| Ainge, D.J. Upper primary students constructing and exploring three-dimensional shapes: a comparison of virtual reality with card nets. Journal of Educational Computing Research 14, 4 (1996), 345-369. |
.... for an environment other than the one in which they are physically located, and therefore has the potential to be an invaluable educational and training tool [15] VR allows students to explore different perspectives of physical and spatial relationships that are hidden in a 2 dimensional textbook [1]. Military training for dangerous missions can take place in a VR environment without threat of physical harm [10] Acquisition of spatial knowledge for a virtual environment has been shown to follow the same three stages as for a physical environment: configurational knowledge, route knowledge, ....
.... to simulate an environment where constraints of the physical universe do not apply [10] Also, enthusiasm for VR among children is high might encourage passive learners those that tend not to make decisions while learning to become more proactive through the potential for interactivity [1]. This paper examines differences that occurred when study participants traveled through a virtual environment viewed in a head mounted display, on a 3.35 m wide x 2.30 m tall projection screen, or on a desk top monitor. Data consisting of judgments of the relative position of landmarks in the ....
Ainge, D.J. Upper primary students constructing and exploring three-dimensional shapes: a comparison of virtual reality with card nets. Journal of Educational Computing Research 14, 4 (1996), 345-369.
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