91 citations found. Retrieving documents...
M. Segal, C. Korobkin, R. van Widenfelt, J. Foran, and P. Haeberli. Fast shadows and lighting effects using texture mapping. In Proceedings of the SIGGRAPH 92 annual conference, pages 249--252. ACM Press, 1992.

 Home/Search   Document Not in Database   Summary   Related Articles   Check  

This paper is cited in the following contexts:

First 50 documents  Next 50

Interactive Visualization of Complex Real-World Light Sources - Xavier Granier Michael (2003)   (Correct)

No context found.

M. Segal, C. Korobkin, R. van Widenfelt, J. Foran, and P. Haeberli. Fast shadows and lighting effects using texture mapping. In Proceedings of the SIGGRAPH 92 annual conference, pages 249--252. ACM Press, 1992.


The Lattice-Boltzmann Method for Simulating Gaseous Phenomena - Wei, Li, Mueller, Kaufman (2004)   (1 citation)  (Correct)

No context found.

M. Segal, C. Korobkin, R. van Widenfelt, J. Foran, and P. Haeberli, "Fast Shadows and Lighting Effects Using Texture Mapping," Proc. SIGGRAPH, pp. 249-252, Aug. 1992.


INSPIRE: An Interactive Image Assisted Non-Photorealistic .. - Nguyen, Xu, Yuan, Chen   (Correct)

No context found.

M. Segal, C. Korobkin, R. van Widenfelt, J. Foran, and P. Haeberli. Fast Shadows and Lighting Effects Using Texture Mapping. In Computer Graphics (SIGGRAPH 92), pages 249-- 252, July 1992.


A Magnification Lens for - Interactive Volume Visualization (2001)   (Correct)

No context found.

Mark Segal, Carl Korobkin, Rolf van Widenfelt, Jim Foran, and Paul Haeberli. Fast Shadows and Lighting Effects Using Texture Mapping. In ACM Siggraph '92, volume 26, pages 249--252, 26--31 July 1992.


Multiple-Depth Shadow Maps - Pagot, Comba, Neto (2004)   (Correct)

No context found.

M. Segal, C. Korobkin R. Van Widenfelt, J. Foran, and P. E. Haeberli. Fast shadows and lighting effects using texture mapping. In SIGGRAPH 92 proceedings, pages 249-252, 1992.


Modeling and Editing Real Scenes with Image-Based Techniques - Yu (2000)   (1 citation)  (Correct)

No context found.

M. Segal, C. Korobkin, R. van Sidenfelt, J. Foran, and P. Haeberli, Fast Shadows and Lighting Effects Using Texture Mapping. Computer Graphics, 26(2), 249-252 (1992).


Approximate Soft Shadows on Arbitrary Surfaces Using.. - Akenine-Möller, Assarsson (2002)   (Correct)

No context found.

Segal, M., C. Korobkin, R. van Widenfelt, J. Foran, P. and Haeberli, "Fast Shadows and Lighting Effects Using Texture Mapping," SIGGRAPH 92 Proceedings, pp. 249--252, July 1992. 2


Efficient Visibility Processing for Projective Texture-mapping - Yu (1999)   (Correct)

No context found.

M. Segal, C. Korobkin, R. van Sidenfelt, J. Foran, and P. Haeberli, Fast Shadows and Lighting Effects Using Texture Mapping. Computer Graphics, 26(2), 249-252 (1992). 9


The Lattice-Boltzmann Method for Simulating Gaseous Phenomena - Wei, Li, Mueller, Kaufman (2004)   (1 citation)  (Correct)

No context found.

M. Segal, C. Korobkin, R. van Widenfelt, J. Foran, and P. Haeberli, "Fast Shadows and Lighting Effects Using Texture Mapping," Proc. SIGGRAPH, pp. 249-252, Aug. 1992.


Perceptually Guided Corrective Splatting - Haber, Myszkowski, Yamauchi.. (2001)   (8 citations)  (Correct)

No context found.

M. Segal, C. Korobkin, R. van Widenfelt, J. Foran, and P. Haeberli. Fast Shadows and Lighting Effects Using Texture Mapping. volume 26, pages 249--252, 1992.


Cube-Map Data Structure for Interactive Global.. - Mantiuk, Pattanaik.. (2002)   (Correct)

No context found.

M. Segal, C. Korobkin, R. van Widenfelt, J. Foran and P. Haeberli. "Fast Shadows and Lighting Effects Using Texture Mapping", In SIGGRAPH 92 Conference Proceedings, pp. 249-252.


Interactive Headlight Simulation - Lecocq Kelada Kemeny (1999)   (Correct)

No context found.

M. Segal, C. Korobkin, R. van Widenfelt, J. Foran, P. Haeberli. Fast Shadows and Lighting Effects Using Texture Mapping. In Proceedings of SIGGRAPH 92, pages 249-252, 1992


Multi-Level Texture Caching for 3D Graphics Hardware - Michael Cox Narendra (1998)   (11 citations)  (Correct)

No context found.

M. Segal, C. Korobkin, R. van Widenfelt, J. Foran, and P. Haeberli, "Fast Shadows and Lighting Effects Using Texture Mapping," Computer Graphics (Proc. Siggraph), July 1992, pp. 249-252.


Interactive Rendering with Real-World - Illumination Simon Gibson   (Correct)

No context found.

Segal, M., Korobkin, C., van Widenfelt, R., Foran, J., and Haeberli P. E. Fast shadows and lighting effects using texture mapping. Computer Graphics (Proceedings of SIGGRAPH 92) 26, 2 (July 1992), 249--252.


Deep Compression for Streaming Texture Intensive Animations - Cohen-Or, Mann, Fleishman (1999)   (Correct)

No context found.

M. Segal, C Korobkin, R. van Widenfelt, J. Foran and P. Haeberli. Fast shadows and lighting effects using texture mapping. Computer Graphics (SIGGRAPH '92 Proceedings), 249--252, 1992.


Ray Tracing Refraction in Hardware - Trendall (2000)   (Correct)

No context found.

Marc Segal, Carl Korobkin, Rolf van Windenfelt, Jim Foran, and Paul Haeberli. Fast shadow and lighting effects using texture mapping. Computer Graphics (SIGGRAPH '92 Proceedings), 26(2):249--252, July, 1992.


Interactive Visualization of Complex Real-World Light.. - Granier, Goesele..   (Correct)

No context found.

M. Segal, C. Korobkin, R. van Widenfelt, J. Foran, and P. Haeberli. Fast shadows and lighting effects using texture mapping. In Proceedings of the SIGGRAPH 92 annual conference, pages 249--252. ACM Press, 1992.


A Survey of Real-time Soft Shadows Algorithms - Hasenfratz, Lapierre.. (2003)   (1 citation)  (Correct)

No context found.

Mark Segal, Carl Korobkin, Rolf van Widenfelt, Jim Foran, and Paul Haeberli. Fast shadows and lighting effects using texture mapping. Computer Graphics (SIGGRAPH 1992), 26(2):249--252, July 1992. 7


Improved Hardware-Accelerated Visual Hull Rendering - Ming Li Marcus (2003)   (1 citation)  (Correct)

No context found.

Mark Segal, Carl Korobkin, Rolf van Widenfelt, Jim Foran, and Paul Haeberli. Fast shadows and lighting effects using texture mapping. In SIGGRAPH'92 Proceedings, pages 249--252, July 1992.


Precomputed Radiance Transfer for Real-Time Rendering in.. - Sloan, Kautz, Snyder (2002)   (24 citations)  (Correct)

No context found.

SEGAL, M, KOROBKIN, C, VAN WIDENFELT, R, FORAN, J, AND HAE- BERLI, P, Fast Shadows and Lighting Effects Using Texture Mapping, SIGGRAPH `92, `249-252.


Merging Live Video with Synthetic Imagery - Selan (2003)   (1 citation)  (Correct)

No context found.

Mark Segal, Carl Korobkin, Rolf van Widenfelt, Jim Foran and Paul Haeberli. Fast shadows and lighting effects using texture mapping. ACM SIGGRAPH 92. pp. 249-252. 1992. 136


A Silhouette-Based Algorithm for Texture Registration and.. - Lensch, al. (2001)   (5 citations)  (Correct)

No context found.

M. Segal, C. Korobkin, R. van Widenfelt, J. Foran, and P. Haeberli, "Fast shadow and lighting effects using texture mapping," in Comput. Graphics (SIGGRAPH '92 Proceedings), July 1992, Vol. 26, 249--252.


Precomputed Radiance Transfer for Real-Time Rendering in.. - Sloan, Kautz, Snyder (2002)   (24 citations)  (Correct)

No context found.

SEGAL, M, KOROBKIN, C, VAN WIDENFELT, R, FORAN, J, AND HAE- BERLI, P, Fast Shadows and Lighting Effects Using Texture Mapping, SIGGRAPH `92, `249-252.


Approximate Soft Shadows on Arbitrary Surfaces using.. - Akenine-Möller, Assarsson (2002)   (Correct)

No context found.

Segal, M., C. Korobkin, R. van Widenfelt, J. Foran, P. and Haeberli, "Fast Shadows and Lighting Effects Using Texture Mapping," SIGGRAPH 92 Proceedings, pp. 249--252, July 1992. 2


Efficient Rendering of Optical Effects within Water Using.. - Kei Iwasaki Yoshinori (2001)   (3 citations)  (Correct)

No context found.

M. Segal, C. Korobkin, R. Widenfelt, J. Foran, P. Haeberli, "Fast Shadows and Lighting Effects Using Texture Mapping, " Computer Graphics, Vol. 26, No. 2, 1992, pp.249-252.

First 50 documents  Next 50

Online articles have much greater impact   More about CiteSeer.IST   Add search form to your site   Submit documents   Feedback  

CiteSeer.IST - Copyright Penn State and NEC