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S. Greenberg and M. Roseman. Using a room metaphor to ease transitions in groupware. In M. Ackermann, V. Pipek, and V. Wulf, editors, Beyond Knowledge Management: Sharing Expertise, Cambridge, MA, 2002. MIT Press.

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Mining Usability Information from Log Files: AMulti-Pronged .. - Michelle Potts Steves (2000)   (Correct)

....computer as well as computers in the welding testbed. TW is a shared, room based collaborative system with a WYSIWIS (what you see is what I see) whiteboard backdrop. Rooms in TW provide boundaries for data groupings and user interactions, and a metaphor for easing the transition in groupware [1]. Doorways provide portals to other rooms. Data organization within rooms is configurable by its occupants in how they organize various tools housing their data, documents, and graphics. The TW system provides for synchronous and asynchronous user interactions, but importantly these interactions ....

Greenberg, S. and M. Roseman. 1998. Using a Room Metaphor to Ease Transitions in Groupware. Research Report 98/611/02, Department of Computer Science, University of Calgary, Calgary, Alberta, Canada.


A System for Virtual Tendering and Bidding - Halaris, BAFOUTSOU..   (Correct)

....them with the necessary material, and invitations to bid and requests for quotations are made. 4.1 The Concept of Rooms in SupplyPoint A basic concept of SupplyPoint is the concept of Rooms. A Room based interface has been used by several systems to allow people work together more naturally[9]. It provides the users with a readily comprehensive metaphor for their location within the SupplyPoint system. A Room is a place in the system, where information (documents) and users that have access to those documents are stored. Rooms can contain other rooms and documents in a hierarchical ....

GREENBERG S. and ROSEMAN M. (1998) Using a Room Metaphor to Ease Transitions in Groupware. Research report 98/611/02, Department of Computer Science, University of Calgary, Calgary, Alberta, Canada, January.


Secure Mobile Replication for Collaborative Virtual Reality - Costantini, Toinard.. (2000)   (Correct)

....be deployed easily, efficiently, securely and at low price over the Internet. 1 Motivation Groupware tools enable to share resources. Microsoft NetMeeting [13] uses TCP (Transmission Control Protocol) connections to share windows. Sharing is slow since the window content has to be transmitted. [5] proposes a room metaphor that ease natural social interaction. The solution does not address sharing and distribution of a scene tree. It does not help workers to reunify disconnected works. Different solutions [1,7,10,12] make all use of a central server. The server receives an interaction ....

Greenberg,S., Roseman,M. 1998. Using a Room Metaphor to Ease Transitions in Groupware. Research report 98/611/02, University of Calgary.


Personal and group spaces: Integrating resources.. - Sánchez, Proal..   (Correct)

....and to carry materials from 4. Implementation We have produced prototypical implementations of the personal and group spaces concepts to provide a homogeneous interface to the various user services and environments described in Section 2.1. We based our designs on the well known room metaphor [Greenberg and Roseman 1998; Henderson et al. 1986] Personal spaces are thus conceived as rooms that every user may configure by defining physical characteristics (color, furniture, layout) and by adding library resources that are used frequently or support user tasks. We also have emphasized the role of every user in our ....

Greenberg S. and Roseman, M. 1998. Using a room metaphor to ease transitions in groupware, Research report 98/611/02, Department of Computer Science, University of Calgary, Calgary, Alberta, Canada, January. http://cpsc.ucalgary.ca/grouplab/papers, 1998.,.


SMAT: Synchronous Multimedia and Annotation Tool - Michelle Potts Steves   (Correct)

....into FTP. Teamwave Workplace [15] is used as the overarching collaboration tool in the collaboratory. TW is a roomsbased collaboration system with a whiteboard backdrop. Rooms provide boundaries for data groupings and user interactions as well as a metaphor for easing the transition to groupware [6]. Data organization within rooms is configurable by its occupants in how they organize various tools housing their data, such as file viewers, file holders, PostIt TM notes, and message boards. The system provides for synchronous and asynchronous user interactions, but importantly, these ....

Greenberg, S., and M. Roseman, 1998, "Using a Room Metaphor to Ease Transitions in Groupware", Research Report 98/611/02, Department of Computer Science, University of Calgary, Calgary, Alberta, Canada.


SMAT: Synchronous Multimedia and Annotation Tool - Steves, Ranganathan, Morse (2000)   (Correct)

....Teamwave Workplace (TW) 17] is used as the overarching collaboration tool in the collaboratory. TW is a rooms based, collaboration system with a whiteboard backdrop. Rooms provide boundaries for data groupings and user interactions as well as a metaphor for easing the transition to groupware [7]. Team members control the composition and organization of data within rooms, in how they organize various tools housing their data, such as file viewers, file holders, PostIt TM notes, and message boards. The system provides for synchronous and asynchronous user interactions, but importantly, ....

Greenberg, S., and M. Roseman, "Using a Room Metaphor to Ease Transitions in Groupware", Research Report 98/611/02, Department of Computer Science, University of Calgary, Calgary, Alberta, Canada, 1998.


Modified Field Studies for CSCW Systems - Steves, Scholtz   (Correct)

....questions during user interviews. One very pertinent issue for us is how to recognize effective characterizations of asynchronous interactions. For this type of groupware system, some experts define asynchronous collaboration as the act of leaving artifacts in a room for another user s later use [Greenberg 98] We feel it is important from an evaluation aspect to differentiate if asynchronous communication is intended to facilitate the relatively immediate task at hand facing the group, or it is intended to facilitate some future task, e.g. storing artifacts for follow on data reuse tasks, such as ....

Greenberg, S. and Roseman, M. (1998). Using a Room Metaphor to Ease Transitions in Groupware. Research report 98/611/02, Department of Computer Science, University of Calgary, Alberta, Canada, January.


Collaboration Technologies for Global Manufacturing - Steves, Knutilla (1999)   (Correct)

....Teamwave Workplace toolkit. Descriptions of these systems follow. The initial tool deployed was Teamwave Workplace, a rooms based collaborative system with a whiteboard backdrop. Rooms provide boundaries for data groupings and user interactions and a metaphor for easing the transition in groupware (Greenberg et al. 1998). Data organization within rooms is configurable by its occupants in how they organize various tools housing their data, such as file viewers, file holders, PostIt TM notes, and message boards. The system provides for synchronous and asynchronous user interactions, but importantly, these ....

Greenberg, S., and Roseman, M., 1998, "Using a Room Metaphor to Ease Transitions in Groupware," Research Report 98/611/02, Department of Computer Science, University of Calgary, Calgary, Alberta, Canada.


CollabLogger: A Tool for Visualizing Groups At Work - Morse, Steves (2000)   (Correct)

....as computers in the welding testbed. Teamwave Workplace (Figure 1) is a shared, room based collaborative system with a WYSIWIS (what you see is what I see) whiteboard backdrop. Rooms provide boundaries for data groupings and user interactions and a metaphor for easing the transition in groupware [11]. Doorways provide portals to other rooms. Data organization within rooms is configurable by its occupants in how they organize various tools housing their data, such as file viewers, PostIt TM notes, and message boards. FileHolders, 2 Teamwave Workplace [1] is a commercial product identified in ....

Greenberg, S. and M. Roseman. 1998. Using a Room Metaphor to Ease Transitions in Groupware, Research Report 98/611/02, Department of Computer Science, University of Calgary, Calgary, Alberta, Canada.


Evaluating Distributed Computer-Supported.. - Pfister, Wessner.. (1999)   (Correct)

....They can view documents and create new ones, with arbitrary complexity by introducing new links. Users live in socalled virtual rooms, which make up the learning world. Virtual rooms provide a metaphor that serves the purpose to support orientation and group awareness in the learning environment [7]. Users that occupy the same room have the same view on the presented material, they are aware of each other, can communicate with each other, and they are able to cooperatively manipulate documents.Virtual rooms are especially useful to provide smooth transitions between synchronous and ....

Greenberg, S., & Roseman, M. (1998). Using a room metaphor to ease transitions in groupware. Research Report 98/611/02, Department of Computer Science, University of Calgary, Canada.


Rooms, Protocols, and Nets: Metaphors for Computer .. - Pfister, Wessner, .. (1998)   (Correct)

....content, and different communication methods. An auditiorium, for example, is for one way communication (e.g. delivering a presentation) Moving through different rooms means joining different learning groups, adopting different roles (e.g. learner, expert) and dealing with different content [Greenberg Roseman 1998]. A virtual room based prototype called VITAL (for Virtual Teaching And Learning ) has been developed and implemented at GMD IPSI. VITAL is a member of a family of groupware systems: DOLPHIN [Streitz, Geissler, Haake Hol 1994] which focuses on meeting support; SEPIA, developed for cooperative ....

....Rooms are distinguished by their function, e.g. group rooms are for discussion and auditoriums are for presentation; new rooms can be created if necessary. As a general concept, the virtual room metaphor is well known and has been implemented in other systems, e.g. the TeamWave system of [Greenberg Roseman 1998]. These authors emphasize the usefulness of virtual rooms to mediate seamless transitions between different styles of work, such as individual and collaborative, or synchronous and asynchronous. In VITAL, entering a virtual room automatically constitutes a synchronous session with any person in ....

Greenberg, S., & Roseman, M. (1998). Using a room metaphor to ease transitions in groupware. Research Report 98/611/02, Department of Computer Science, University of Calgary, Canada.


Display and Presence Disparity in Mixed Presence Groupware - Tang, Boyle, Greenberg (2004)   (1 citation)  Self-citation (Greenberg)   (Correct)

No context found.

Greenberg S. and Roseman, M. (2003). Using a Room Metaphor to Ease Transitions in Groupware. In M. Ackerman, V. Pipek, V. Wulf (Eds) Sharing Expertise: Beyond Knowledge Management 203-256, January, Cambridge, MA, MIT Press.


A Comparison of Usage Evaluation and Inspection.. - Steves, Morse.. (2001)   (1 citation)  Self-citation (Greenberg)   (Correct)

....(see Figure 2) TW is a room based collaborative system with a relaxed WYSIWlS (What You See Is What I See) whiteboard backdrop. Rooms in TW provide boundaries for data groupings and user interactions, and provide a metaphor for easing the transitions between synchronous and asynchronous work [7]. Occupants organize data spatially within rooms by placing various tools, documents, and graphics on the whiteboard backdrop. Objects and data within the virtual space are persistent between sessions. The TW system provides for synchronous and asynchronous user interactions, but, importantly, ....

Greenberg S. and Roseman, M. (Forthcoming). Using a Room Metaphor to Ease Transitions in Groupware. In M. Ackerman, V. Pipek, V. Wulf (Eds) Beyond Knowledge Management: Sharing Expertise, MIT Press.


A Comparison of Usage Evaluation and Inspection Methods for .. - Steves, Morse, al. (2001)   (1 citation)  Self-citation (Greenberg)   (Correct)

....(see Figure 2) TW is a room based collaborative system with a relaxed WYSIWIS (What You See Is What I See) whiteboard backdrop. Rooms in TW provide boundaries for data groupings and user interactions, and provide a metaphor for easing the transitions between synchronous and asynchronous work [7]. Occupants organize data spatially within rooms by placing various tools, documents, and graphics on the whiteboard backdrop. Objects and data within the virtual space are persistent between sessions. The TW system provides for synchronous and asynchronous user interactions, but, importantly, ....

Greenberg S. and Roseman, M. (Forthcoming). Using a Room Metaphor to Ease Transitions in Groupware. In M. Ackerman, V. Pipek, V. Wulf (Eds) Beyond Knowledge Management: Sharing Expertise, MIT Press.


A Comparison of Usage Evaluation and Inspection.. - Steves, Morse.. (2001)   (1 citation)  Self-citation (Greenberg)   (Correct)

....(see Figure 2) TW is a room based collaborative system with a relaxed WYSIWIS (What You See Is What I See) whiteboard backdrop. Rooms in TW provide boundaries for data groupings and user interactions, and provide a metaphor for easing the transitions between synchronous and asynchronous work [3]. Doorways provide portals to other rooms. Occupants organize data spactially within rooms by placing various tools, documents, and graphics on the whiteboard backdrop. Objects and data within the virtual space are persistent between sessions. The TW system provides for synchronous and ....

Greenberg, S. and Roseman, M. Using a Room Metaphor to Ease Transitions in Groupware. Research Report 98/611/02, Department of Computer Science, University of Calgary, Calgary, Alberta, Canada, 1998.


Heuristic Evaluation of Groupware Based on the Mechanics .. - Baker, Greenberg, Gutwin (2001)   (2 citations)  Self-citation (Greenberg)   (Correct)

....virtual workspace. A person s cursor, made visible to all, allows one to gesture and point to objects in the workspace. While telepointers are limited 2D caricatures of the rich gestures people do with their hands, they are a huge improvement over nothing at all. Early systems, such as GroupSketch [12], were explicitly designed to facilitate gestural actions: each person had their own large and uniquely identifiable telepointer that they could use simultaneously with the others; telepointers were always visible within the work surface by all participants; they appeared with no apparent delay in ....

....This is no easy task. While the embodiment techniques previously discussed (heuristic 2) are a start, they are very limited. For example, telepointers allow us to see people moving towards an object. They can also change their shape to reflect a natural action such as pointing or writing [12]. Telepointers may hint at where its owner is looking, although there is no guarantee that the person is really doing so. Avatars can go one step further by linking the gaze direction of the avatar to the point of view, thus signaling its owner s approximate field of view in the environment. ....

[Article contains additional citation context not shown here]

Greenberg S. and Roseman, M. (1998). Using a Room Metaphor to Ease Transitions in Groupware. Research report 98/611/02, Dept of Computer Science, University of Calgary, Canada.


Software Engineering Projects in Distant Teaching - Bouillon, Krinke, Lukosch (2005)   (Correct)

No context found.

S. Greenberg and M. Roseman. Using a room metaphor to ease transitions in groupware. In M. Ackermann, V. Pipek, and V. Wulf, editors, Beyond Knowledge Management: Sharing Expertise, Cambridge, MA, 2002. MIT Press.


Software Engineering Projects in Distant Teaching - Bouillon, Krinke, Lukosch (2005)   (Correct)

No context found.

S. Greenberg and M. Roseman. Using a room metaphor to ease transitions in groupware. In M. Ackermann, V. Pipek, and V. Wulf, editors, Beyond Knowledge Management: Sharing Expertise, Cambridge, MA, 2002. MIT Press.


Transparent Latecomer Support for Synchronous Groupware - Lukosch (2003)   (Correct)

No context found.

Saul Greenberg and Mark Roseman. Using a Room Metaphor to Ease Transitions in Groupware. Technical Report 98/611/02, Department of Computer Science, University of Calgary, Calgary, Alberta, Kanada, January 1998.


Knowledge Sharing in Agile Software Teams - Thomas Chau Frank (2004)   (Correct)

No context found.

Greenburg, S., Roseman, M. (1998), Using a Room Metaphor to Ease Transitions in Groupware, in M.S. Ackerman, P. Volkmar & W. Volker, eds, `Sharing Expertise: Beyond Knowledge Management', MIT Press, Cambridge, MA.


Transparent Latecomer Support for Synchronous Groupware - Lukosch   (Correct)

No context found.

Saul Greenberg and Mark Roseman. Using a Room Metaphor to Ease Transitions in Groupware. Technical Report 98/611/02, Department of Computer Science, University of Calgary, Calgary, Alberta, Kanada, January 1998.


Reconstructing Leonardo's Ideal City - From Handwritten.. - Barbieri, Paolini (2001)   (1 citation)  (Correct)

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Greenberg S., Roseman M., Using a Room Metaphor to Ease Transition in Groupware, Research report 98/611/02, Dept. of Computer Science, University of Calgary, Calgary, Alberta, Canada, 1998


Supporting Groupware in Mobile Environments - Preguica, Martins, Domingos.. (2002)   (Correct)

No context found.

Greenberg, S., Roseman, M. Using a room metaphor to ease transitions in groupware. Research rep. 98/611/02, Dep. Computer Science, Univ. Calgary, 1998.


A Virtual Environment on the Web to Promote Social.. - Portugal, Guerrero..   (Correct)

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Greenberg S. and Roseman, M. Using a Room Metaphor to Ease Transitions in Groupware. Research report 98/611/02, Department of Computer Science, University of Calgary, Alberta, Canada, 1998.

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