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KNOTT D., PAI D.: Cinder: Collision and interference detection in real--time using graphics hardware. In Proc. of Graphics Interface '03 (2003). 131

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Collision Detection for Deformable Objects - Teschner, Kimmerle.. (2004)   (Correct)

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KNOTT D., PAI D.: Cinder: Collision and interference detection in real--time using graphics hardware. In Proc. of Graphics Interface '03 (2003). 131


High-Performance Collision Detection Hardware - Knittel, Zachmann (2003)   (Correct)

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Dave Knott and Dinesh K. Pai. CInDeR: Collision and interference detection in real-time using graphics hardware. In Proc. of Graphics Interface, Halifax, Nova Scotia,Canada, June11--13 2003.


Detection of Collisions and Self-collisions Using.. - Heidelberger.. (2004)   (Correct)

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D. Knott, D. Pai. CinDeR: Collision and interference detection in real--time using graphics hardware. Proc. of Graphics Interface '03, 2003.


High-Performance Collision Detection Hardware - Knittel, Zachmann (2003)   (Correct)

No context found.

Dave Knott and Dinesh K. Pai. CInDeR: Collision and interference detection in real-time using graphics hardware. In Proc. of Graphics Interface, Halifax, Nova Scotia,Canada, June11--13 2003. 3


Detection of Collisions and Self-collisions Using.. - Heidelberger.. (2004)   (Correct)

No context found.

D. Knott, D. Pai. CinDeR: Collision and interference detection in real--time using graphics hardware. Proc. of Graphics Interface '03, 2003.

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