| E. Altman, T. Boulogne, R. El Azouzi, T. Jimenez and L. Wynter, "A survey on networking games", Telecommunication Systems, 2000, under revision. Available at http://www-sop.inria.fr/mistral/personnel/ Eitan.Altman/ntkgame.html |
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E. Altman, T. Boulogne, R. El Azouzi, T. Jimenez and L. Wynter, "A survey on networking games", Telecommunication Systems, 2000, under revision. Available at http://www-sop.inria.fr/mistral/personnel/ Eitan.Altman/ntkgame.html
No context found.
E. Altman, T. Boulogne, R. El Azouzi, T. Jimenez and L. Wynter, "A survey on networking games", Telecommunication Systems, 2000, under revision. Available at http://www-sop.inria.fr/mistral/personnel/ Eitan.Altman/ntkgame.html
No context found.
E. Altman, T. Boulogne, R. El Azouzi, T. Jimenez and L. Wynter, "A survey on networking games", submitted to Telecommunication Systems, Nov. 2000. Available on
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E. Altman, T. Boulogne , R. El Azouzi, T. Jimenez, L. Wynter, "A survey on networking games", 2000. Under revision. Available at entry 9 in http://www-sop.inria.fr/mistral/personnel/Eitan. Altman/ntkgame.html
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E. Altman, T. Boulogne, R. El Azouzi, T. Jimenez and O. Pourtallier, "A survey on networking games", submitted to Telecommunication Systems, Nov. 2000. Available on http://www-sop.inria.fr/mistral/personnel/Eitan.Altman/ntkgame.html
No context found.
E. Altman, T. Boulogne , R. El Azouzi, T. Jimenez, L. Wynter, "A survey on networking games", 2000. Under revision. Available at entry 9 in http://www-sop.inria.fr/mistral/personnel/Eitan.Altman/ntkgame.html
....costs which are typical for queueing applications, and for obtaining structural results of saddle point policies. An example in which such techniques have been used in non zero sum games in queues can be found in [5] Another recent survey on applications of games in networks can be found in [6]. Finally, many games occurring in queueing systems are described in details in [19] and references therein. The structure of the paper is as follows. In the next four sections we address models that fall into the categories of whether to queue or not (Section 2) when to queue (Section 3) where ....
E. Altman, T. Boulogne, R. El Azouzi, T. Jimenez and O. Pourtallier, "A survey on networking games", submitted to Telecommunication Systems, Nov. 2000. Available on http://www-sop.inria.fr/mistral/personnel/Eitan.Altman/ntkgame.html
No context found.
E. Altman, T. Boulogne, R. E. Azouzi, and T. Jimenez. A survey on networking games. Telecommunication Systems, Nov. 2000.
No context found.
E. Altman, T. Boulogne, R. E. Azouzi, and T. Jimenez. A survey on networking games. Telecommunication Systems, Nov. 2000.
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