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O. Deussen, C. Colditz, M. Stamminger, and G. Drettakis. Interactive visualization of complex plant ecosystems. In Proc. of IEEE Visualization, pages 219--226, 2002.

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Real-time Animation of Underbrush - Endo, Morimoto, Fabris (2003)   (Correct)

....fields under windy conditions. Similar techniques are also used by Di Giacomo et al. Gia01a] for animating and rendering a forest and Markosian et al. Mar00a] for the creation of grassy landscapes, trees or furry creatures using hand drawn representations. Image based and Point based techniques[Deu02a] have been used for efficiently rendering distant instances of plants. However, it would be very unrealistic to use these for rendering mid distances plants, besides realistic animation techniques for these modeling could not be found yet. Our framework implements a single representation ....

Deussen O., Colditz, C., Stamminger M., and Drettakis, G. Interactive visualization of complex plant ecosystems. In Proceedings of the IEEE Visualization Conference, 2002.


Representing and Rendering Surfaces with Points - Krivanek (2003)   (Correct)

....a different method for hardware accelerated EWA splatting. They render splats as quads with an alpha mask and they use two pass rendering to resolve visibility and blend splats. Wand and Straer [59] presented a hybrid point polygon rendering technique for keyframe animations. Deussen et al. [17] used the ideas from Stammingers s paper [55] to render large ecosystems at interactive frame rates. R as anen [45] discusses the EWA surface splatting and proposes some improvements to the algorithm. He uses stochastic sampling for high quality EWA splatting. Dey and Hudson [18] presented another ....

.... Wand et al. 2001, 58] quad splatting, surfels Wimmer et al. 2001, 60] quad splatting Zwicker et al. 2001, 67] EWA splatting Botsch et al. 2002, 9] quad splatting, approximate EWA splatting Coconu and Hege 2002, 14] quad splatting, approximate EWA splatting (HW) Deussen et al. 2002, [17] quad splatting Dey and Hudson 2002, 18] quad splatting Grigoryan and Rheingans 2002, 23] quad splatting R as anen 2002, 45] EWA splatting Ren et al. 2002, 46] EWA splatting (HW) Wand and Straer 2002, 59] quad splatting W urmlin et al. 2002, 62] quad splatting, EWA splatting Zwicker ....

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Oliver Deussen, Carsten Colditz, Marc Stamminger, and George Drettakis. Interactive visualization of complex plant ecosystems. In IEEE Visualization '02 Proceedings, 2002. 4, 8, 25, 26 40


Image-based Techniques for the Creation and.. - Drettakis.. (2004)   Self-citation (Drettakis)   (Correct)

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DEUSSEN O., COLDITZ C., STAMMINGER M., DRETTAKIS G.: Interactive visualization of complex plant ecosystems. In Proc. of IEEE Visualization 02 (October 2002), IEEE. 5 [DTM96] DEBEVEC P., TAYLOR C., MALIK J.: Modeling and rendering architecture from photographs: A hybrid geometry- and image-based approach. In Proc.


Image-based Techniques for the Creation and.. - Drettakis.. (2004)   Self-citation (Drettakis)   (Correct)

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DEUSSEN O., COLDITZ C., STAMMINGER M., DRETTAKIS G.: Interactive visualization of complex plant ecosystems. In Proc. of IEEE Visualization 02 (October 2002), IEEE. 5 [DTM96] DEBEVEC P., TAYLOR C., MALIK J.: Modeling and rendering architecture from photographs: A hybrid geometry- and image-based approach. In Proc.


Image-based Techniques for the Creation and.. - Drettakis.. (2004)   Self-citation (Drettakis)   (Correct)

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DEUSSEN O., COLDITZ C., STAMMINGER M., DRETTAKIS G.: Interactive visualization of complex plant ecosystems. In Proc. of IEEE Visualization 02 (October 2002), IEEE. 5 [DTM96] DEBEVEC P., TAYLOR C., MALIK J.: Modeling and rendering architecture from photographs: A hybrid geometry- and image-based approach. In Proc.


Image-based Techniques for the Creation and.. - Drettakis.. (2004)   Self-citation (Drettakis)   (Correct)

No context found.

DEUSSEN O., COLDITZ C., STAMMINGER M., DRETTAKIS G.: Interactive visualization of complex plant ecosystems. In Proc. of IEEE Visualization 02 (October 2002), IEEE. 5 [DTM96] DEBEVEC P., TAYLOR C., MALIK J.: Modeling and rendering architecture from photographs: A hybrid geometry- and image-based approach. In Proc.


Image-based Techniques for the Creation and.. - Drettakis.. (2004)   Self-citation (Drettakis)   (Correct)

No context found.

DEUSSEN O., COLDITZ C., STAMMINGER M., DRETTAKIS G.: Interactive visualization of complex plant ecosystems. In Proc. of IEEE Visualization 02 (October 2002), IEEE. 5 [DTM96] DEBEVEC P., TAYLOR C., MALIK J.: Modeling and rendering architecture from photographs: A hybrid geometry- and image-based approach. In Proc.


Image-based Techniques for the Creation and.. - Drettakis.. (2004)   Self-citation (Drettakis)   (Correct)

No context found.

DEUSSEN O., COLDITZ C., STAMMINGER M., DRETTAKIS G.: Interactive visualization of complex plant ecosystems. In Proc. of IEEE Visualization 02 (October 2002), IEEE. 5 [DTM96] DEBEVEC P., TAYLOR C., MALIK J.: Modeling and rendering architecture from photographs: A hybrid geometry- and image-based approach. In Proc.


Photorealism and Non-Photorealism in Virtual Heritage.. - Roussou, Drettakis (2003)   (3 citations)  Self-citation (Drettakis)   (Correct)

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O. Deussen, M. Stamminger, C. Colditz and G. Drettakis. Interactive visualization of complex plant ecosystems. Proceedings of IEEE Visualization 2002, Boston USA, 2002.


Aggressive Visibility for Rendering Extremely Complex - Foliage Scenes Erez   Self-citation (Deussen)   (Correct)

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O. Deussen, C. Colditz, M. Stamminger, and G. Drettakis. Interactive visualization of complex plant ecosystems. In IEEE Visualization 2002.


Photorealism and Non-Photorealism in Virtual Heritage.. - Roussou, Drettakis (2003)   (3 citations)  Self-citation (Drettakis)   (Correct)

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O. Deussen, M. Stamminger, C. Colditz and G. Drettakis. Interactive visualization of complex plant ecosystems. Proceedings of IEEE Visualization 2002, Boston USA, 2002.


Interactive Point-Based Rendering of Higher-Order Tetrahedral - Data Yuan Zhou   (Correct)

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O. Deussen, C. Colditz, M. Stamminger, and G. Drettakis. Interactive visualization of complex plant ecosystems. In Proc. of IEEE Visualization, pages 219--226, 2002.


Tree Growth Visualization - Lars Linsen Brian (2005)   (Correct)

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O. Deussen, C. Colditz, M. Stamminger, and G. Drettakis. Interactive visualization of complex plant ecosystems. In M. Gross, K.I. Joy, and R.J. Moorhead, editors, Proceedings of IEEE Visualization '02 conference. IEEE Computer Society Press, 2002.


Forest Scenes in Real-Time - Decaudin, Neyret (2004)   (Correct)

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DEUSSEN O., COLDITZ C., STAMMINGER M., DRETTAKIS G.: Interactive visualization of complex plant ecosystems. In Proceedings of IEEE Visualization '02 (2002), pp. 219--226. 2


High-Quality Point-Based Rendering on Modern GPUs - Botsch, Kobbelt (2003)   (5 citations)  (Correct)

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O. Deussen, C. Colditz, M. Stamminger, and G. Drettakis. Interactive visualization of complex plant ecosystems. In Proc. IEEE Visualization 2002.


Rendering Forest Scenes in Real-Time - Decaudin, Neyret (2004)   (Correct)

No context found.

DEUSSEN O., COLDITZ C., STAMMINGER M., DRETTAKIS G.: Interactive visualization of complex plant ecosystems. In Proceedings of IEEE Visualization '02 (2002), pp. 219--226. 2


The State of the Art in Realtime Rendering of Vegetation - Mantler, Tobler, Fuhrmann (2003)   (Correct)

No context found.

Oliver Deussen, Carsten Colditz, Marc Stamminger, and George Drettakis. Interactive visualization of complex plant ecosystems. In IEEE Visualization '02, October 2002.


Fast Approximate Visible Set Determination for Point Sample.. - Mantler, Fuhrmann (2003)   (Correct)

No context found.

Oliver Deussen, Carsten Colditz, Marc Stamminger, and George Drettakis. Interactive visualization of complex plant ecosystems. In IEEE Visualization '02,Oc- tober 2002.

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