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J. Gabbard and D. Hix, "A taxonomy of usability characteristics in virtual environments," ONR, 1997.

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Het modelleren van een Virtuele Omgeving op het Internet - De Baene (2000)   (Correct)

....the virtual environment is usability. Much has been written on usability of the user interface of interactive applications (especially of GUI) but there is little research on usability in VEs. Even the methods applied to interactive applications are not suitable and rather limited for VEs [5]. There has been some research done on wayfinding in large virtual worlds. This is important, because badly designed (large) virtual environments create problems as to wayfinding in virtual worlds. For example, one of the problems can be that they have di#culty to relocate places where they have ....

Joseph L. Gabbard and Deborah Hix. A taxonomy of usability characteristics in virtual environments. November 1997.


DIVE: An Immersive Environment for Interactive Volume Data.. - Boyles, Fang (2001)   (1 citation)  (Correct)

....and displayed via rear projection for each wall. The user wears light weight active matrix shuttering glasses to achieve the stereoscopic effect and uses the wand, basically a 3 button 3D mouse pointer, for input (selection and manipulation) 3. 1 Interaction As described by Gabbard and Hix [14] in their taxonomy of usability characteristics in virtual environments, interaction is key to a successful virtual environment. 3DIVE uses the standard wand along with a software menuing system to achieve real time, well organized interaction. 3DIVE s interaction paradigms can be broken down into ....

Joseph L. Gabbard and Deborah Hix. A Taxonomy of Usability Characteristics in Virtual Environments. Deliverable to Office of Naval Research from Department of Computer Science, Virginia Polytechnic Institute and State University, 1997.


Dive: An Immersive Environment For Interactive Volume Data.. - Boyles, Fang (2001)   (1 citation)  (Correct)

....multi pipe SGI machine and displayed via rear projection for each wall. The user wears light weight active matrix shuttering glasses to achieve the stereoscopic effect and uses the wand, basically a 3 button 3D mouse pointer, for input (selection and manipulation) As described by Gabbard and Hix [14] in their taxonomy of usability character istics in virtual environments, interaction is key to a successful virtual environment. 3DIVE uses the standard wand along with a software menu system to achieve real time, well organized interaction. 3DIVE s interaction paradigms can be broken down into ....

Joseph L. Gabbard and Deborah Hix. A Taxonomy of Usability Characteristics in Virtual Environments, Deliverable to Office of Naval Research from Department of Computer Science, Virginia Polytechnic Institute and State University, 1997.


Location Modeling for Ubiquitous Computing: Is This Any Better? - Funk, Miller   (Correct)

.... After some contemplation, the list of applications (of length zero) was sufficiently convincing that I was able to put away my charge card (with the inevitable ensuing dejection) Clearly, there is some mediation effect that the control display device exerts on the utility of the bandwidth [1]. Device Capability Have you read this far only to be told that what s important is what devices you can lay your hands on Everyone knows that. No. In fact, obtaining access to the right devices isn t enough, in one obvious way, and another not so obvious. The obvious way, of course, is ....

J. Gabbard and D. Hix. Taxonomy of usability characteristics in virtual environments. Technical report, Virginia Polytechnic Institute and State University, Nov. 1997. Final Report to the Office of Naval Research.


Metaphor-Aware 3D Navigation - Santos, Gros, Abel, Loisel..   (Correct)

....the environment and a clear understanding of his location. Much effort as been put in the wayfinding tasks [3] The interest on this topic is mainly related to virtual reality immersed interfaces. Wayfinding is obviously not the only task a user may want to do when navigating in virtual spaces [5]. In complement to be as free as a bird , which should be always possible, Figure 1. CyberNet Project: Inside the building metaphor. Network devices, machines, offices and staff information visualization tool. following are several user tasks related to our field of interest (we do not ....

J. Gabbard and D. Hix. Taxonomy of usability characteristics in virtual environments. Technical report, Virginia Polytechnic Institute and State University, Nov. 1997. Final Report to the Office of Naval Research.


Tethering and Reattachment in Collaborative Virtual Environments - Wernert, Hanson   (Correct)

.... to be a significant factor [17] Finally, our work benefits from usability engineering techniques that have only recently been applied to virtual reality applications in a systematic way (see e.g. 3] Gabbard and Hix have drawn together an extensive taxonomy of VR usability characteristics [7] that has provided useful guidance. Hix et al. illustrated in depth, user centered design for a specific application [11] We have adopted their overall approach of using expert heuristic evaluation followed by formative user evaluations; however, we needed to adapt some aspects for our purposes, ....

J. L. Gabbard and D. Hix. A taxonomy of usability characteristics in virtual environments. Report for ONR, November 1997. Obtainable from http://csgrad.cs.vt.edu/ jgabbard /ve/taxonomy.


A Framework for Assisted Exploration with Collaboration - Wernert, Hanson (1999)   (3 citations)  (Correct)

....nature of flying modes of navigation, and Pierce et al. 21] observe the manner in which image plane interaction can be exploited for getting around the scene. An exhaustive analysis of usability characteristics, including navigation methods, has been undertaken in a report by Gabbard and Hix [8]. Very recent work includes, for example, user studies showing the advantage of a hierarchy of usability methods in virtual reality by Hix, et al. 14] who conclude that navigation . inavirtualworld . profoundly affects all other user tasks. They also compare exocentric viewing to ....

Joseph L. Gabbard and Deborah Hix. A taxonomy of usability characteristics in virtual environments. Report for ONR, November 1997. Obtainable from http://csgrad.cs.vt.edu/ jgabbard/ve/taxonomy.


Evaluating the Usability of Crumbs: A Case Study of VE.. - Swartz, Thakkar, Hix..   (Correct)

....paradigm. Due to the innovative and complex nature of VEs, it is not presently clear that limiting VE development to standardized interaction styles is even desirable. In fact, most research on VE interaction methods focuses on categorizing specific styles for use in specific tasks [Bowman98][Gabbard97] [Kaur97] This lack of conformity in interaction style combined with the continual introduction of new I O devices places more responsibility on VE application developers. We believe that early incorporation of usability assessments into the user interface design process will ensure that the ....

Gabbard, J. L. A taxonomy of usability characteristics in virtual environments. M.S. Thesis, Virginia Polytechnic Institute and State University. 1997. Document available online at http://www.vpst.org/jgabbard/ve/framework/.


Usability Evaluation Techniques: Anovel Method For.. - Gabbard, Swartz.. (1999)   Self-citation (Gabbard)   (Correct)

....or guidelines. VE technology and VE user interfaces are considered to be emerging, immature technology. As such, a standard set of usability guidelines for VE interfaces does not exist. An informal set of VE usability guidelines #contained within the framework of usabilitycharacteristics #Gabbard, 1997## is available and provides a reasonable starting point for usabilityevaluation. The framework contains a number of associated usability resources including speci#c usability guidelines, detailed context driven discussion, and pointers to additional references. The usabilitycharacteristics and ....

Gabbard, J. L. #1997#. A taxonomy of usability characteristics in virtual environments. Ms. Thesis, Virginia Polytechnic Institute and State University. Document available online at http:##www.vpst.org#jgabbard#ve#framework#.


Usability Evaluation Techniques: A Novel Method For.. - Gabbard, Swartz.. (1999)   (1 citation)  Self-citation (Gabbard)   (Correct)

....or guidelines. VE technology and VE user interfaces are considered to be emerging, immature technology. As such, a standard set of usability guidelines for VE interfaces does not exist. An informal set of VE usability guidelines (contained within the framework of usability characteristics (Gabbard, 1997)) is available and provides a reasonable starting point for usability evaluation. The framework contains a number of associated usability resources including specific usability guidelines, detailed context driven discussion, and pointers to additional references. The usability characteristics and ....

Gabbard, J. L. (1997). A taxonomy of usability characteristics in virtual environments.


Task-Driven Camera Operations for Robotic Exploration - Hughes, Lewis (2005)   (Correct)

No context found.

J. Gabbard and D. Hix, "A taxonomy of usability characteristics in virtual environments," ONR, 1997.


Contextual Virtual Interaction as Part of - Ubiquitous Game Design   (Correct)

No context found.

Gabbard JL, Hix D. Taxonomy of Usability Characteristics in Virtual Environments. Virginia Polytechnic Institute and State University, Blacksburg, VA 1997


Obstacles and Perspectives for Evaluating - Mixed Reality Systems   (Correct)

No context found.

Gabbard, J.L., & Hix, D. 1. A taxonomy of usability characteristics in virtual environments. 1997. Avaible : http://csgrad.cs.vt.edu/~jgabbard/ve/taxonomy/


Evaluation of VR Systems: More Usable Interactions - Rebelo, Barcia, Merino, Luz   (Correct)

No context found.

J. L. Gabbard, D. Hix, "A Taxonomy of Usability Characteristics of Virtual Environments", Masters Thesis, Department of Computer Science, Virginia Polytechnic Institute, 1997.

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