| The First Video Game. Brookhaven National Laboratory (BNL), 2004. Web Site: http://www.bnl.gov/bnlweb/history/higinbotham.asp |
....the second mapping layer, the first being held constant. Specifically in this case, the choice of synthesis algorithm is transparent for the user The original two layered model has recently been expanded to include three mapping layers in two independent performance works by Hunt and Myatt [11], and by Arfib and collaborators [1] These works support the idea that, by using multi layered mappings, one can obtain a level of flexibility in the design of instruments and that moreover, these models can indeed accommodate the control of different media, such as sound and video, in a coherent ....
RIMM The Real-time Interactive MultiMedia project. (2001) Website: ht tp :// www.y ork . ac. uk / res/rim m /
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ARM: The Architecture for the Digital World, Website: http://www.arm.com, 2002.
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The First Video Game. Brookhaven National Laboratory (BNL), 2004. Web Site: http://www.bnl.gov/bnlweb/history/higinbotham.asp
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The First Video Game. Brookhaven National Laboratory (BNL), 2004. Web Site: http://www.bnl.gov/bnlweb/history/higinbotham.asp
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The IMPACT compiler. Web site: http://www.crhc.uiuc.edu/IMPACT, June 2004.
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The Liberty Research Group. Web site: http://www.liberty-research.org/Software/LSE, December 2003.
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