| F. Winberg and S. O. Hellstrom, "Qualitative aspects of auditory direct manipulation a case study of the towers of hanoi," in Proceedings of ICAD 2001. |
....a completely different look and feel. Another problematic area is instructions; blind people could be left out when new software is introduced at the workplace when they do not understand how to use the new software since the instructions is based on direct ma nipulation interaction techniques. [11] The three general research questions that we want to address in this project are: Is auditory direct manipulation possible Could auditory direct manipulation support collaboration between sighted and blind users Is auditory direct manipulation interesting or do we have to seek other ....
....an object back to it s original position after moving it to an undesired location, and that the new, location and the new status of the auditory space is immediately audible for the user. The interface should also give immediate feedback on the movement itself, not just the beginning and the end [ 10, 11 ]. The main issue is how to give feedback on a spatial movement or action. 3. AUDITORY TOWERS OF HANOI In order to study auditory direct manipulation, we have de signed and implementrid an auditory version of the game Towers of Hanoi . In this game, the user interacts using a regular mouse and ....
[Article contains additional citation context not shown here]
F. Winberg, and S.O. Hellstr6m, "Qualitative Aspects of Auditory Direct Manipulation: a Case Study of the Towers of Hanoi", accepted for publication at The Seventh International Conference on Auditory Display ICAD 2001. 59
....look and feel. Another problematic area is instructions, blind people is sometimes left out when a new software is introduced on the workplace since they don t understand the instructions for the new software since it is based on the direct manipulation features of the graphical user interface [8]. The two general research question that we want to address in this project are: Is auditory direct manipulation possible . Is auditory direct manipulation interesting or do we have to seek other paradigms for interaction with an auditory interface AUDITORY DIRECT MANIPULATION Auditory ....
....moving a file back to it s original position, and that the new location and the new status of the auditory space is immediately audible for the user. AUDITORY TOWERS OF HANOI In order to answer the above questions, we have designed and implemented an auditory version of the Towers of Hanoi [7,8]. In this game, the user interacts using a regular mouse and a pair of headphones, with no screen at all. The first study we did on this game was an experimental study where we investigated continuous presentation and what this could mean in an auditory interface [7,8] We compared three different ....
[Article contains additional citation context not shown here]
Winberg, F., and Hellstrm, S. O. (2001). Qualitative Aspects of Auditory Direct Manipulation: a Case Study of the Towers of Hanoi. Manuscript submitted for publication.
No context found.
F. Winberg and S. O. Hellstrom, "Qualitative aspects of auditory direct manipulation a case study of the towers of hanoi," in Proceedings of ICAD 2001.
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