| Z. Zhang, L. Wang, B. Guo, and H. Shum. Feature-Based Light Field Morphing. Proceedings of ACM SIGGRAPH 2002. |
....can accurately capture non lambertian appearance and fine scale shape. Most recently the Unstructured Lumigraph [7] was proposed, and generalized the Lightfield Lumigraph representation to handle arbitrary camera placement and geometric proxies. A method to morph two lightfields was presented in [24]; this algorithm extended the classic Beier and Neely algorithm to work directly on the sampled lightfield representation and to account for self occlusion across views. Features were manually defined, and only a morph between two (synthetically rendered) light fields was shown in this work. In ....
....a 6x8 camera array. 3. Light Field Manifolds In this section we present the light field morphable model. We first discuss light field morphing and how a morph between many light fields may be defined. Next we provide a formal description of the light field appearance manifold. As described in [24], a light field morph is defined by the 2D deformation fields between corresponding views of two light fields. The collection of 2D deformations constitute a 3D deformation between the objects represented by each light field. The resulting morphed light field is an object that represents a smooth ....
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Z. Zhang, L. Wang, B. Guo, and H.-Y. Shum, "Feature-based light field morphing," in Proceedings of the 29th annual conference on Computer graphics and interactive techniques. ACM Press, 2002, pp. 457464. 11
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Z. Zhang, L. Wang, B. Guo, and H. Shum. Feature-Based Light Field Morphing. Proceedings of ACM SIGGRAPH 2002.
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Z. Zhang, L. Wang, B. Guo, and H.-Y. Shum. Feature-based light field morphing. In Computer Graphics, SIGGRAPH 2002.
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