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J. Smith, A. Witkin, and D. Baraff. Fast and controllable simulation of the shattering of brittle objects. Computer Graphics Interface, pages 27--34, May 2000.

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Physically-Based Simulation of Objects Represented by.. - Müller, Teschner, Gross (2004)   (Correct)

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J. Smith, A. Witkin, and D. Baraff. Fast and controllable simulation of the shattering of brittle objects. Computer Graphics Interface, pages 27--34, May 2000.


Physically-Based Simulation of Objects Represented by.. - Müller, Teschner, Gross (2004)   (Correct)

No context found.

J. Smith, A. Witkin, and D. Baraff. Fast and controllable simulation of the shattering of brittle objects. Computer Graphics Interface, pages 27--34, May 2000.


Interactive Virtual Materials - Müller, Gross (2004)   (3 citations)  (Correct)

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J. Smith, A. Witkin, and D. Baraff. Fast and controllable simulation of the shattering of brittle objects. Computer Graphics Interface, pages 27--34, May 2000.


Real-Time Simulation of Deformation and Fracture of.. - Müller, McMillan.. (2001)   (Correct)

No context found.

J. Smith, A. Witkin, and D. Baraff. Fast and controllable simulation of the shattering of brittle objects. Computer Graphics Interface, pages 27--34, May 2000.

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