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D. Fudenberg and D. Levine. The Theory of Learning Games. MIT Press, 1998.

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Selfish Routing on the Internet - Artur Czumaj Department   (Correct)

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D. Fudenberg and D. Levine. The Theory of Learning Games. MIT Press, 1998.


Multiagent Planning in the Presence of - Multiple Goals Michael   (Correct)

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Drew Fudenberg and David K. Levine. The Theory of Learning in Games. The MIT Press, 1999.


Convergence Problems of General-Sum Multiagent.. - Michael Bowling Mhb   (Correct)

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Fudenberg, D., & Levine, D. K. (1999). The theory of learning in games. Cambridge, MA: The MIT Press.


Learning in One-Shot Strategic Form Games - Alon Altman Avivit   (Correct)

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Fudenberg, D., Levine, D.: The theory of learning in games. MIT Press (1998)


AWESOME: A General Multiagent Learning Algorithm that.. - Conitzer, Sandholm (2006)   (1 citation)  (Correct)

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Fudenberg, D., & Levine, D. (1998). The theory of learning in games. MIT Press.


BL-WoLF: A Framework For Loss-Bounded Learnability In.. - Vincent Conitzer Conitzer (2003)   (Correct)

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Fudenberg, D., & Levine, D. (1998). The theory of learning in games. MIT Press.


Communication Complexity as a Lower Bound for Learning in Games - Conitzer, Sandholm (2004)   (Correct)

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Fudenberg, D., & Levine, D. (1998). The theory of learning in games. MIT Press.


A Particle Filtering Algorithm for Interactive POMDPs - Prashant Doshi And (2004)   (1 citation)  (Correct)

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D. Fudenberg and D. Levine. Theory of Learning in Games. MIT Press, 1997. forthcoming.


Learning versus Evolution in Iterated Prisoner's Dilemma - Hingston, Kendall (2004)   (Correct)

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Fudenberg, D. and Levine, D. "The Theory of Learning in Games". Cambridge, MA: MIT Press, 1998.


Multiagent Reinforcement Learning for Multi-Robot Systems: A Survey - Yang, Gu (2004)   (Correct)

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D. Fudenberg and D. K. Levine, The Theory of Learning in Games. Cambridge, Massachusetts: MIT Press, 1999.


Multiagent Planning in the Presence of Multiple Goals - Bowling, Jensen, Veloso   (Correct)

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Drew Fudenberg and David K. Levine. The Theory of Learning in Games. The MIT Press, 1999.


Product Distribution Theory for Control of Multi-Agent Systems - Chiu Fan Lee (2004)   (Correct)

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D. Fudenberg and D. K. Levine. The Theory of Learning in Games. MIT Press, Cambridge, MA, 1998.


Reinforcement Learning to Play an Optimal Nash Equilibrium in .. - Wang, Sandholm (2002)   (7 citations)  (Correct)

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D.Fudenberg and D.K.Levine. The theory of learning in games. MIT Press, 1998.


Market-Based Control of Mobile-Agent Systems - Bredin (2001)   (Correct)

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Drew Fudenberg and David K. Levine. The Theory of Learning in Games. MIT Press, Cambridge, MA, 1998.


Robust Incentive Techniques for Peer-to-Peer Networks - Feldman, Lai, Stoica, Chuang (2004)   (6 citations)  (Correct)

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FUDENBERG, D., AND LEVINE, D. K. The Theory of Learning in Games. The MIT Press, 1999.


Market-Based Control of Mobile-Agent Systems - Bredin   (Correct)

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Drew Fudenberg and David K. Levine. The Theory of Learning in Games. MIT Press, Cambridge, MA, 1998. 160


Mixed Equilibria are Unstable in Games of Strategic Complements - Echenique, Edlin (2003)   (Correct)

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D. Fudenberg and D. K. Levine. The theory of learning in games. MIT Press Series on Economic Learning and Social Evolution, vol. 2. Cambridge and London: MIT Press, 1998.


Game-Theoretic Learning Using the - Imprecise Dirichlet Model   (Correct)

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FUDENBERG, D., AND LEVINE, D. K. The Theory of Learning in Games, vol. 2 of The MIT Press Series on Economic Learning and Social Evolution. The MIT Press, Cambridge, Massachusets and London, England, 1998.


Adapting Populations of Agents - Philippe De Wilde   (Correct)

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Drew Fudenberg and David K. Levine. The Theory of Learning in Games. MIT Press, Cambridge, Massachusetts, 1998.


Multiagent Reinforcement Learning: Stochastic Games with.. - Chalkiadakis (2003)   (1 citation)  (Correct)

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D. Fudenberg and D. Levine. The Theory of Learning in Games. The MIT Press, 1998.


Convergent Multiple-Timescales Reinforcement Learning.. - Leslie, Collins (2003)   (Correct)

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FUDENBERG,D.andLEVINE, D. K. (1998). The Theory of Learning in Games. MIT Press, Cambridge, MA.


Learning versus Evolution in Iterated Prisoner's Dilemma - Hingston, Kendall (2004)   (Correct)

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Fudenberg, D. and Levine, D. "The Theory of Learning in Games". Cambridge, MA: MIT Press, 1998.


Imitators and Optimizers in Cournot Oligopoly - Schipper (2004)   (Correct)

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Fudenberg, D. and Levine, D. K., 1998. The theory of learning in games, The MIT Press, Cambridge, M.A.


A Language for Modeling Agents' Decision Making Processes in.. - Gal, Pfeffer (2003)   (5 citations)  (Correct)

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D. Fudenberg and D. K. Levine. The Theory of Learning in Games. MIT Press, 1998.


Adapting Populations of Agents - De Wilde, Chli, Correia, Ribeiro..   (Correct)

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Drew Fudenberg and David K. Levine. The Theory of Learning in Games. MIT Press, Cambridge, Massachusetts, 1998.

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