, and Bennett Battaile. Modelling the Interaction of Light Between Diffuse Surfaces. In Computer Graphics (Proceedings of ACM SIGGRAPH 84), volume 18, pages 212--22. ACM.


Analytic Illumination in Polyhedral Environments - Stark (2002)   (Correct)

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Cindy M. Goral, Kenneth E. Torrance, Donald P. Greenberg, and Bennett Battaile. Modelling the Interaction of Light Between Diffuse Surfaces. In Computer Graphics (Proceedings of ACM SIGGRAPH 84), volume 18, pages 212--22. ACM.


Interactive Rendering with Real-World - Illumination Simon Gibson   (Correct)

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Goral, C. M., Torrance, K. E., Greenberg, D. P., and Battaile, B. Modelling the interaction of light between diffuse surfaces. In Computer Graphics (ACM SIGGRAPH '84 Proceedings) (July 1984), vol. 18, pp. 212--222.


Approximating the Plenoptic Function - Jonathan Shade December (2002)   (Correct)

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Cindy M. Goral, Kenneth E. Torrance, Donald P. Greenberg, and Bennett Battaile. Modelling the Interaction of Light Between Diffuse Surfaces. Computer Graphics (Proceedings of SIGGRAPH 84), 18(3):213--222, July 1984. Held in Minneapolis, Minnesota.


Interactive Raytraced Caustics - Chris Wyman Charles (2003)   (Correct)

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C. M. Goral, K. E. Torrance, D. P. Greenberg, and B. Battaile, "Modelling the interaction of light between diffuse surfaces," in Proceedings of SIGGRAPH, pp. 213--222, 1984.


The use of global random directions to compute radiosity. Global .. - Casasayas (1996)   (6 citations)  (Correct)

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Cindy M. Goral, Kenneth E. Torrance, Donald P. Greenberg, and Bennett Battaile. Modelling the interaction of light between diffuse surfaces. In Computer Graphics (ACM SIGGRAPH '84 Proceedings), pages 212--222, July 1984. Published as Computer Graphics (ACM SIGGRAPH '84 Proceedings), volume 18, number 3.


A Monte Carlo Approach for Animated Radiosity Environments - Besuievsky (2000)   (Correct)

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Cindy M. Goral, Kenneth E. Torrance, Donald P. Greenberg, and Bennett Battaile. Modelling the Interaction of Light Between Diffuse Surfaces. In Computer Graphics (ACM SIGGRAPH '84 Proceedings), volume 18, pages 212--222, July 1984.


Weighted Multipass Methods for Global Illumination - Suykens, Willems (1999)   (7 citations)  (Correct)

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C. M. Goral, K. E. Torrance, D. P. Greenberg, and B. Battaile, "Modelling the interaction of light between diffuse surfaces", Computer Graphics (SIGGRAPH '84 Proceedings), 18(3), pp. 212--22 (1984).


An Exhaustive Error-Bounding Algorithm for Hierarchical.. - Holzschuch, Sillion (1998)   (1 citation)  (Correct)

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C. M. Goral, K. E. Torrance, D. P. Greenberg, and B. Battaile, "Modelling the Interaction of Light Between Diffuse Surfaces", in Computer Graphics (ACM SIGGRAPH '84 Proceedings), vol. 18, pp. 212--222, (July 1984).


Global Illumination for Interactive Application and.. - Damez, Dmitriev.. (2002)   (3 citations)  (Correct)

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C. M. Goral, K. E. Torrance, D. P. Greenberg, and B. Battaile. Modelling the Interaction of Light Between Diffuse Surfaces. In Computer Graphics (ACM SIGGRAPH '84 Proceedings), volume 18, pages 212--222, 1984. 3 c # The Eurographics Association 2002.


Computing Exact Shadow Irradiance Using Splines - Stark, Cohen, Lyche, Riesenfeld (1999)   (3 citations)  (Correct)

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Cindy M. Goral, Kenneth E. Torrance, Donald P. Greenberg, and Bennett Battaile. Modelling the Interaction of Light Between Diffuse Surfaces. In Hank Christiansen, editor, Computer Graphics (SIGGRAPH 84 Conference Proceedings) , volume 18, pages 212--22, July 1984.


Animating radiosity environments through the Multi-Frame.. - Besuievsky, Pueyo (2001)   (4 citations)  (Correct)

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Goral CM, Torrance KE, Greenberg DP, Battaile B. Modelling the interaction of light between diffuse surfaces. In Computer Graphics (ACM SIGGRAPH'84 Proceedings) , Vol. 18, July 1984; pp 212--222.


An Adaptive Method for Indirect Illumination Using Light Vectors - Serpaggi, Péroche (2001)   (2 citations)  (Correct)

No context found.

Cindy M. Goral, Kenneth K. Torrance, Donald P. Greenberg and Bennett Battaile, "Modelling the Interaction of Light Between Diffuse Surfaces", Computer Graphics (SIGGRAPH '84 Proceedings), 18(3), pp. 213--222 (July 1984).

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