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A. Kalavade, E.A. Lee, "A hardware-software codesign methodology for DSP applications," IEEE Design & Test of Computers, Vol. 10, No. 3, pp. 16-28, 1993.

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Multiobjective Synthesis of Low-Power Real-Time Distributed.. - Dick (2002)   (1 citation)  (Correct)

....solutions decreased. Ismail et al. developed an interactive hardware software partitioning tool that represents architectures with an extended finite state machine model [42] Kalavade and Lee built a manual partitioning, automatic analysis, system for digital signal processing applications [43]. Passerone et al. developed a virtual prototyping infrastructure in which they represented tasks with finite state machines [44] They used a homogeneous timing model for hardware and software to allow rapid migration of tasks between the two. A number of companies sell tools to assist in ....

A. Kalavade and E. A. Lee, "A hardware-software codesign methodology for DSP applications," IEEE Design and Test of Computers, vol. 3, pp. 16--28, Sept. 1993.


A Graceful Degradation Framework for Distributed Embedded Systems - Nace, Koopman (2001)   (1 citation)  (Correct)

....Framework This problem is similar to several other important research questions; and, while different in some respects, may find useful insight in such approaches. The hardware software codesign field views system synthesis as a search for the minimal hardware that fulfills a fixed utility[Kalavade93]. We are attempting to find the maximum utility that can operate on fixed hardware. Reconfigurable computing uses special hardware, typically a Field Programmable Gate Array (FPGA) and dynamically modifies the operation of that hardware to increase performance. We reconfigure an entire ....

A. Kalavade and E. Lee, "A HardwareSoftware Codesign Methodology for DSP Applications," IEEE Design and Test of Computers, (10)3:16-28, September 1993.


A Detailed Cost Model for Concurrent Use With.. - Ragan, Sandborn, Stoaks (2002)   (Correct)

....an integrated hardware software work breakdown structure of the candidate architecture. Using the work breakdown structure, PRICE returned the cost to RDD 100, where it was assigned to the corresponding architecture blocks. Other synthesis approaches either factor in only hardware costs, 6] [9], or only software costs, 10] during the system design process. In [11] both hardware and software costs are determined from libraries consisting of functional units with their corresponding performance, and dollar costs. The majority of codesign and synthesis approaches that address dollar ....

Kalavade, A. and Lee, E. A Hardware-software codesign methodology for DSP applications. IEEE Design & Test of Comp. 10, 3, (Sept 1993), 16-28.


Heterogenous Simulation - mixing discrete-event model with.. - Chang, Ha, Lee (1996)   (5 citations)  (Correct)

....or software. Similarly, a number of commercial and research tools use dataflow to specify signal processing systems that can be implemented either way [32] 35] 41] It has also been shown that a single dataflow specification can be partitioned for combined hardware and software implementation [21][22]. 2. Multi paradigm design In this paper, we will focus on the interaction between dataflow models, with their partially ordered events, and discrete event models, with their notion of time defining a (mostly) total order of events. A variety of interaction semantics are explored, and an ....

A. Kalavade and E. A. Lee, "A Hardware/Software Codesign Methodology for DSP Applications, " IEEE Design and Test, Vol. 10, No. 3, pp. 16-28, September 1993.


Program Implementation Schemes for Hardware-Software.. - Gupta, Coelho, Jr., De.. (1994)   (34 citations)  (Correct)

....to complement performance or add functionality not achievable by pure program implementations. Recent advances in hardware synthesis and the proliferation of advanced and inexpensive microprocessors and processor cores have lead to the emergence of research interests in hardware software co design [4, 5,6,7,8,9,10]. Synthesis of systems containing re programmable components can be thought of as extension of highlevel synthesis techniques to systems containing generalized resources . However, due to differences in the computation model of the operations implemented in re programmable and ....

A. Kalavade and E. A. Lee, "A hardware-software codesign methodology for dsp applications," IEEE Design & Test of Computers, pp. 16-28, Sept. 1993.


An Integrated Hardware-Software Cosimulation.. - Kim, Kim, Shin.. (1996)   (1 citation)  (Correct)

....cosimulation is a combination of synchronized handshake and cycle accurate processor model. Thomas, Adams, and Schmit s cosimulation scheme [3] is similar to [2] but their technique is based on synchronized handshake with no processor model. Cosimulation techniques of Poseidon [4] and Ptolemy [5] need pin level model of processors. Their approaches are most accurate but take much more simulation time. In this paper, we present a hardware software cosimulation environment for heterogeneous systems. To be an efficient system verification environment for the rapid prototyping of a ....

A. Kalavade and E. A. Lee, "A hardware-software codesign methodology for DSP applications," IEEE Design and Test of Computers, pp. 1628, September 1993.


Validation of Mixed Signal-Alpha Real-Time Systems.. - Smarandache..   (Correct)

....of view of the time constraints and cost, the generation of executable code, the synthesis of hardware, and the production of the interface between hardware and software, i.e cosynthesis. A lot of work has been done, the purpose of which was to define a well structured methodology for codesign [7] [11] [19] An important point was generally the description of both hardware and software using the same language, like for instance Vhdl enhanced with mechanisms for calling C functions [14] or high level languages like C, C or Fortran extended with facilities for the description of hardware ....

Kalavade A., Lee E.A.: "A Hardware-Software Codesign Methodology for Dsp Applications" IEEE Design & Test of Computers, September 1993, 10, (3), pp. 16-28


Affine Transformations in SIGNAL and Their Application in .. - Smarandache, Le Guernic   (Correct)

....a larger range of real time systems using Signal and second, the integration of Signal and other languages like Alpha in a co design framework. The term co design has been used to denote the specification, validation and implementation of systems consisting of both hardware and software components [22, 23]. Since Signal and Alpha have complementary properties, they can be used in a hw sw codesign framework in which the Alpha language would specify and synthesize the hardware parts of a system and Signal will describe the software. The Signal Alpha cooperation will thus respond to some of the ....

A. Kalavade, A., Lee, E. A.: A Hardware-Software Codesign Methodology for DSP Applications. IEEE Design & Test of Computers (September 1993) 16--28 This article was processed using the L A T E X macro package with LLNCS style


An Integrated Hardware-Software Cosimulation Environment.. - Kim, Kim, Shin, Choi (1996)   (1 citation)  (Correct)

....Their cosimulation is a combination of synchronized handshake and cycle accurate processor model. Cosimulation scheme of Thomas, et al. 18] is similar to [5] but their technique is based on synchronized handshake with no processor model. Cosimulation techniques of Poseidon [7] and Ptolemy [8] need pin level model of processors. Their approaches are most accurate but take much more simulation time. Although above existing approaches vary in model availability, accuracy, and time, they all did not take into account interface model explicitly or efficiently. In this paper, we present a ....

A. Kalavade and E. A. Lee. A hardware-software codesign methodology for DSP applications. IEEE Design and Test of Computers, pages 16--28, September 1993.


An Integrated Cosimulation Environment for Heterogeneous .. - Kim, Kim, Shin, Ahn.. (1998)   (Correct)

....concurrently on a compiled code based software simulator and an FPGA prototype, respectively, which are connected through a CPU cache bus. Since they have excessive communication overhead due to the interface, real degree of simulation acceleration is much smaller than expected. l Buck, et al. [21,9] developed Ptolemy design environment, a unified framework that allows the hardware and software components to be integrated from the specification through the synthesis, simulation, and evaluation phases. It uses an objectoriented software technology to model each subsystem and has mechanisms to ....

....model. An optional custom board is for simulation acceleration by emulating the whole or a part of the hardware components. The interface model is based on inter process communication (IPC) routines connecting the two processes through Unix socket [10] on a single Sparc CPU. We extended Ptolemy [9,21], a framework for simulation and prototyping of heterogeneous systems which was developed at University of California, Berkeley, to provide user interface and internal representation for system specification and verification. A. Overall Cosimulation Flow The overall cosimulation using our ....

[Article contains additional citation context not shown here]

A. Kalavade and E. A. Lee, " A hardware-software codesign methodology for DSP applications," IEEE Design and Test of Computers, pp. 16-28, September 1993.


A Prototyping Environment for Model-Based Codesign - Schulz, Rozenblit..   (Correct)

....electronic fuel injection, portable CD players or palm top computers. Stringent processing and reliability requirements imposed on these complex systems as well as the need for low cost and little time to market make a revision of the traditional design methods necessary. A number of authors [2,3,7,8,13] have been suggesting various approaches to address these issues using hardware software codesign. We have been proposing a high level system design approach called model based codesign that relies heavily on simulation modeling techniques to explore the feasibility of virtual prototypes [1,12] ....

A. Kalavade and E.A. Lee, "A Hardware-Software Codesign Methodology for DSP Applications", IEEE Design and Test Computers, 10(3), pp. 16-28, 1993.


A Brief Survey of the Recent Developments in.. - Cai, Lloyd, Jelly   (Correct)

.... University ) A model and Methodology for Hardware Software Codesign[2] A methodology with mixed system model that facilitates cosynthesis and cosimulation 2 Asawaree Kalavade et al. University of California, Berkeley ) A Hardware Software Codesign Methodology for DSP Application[3] A codesign methodology applicable to digital signal processing and communications system 3 Rajesh K. Gupta et al. Stanford University ) Hardware Software Cosynthesis for Digital Systems[4] A synthesis oriented approach to digital circuit design 4 Sanjaya Kumar et al. University ....

....environment provides the profiler tool identifying critical regions and the partitioner facilitating designer making decisions. Paper No. 10 and No. 3 treated same topic but No. 10 is exact supplement to the content of No. 3. Asawaree kalavade et al. s research into methodology for DSP application[3] could give us some heuristics relevant to codesigning multi media system since the research has been involved in the design methodology for the heterogeneous systems including analogue components such as physical telephone channel. 3.2 Target Architectures In this section we consider the system ....

Asawaree Kalavade and Edward A. Lee, "A Hardware-Software Codesign Methodology for DSP Application", in IEEE Design & Test of Computers, Vol. 10, No. 3, September 1993, pp. 16-28.


Aviv: A Retargetable Code Generator for Embedded Processors - Hanono (1999)   (2 citations)  (Correct)

....Project ARIES The hardware and software components of embedded systems are highly interrelated. In order to effectively consider the trade offs in embedded system design, the hardware and software should be designed and evaluated in a unified environment. Hardware software co design methodologies [21, 30, 53, 40, 10] have evolved to support concurrent and unified development of the hardware and software components. This section begins with a high level description of hardware software co design. 35 Partitioning Hardware Software System Evaluation Hardware Software Co Simulation Hardware Synthesis ....

A. Kalavade and E. Lee. A hardware-software codesign methodology for DSP applications. IEEE Design & Test of Computers, pages 16--28, September 1993.


Behavioral Level Guidance Using Property-Based Design.. - Lisa Marie Guerra (1996)   (1 citation)  (Correct)

No context found.

A. Kalavade, E.A. Lee, "A hardware-software codesign methodology for DSP applications," IEEE Design & Test of Computers, Vol. 10, No. 3, pp. 16-28, 1993.


Algorithm Selection: - Quantitative Optimization-Intensive..   (Correct)

No context found.

A. Kalavade and E. A. Lee, "A hardware--software codesign methodology for DSP applications," IEEE Design & Test of Computers, Mag. vol. 10, no. 3, pp. 16--28, 1993.


Protocol Selection and Interface Generation for HW-SW.. - Daveau, Marchioro.. (1997)   (14 citations)  (Correct)

No context found.

A. Kalavade, and E.A. Lee, Hardware/SoftwareCodesign Methodology for DSP applications, IEEE Design & Test of Computers, Vol. 10 No. 4, pp. 16-28, December 1993.


Strategy For Power Efficient Design Of Parallel Systems - Danckaert, Masselos..   (Correct)

No context found.

A.Kalavade, E.Lee, "A hardware-software codesign methodology for DSP applications", IEEE Design and Test of Computers, Vol.10, No.3, pp.1628, Sep. 1993.


Strategy for Power Efficient Combined Task and.. - Danckaert.. (1999)   (Correct)

No context found.

A.Kalavade, E.Lee, "A hardware-software codesign methodology for DSP applications", IEEE Design and Test of Computers, Vol.10, No.3, pp.16-28, Sep. 1993.


Prototyping of Hybrid Systems - From HyCharts to Hybrid.. - Stauner, Grimm (1999)   (Correct)

No context found.

A. Kalavade and E. A. Lee. A Hardware-Software Codesign Methodology for DSP Applications. IEEE Design & Test of Computers, pages 16--28, September 1993.


Hardware/Software Co-Design - De Micheli, Gupta (1997)   (13 citations)  (Correct)

No context found.

A. Kalavade and E. Lee, "A hardware-software co-design methodology for DSP applications," IEEE Design and Test, vol. 10, no. 3, pp. 16--28, Sept. 1993.


Hardware/Software Co-Design of Digital.. - Bolsens, De Man.. (1997)   (13 citations)  (Correct)

No context found.

A. Kalavade and E. A. Lee, "A hardware-software codesign methodology for DSP applications," IEEE Design and Test of Computers, pp. 16--28, Sept. 1993.


On a Development Environment for Real-Time.. - Jacomet, Goette..   (Correct)

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A. Kalavade, E. A. Lee, A Hardware-Software Codesign Methodology for DSP Applications, IEEE Design & Test of Computers, pp16-28, Sept. 1993


Computer Vision Algorithms on Reconfigurable Logic Arrays - Ratha (1996)   (2 citations)  (Correct)

No context found.

A. Kalavade and E. A. Lee. A hardware-software codesign methodology for DSP applications. IEEE Design and Test of Computers, pages 16--28, December 1993.


Towards an Application of Model-Based Codesign: An.. - Schulz, Rozenblit..   (Correct)

No context found.

A. Kalavade and E.A. Lee. A Hardware-Software Codesign Methodology for DSP Applications. IEEE Design and Test Computers, 10(3), 16-28, 1993.


COSYN: Hardware-Software Co-synthesis of Embedded Systems - Dave, Lakshminarayana, Jha (1997)   (30 citations)  (Correct)

No context found.

A. Kalavade and E. A. Lee, "A hardware-software codesign methodology for DSP applications," IEEE Design & Test of Computers, vol. 10, no. 3, pp. 16-28, Sept. 1993.

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