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# Bing-Yu Chen and Tomoyuki Nishita. jGL and its applications as a Web3D platform. ACM Web3D 2001.

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Multiresolution Streaming Mesh with - Shape Preserving And   Self-citation (Nishita)   (Correct)

.... algorithms of the streaming mesh by using pure Java [1] programming language for its hardware neutral features, and wide availability on many hardware platforms, even for embedded systems , such as mobile phones or PDAs (personal data assistant) Moreover, the 3D graphics rendering is done by jGL [4] which is a 3D graphics library for Java with OpenGL like API (application programming interface) and also developed by us. 2. RELATEDRESEARCHES There are several researches about transmitting 3D models on the Internet. Some of them are transmitting the compressed 3D model which provides fine ....

B.-Y. Chen and T. Nishita. jGL and its Applications as a Web3D Platform. In ACM Web3D 2001.


Java-based Multiresolution Streaming Mesh with QoS-like.. - Chen   (Correct)

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# Bing-Yu Chen and Tomoyuki Nishita. jGL and its applications as a Web3D platform. ACM Web3D 2001.

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