| Murawski, A., and Ong, C.-H. L. Evolving games and essential nets for ane polymorphism. In Proc. of TLCA'01 (2001), no. 2044 in LNCS, Springer. |
....and other intensional models have appeared. Hughes [18] presents game semantics for polymorphism in which strategies pass arenas to implement type passing and proves full abstraction for System F, though the result arguably relies on the somewhat syntactic nature of the model. Murawski and Ong [29] substantially simplify Hughes approach, but do not obtain full abstraction for impredicative polymorphism. Abramsky and Lenisa [5, 6] give a fully abstract model for predicative polymorphism using interaction combinators. Treatment of impredicative polymorphism is left as an open issue. In view ....
Murawski, A., and Ong, C.-H. L. Evolving games and essential nets for ane polymorphism. In Proc. of TLCA'01 (2001), no. 2044 in LNCS, Springer.
....other intensional models have appeared. Hughes [13] presents game semantics for polymorphism in which strategies pass arenas to represent type passing and proves full abstraction for System F. His model is somewhat complex due to its direct representation of type instantiation. Murawski and Ong [21] substantially simplify Hughes approach, but do not obtain full abstraction for impredicative polymorphism. Abramsky and Lenisa [3, 4] give a fully abstract model for predicative polymorphism using interaction combinators. Treatment of impredicative polymorphism is left as an open issue. In view ....
Murawski, A., and Ong, C.-H. L. Evolving games and essential nets for ane polymorphism. In Proc. of TLCA'01 (2001), no. 2044 in LNCS, Springer.
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Murawski, A., and Ong, C.-H. L. Evolving games and essential nets for ane polymorphism. In Proc. of TLCA'01 (2001), no. 2044 in LNCS, Springer.
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