2 citations found. Retrieving documents...
CHAN E., NG R., SEN P., PROUDFOOT K., HANRAHAN P.: Efficient partitioning of fragment shaders for multipass rendering on programmable graphics hardware. In Proceedings of the conference on Graphics hardware 2002 (2002), Eurographics Association, pp. 69--78.

 Home/Search   Document Details and Download   Summary   Related Articles   Check  

This paper is cited in the following contexts:
Efficient Partitioning of Fragment Shaders for.. - Foley, Houston, Hanrahan (2004)   Self-citation (Hanrahan)   (Correct)

No context found.

CHAN E., NG R., SEN P., PROUDFOOT K., HANRAHAN P.: Efficient partitioning of fragment shaders for multipass rendering on programmable graphics hardware. In Proceedings of the conference on Graphics hardware 2002 (2002), Eurographics Association, pp. 69--78.


Automatic Shader Level of Detail - Olano, Kuehne, Simmons (2003)   (Correct)

No context found.

E. Chan, R. Ng, P. Sen, K. Proudfoot, and P. Hanrahan. Efficient partitioning of fragment shaders for multipass rendering on programmable graphics hardware. In Graphics Hardware 2002. ACM SIGGRAPH / Eurographics, August 2002.

Online articles have much greater impact   More about CiteSeer.IST   Add search form to your site   Submit documents   Feedback  

CiteSeer.IST - Copyright Penn State and NEC