| D. Luebke, M. Reddy, J. Cohen, A. Varshney, B. Watson, and R. Huebner, Level of Detail for 3D Graphics. San Francisco: Morgan Kaufmann, 2002. |
....therefore exploring attentive UI techniques directing the bulk of system resources toward the scene components delivering the highest perceptual impact. One prominent example of an attentive 3D rendering engine varies the Level of Detail (LOD) at which an object is drawn based on the user s gaze [6]. This way, unattended scene objects are modeled with fewer polygons, even when they are not distant in the scene. Gaze contingent LOD reduction is similar to the GCDs in that both techniques reduce the complexity of the displayed image, however, unlike GCDs, graphical methods do so at the object ....
....do so at the object geometry level, rather than at the image level. Gaze contingent LOD reduction was found to lead to substantial performance improvements. In the example shown in Figure 3 (left) a reduction of the number of triangles by 70 still leads to an imperceptibly degraded display [6]. Gaze contingent modeling has also been applied to real time temporal resolution degradation [7] The degradable collision handling mechanism shown in Figure 3 (right) evaluates object collisions inside the user s focus of attention with greater precision than collisions occurring in the user s ....
Luebke, D., Reddy, M., Cohen, J., Varshney, A., Watson, B., and Huebner, R. Level of Detail for 3D Graphics. Morgan-Kaufmann, San Francisco, CA, 2002.
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D. Luebke, M. Reddy, J. Cohen, A. Varshney, B. Watson, and R. Huebner, Level of Detail for 3D Graphics. San Francisco: Morgan Kaufmann, 2002.
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D. Luebke, M. Reddy, J. Cohen, A. Varshney, B. Watson, and R. Huebner. Level of Detail for 3D Graphics. Morgan Kaufman, 2002.
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D. Luebke, M. Reddy, Jonathan, D. Cohen, A. Varshney, B. Watson, and R. Huebner, Level of Detail for 3D Graphics, Morgan Kaufmann, July 2002.
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D. Luebke, M. Reddy, J. Cohen, A. Varshney, B. Watson, and R. Huebner. Level of Detail for 3D Graphics. Morgan Kaufmann, 2002.
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D. Luebke, M. Reddy, J. Cohen, A. Varshney, B. Watson, and R. Huebner. Level of Detail for 3D Graphics. MorganKaufmann, 2002.
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D. Luebke, M Reddy, J. Cohen, A. Varshney, B. Watson, R. Hubner, Levels of Detail for 3D Graphics. Morgan Kaufnamm, 2002.
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D. Luebke, M. Reddy, J. Cohen, A. Varshney, B. Watson, and R. Huebner. Level of Detail for 3D Graphics. Morgan Kaufmann, 2002.
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D. Luebke, M. Reddy, J. D. Cohen, A. Varshney, B. Watson, and R. Huebner. Level of Detail for 3D Graphics. Morgan Kaufmann / Elsevier Science, 2003.
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