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Mark Green. Object Modeling Language (OML), Version 1.1. Department of Computing Science, University of Alberta, 1994.

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Software Engineering Support for Reliably Interconnecting.. - Welch, Purtilo   (Correct)

....mostly confined to multi user virtual environments built from scratch to work together or distributing the processing of VE tasks to improve performance. The EM toolkit and DIVE environment are two of the best known systems that provide an environment for building the entire distributed VE. 12] [6] Virtual Design is another complete VE software engineering environment that also focuses on using a wide array of input data and hardware. 1] DGPSE is an experimental environment supporting distributed graphics support. 9] None of these systems supports the reuse of legacy VEs. This work draws ....

M. Green. Environment Manager. Technical report, Department of Computing Science, University of Alberta, Feb. 1994.


Zubin: A Software Engineering Environment for.. - Welch, Jr., Purtilo   (Correct)

....mostly confined to multi user virtual environments built from scratch to work together or distributing the processing of VE tasks to improve performance. The EM toolkit and DIVE environment are two of the best known systems that provide an environment for building the entire distributed VE. 12] [6] Virtual Design is another complete VE software engineering environment that also focuses on using a wide array of input data and hardware. 1] DGPSE is an experimental environment supporting distributed graphics support. 10] None of these systems supports the reuse of legacy VEs. This work ....

Mark Green. Environment Manager. Technical report, Department of Computing Science, University of Alberta, February 1994.


Interconnecting Distributed Legacy Systems: Virtual.. - Jr., Purtilo (1996)   (Correct)

....mostly confined to multi user virtual environments built from scratch to work together or distributing the processing of VE tasks to improve performance. The EM toolkit and DIVE environment are two of the best known systems that provide an environment for building the entire distributed VE. 13] [4] Virtual Design is another complete VE software engineering environment that also focuses on using a wide array of input data and hardware. 1] DGPSE is an experimental environment supporting distributed graphics support. 9] None of these systems supports the reuse of legacy VEs. Three Part ....

Mark Green. Environment Manager. Technical report, Department of Computing Science, University of Alberta, February 1994.


Software Engineering of Virtual Environments: Integration.. - Welch, Jr., Purtilo (1996)   (Correct)

....off just yet. Most of the research on building distributed multi user VEs concentrates on designing the dis1 tributed VEs from scratch. The EM toolkit and DIVE environment are two of the best known systems. They provide an environment for building the entire VE to include interconnection. WGS95] Gre94] Virtual Design is another complete VE software engineering environment that also focuses on using a wide array of input data and hardware. AFM93] DoD s Distributed Interactive Simulation (DIS) defines a standard for how VEs interact, but not how to meet that standard. There are tools developed ....

Mark Green. Environment Manager. Technical report, Department of Computing Science, University of Alberta, February 1994.


EM - An Environment Manager For Building Networked Virtual.. - Wang, Green, Shaw (1995)   (28 citations)  Self-citation (Green)   (Correct)

....code, and most animations can be created without the user having to write an OML program. OML (the Object Modeling Language) is a procedural programming language we have designed, with fundamental data types and operations for geometry, object oriented programming and behavior specifications [8]. It is used to describe the geometries and behaviors of 3D objects used in virtual worlds. The geometry processor within OML supplies efficient collision detection between objects selected by the world designer, and performs efficient object culling to maximize visual update rate. OML is designed ....

Mark Green. Object Modeling Language (OML), Version 1.1. Department of Computing Science, University of Alberta, 1994.


EM - An Environment Manager For Building Networked Virtual.. - Wang, Green, Shaw (1995)   (28 citations)  Self-citation (Green)   (Correct)

....code, and most animations can be created without the user having to write an OML program. OML (the Object Modeling Language) is a procedural programming language we have designed, with fundamental data types and operations for geometry, object oriented programming and behavior specifications [11]. It is used to describe the geometries and behaviors of 3D objects used in virtual worlds. The geometry processor within the OML interpreter supplies efficient collision detection between objects selected by the world designer, and performs efficient object culling to maximize visual update rate. ....

Mark Green. Object Modeling Language (OML) Manual. Department of Computing Science, University of Alberta, 1994.

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