| ALEXA M., BEHR J., COHEN-OR D., FLEISHMAN S., LEVIN D., SILVA C. T.: Computing and rendering point set surfaces. IEEE Transactions on Visualization and Computer Graphics 9, 1 (2003). |
....M = m ij . The matrix M is a 3 3 weighted covariance matrix over the set K of k nears neighbors of c in the m ij are defined by: m ij = p l (p l i c i ) p l j c j )exp( #p l c# h ) Where h is a parameter reflecting the spacing between neiboring points, see [1, 2] for more details. We use h = 3 r with r the minimum distance of c to its near neighbor in Q. Figure 3: Representative Using the direction n c we calculate t min as the minimum of the functional below, this functional can be interpreted as the distance of c t min n c to the original ....
M. Alexa, J. Behr, D. Cohen-Or, S. Fleishman, D. Levin, C. Silva. Computing and rendering point set surfaces. IEEE Transactions on Visualization and Computer Graphics 9(1):3--15, 2003.
....point samples, levelof detail control, compression, object sampling. Very related problems that we don t discuss here are acquisition of real world objects [24, 36, 37] conversion of point based surfaces to other representations (often denoted as surface reconstruction [28, 5, 11, 52] see [3] for an overview) volume rendering [68, 66] and image based rendering [64] 1.2 Report Organization The report consists of three main parts. The first part is composed of Chapters 2 to 4 and gives an overview of existing approaches. Chapter 2 gives a brief chronological overview of point based ....
....dynamic sampling and real time ecosystem visualization, point based surface representations (MLSsurfaces) spectral processing of point sampled geometry, surface simplification and the Pointshop 3D system. The following papers that are going to be published in 2003 are known to us. Alexa et al. [3] revisits and extends the paper on MLS surfaces [2] Adamson and Alexa [1] ray traces point sampled surfaces using the MLS projection operation. Alexa et al. 4] establishes a direction field on the point sampled surface, which can be used for surface parametrization, texture synthesis or mapping ....
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Marc Alexa, Johannes Behr, Daniel Cohen-Or, Shachar Fleishman, David Levin, and Claudio T. Silva. Computing and rendering point set surfaces. IEEE Transactions on Visualization and Computer Graphics, 9(1):3--15, 2003. 2, 5, 22, 23, 25
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ALEXA M., BEHR J., COHEN-OR D., FLEISHMAN S., LEVIN D., SILVA C. T.: Computing and rendering point set surfaces. IEEE Transactions on Visualization and Computer Graphics 9, 1 (2003). An earlier version appeared in IEEE Visualization 2001.
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ALEXA M., BEHR J., COHEN-OR D., FLEISHMAN S., LEVIN D., SILVA C. T.: Computing and rendering point set surfaces. IEEE TVCG 9, 1 (2003), 3--15. 3, 7
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ALEXA M., BEHR J., COHEN - O R D., FLEISHMAN S., LEVIN D., SILVA C. T.: Computing and rendering point set surfaces. IEEE Trans. on Visualization and Computer Graphics 9, 1 (2003), 3--15.
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ALEXA M., BEHR J., COHEN - O R D., FLEISHMAN S., LEVIN D., SILVA C. T.: Computing and rendering point set surfaces. IEEE Trans. on Visualization and Computer Graphics 9, 1 (2003), 3--15.
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ALEXA M., BEHR J., COHEN-OR D., FLEISHMAN S., LEVIN D., SILVA C. T.: Computing and rendering point set surfaces. IEEE TVCG 9, 1 (2003), 3--15.
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ALEXA M., BEHR J., COHEN-OR D., FLEISHMAN S., LEVIN D., SILVA C. T.: Computing and rendering point set surfaces. IEEE Trans. on Visualization and Computer Graphics 9, 1 (2003), 3--15.
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M. Alexa, J. Behr, D. Cohen-Or, S. Fleishman, D. Levin, and C. T. Silva. Computing and rendering point set surfaces. IEEE Transactions on Computer Graphics and Visualization, 9(1):3--15, 2003.
..... Primary and secondary rays intersect the same surface. The resulting image of the shape is view independent, which is a prerequisite for the generation of animated sequences. Renderings of CSG defined shapes are possible. As a surface definition based on points we use point set surfaces [1, 2], which are an implementation on Levin s MLS based approximation procedure [17] This surface definition has several advantages in the context of ray tracing: The computation is local, which allows to evaluate the surface only in the vicinity of the ray surface intersection. It is ....
....the surface within the reference domain. The projection is defined as the intersection of the polynomial and the orthonormal projection onto the reference plane. 3 Surface definition and features We first give a brief definition of point set surfaces (the interested reader is directed to [2]) Then we discuss some features of the surface and its computation that are important for intersection with a ray. Given points p i , i # 1, N on or close to a surface S. The point set surface SP is implicitly as the set of points that project onto themselves using the following ....
M. Alexa, J. Behr, D. Cohen-Or, S. Fleishman, D. Levin, and C. T. Silva. Computing and rendering point set surfaces. IEEE Transactions on Computer Graphics and Visualization, 8(4), 2002. in press.
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ALEXA M., BEHR J., COHEN-OR D., FLEISHMAN S., LEVIN D., SILVA C. T.: Computing and rendering point set surfaces. IEEE Transactions on Visualization and Computer Graphics 9, 1 (2003).
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M. Alexa, J. Behr, D. Cohen-Or, S. Fleishman, D. Levin, and C. T. Silva. Computing and rendering point set surfaces. IEEE Transactions on Visualization and Computer Graphics, 9(1):3--15, January 2003.
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Marc Alexa, Johannes Behr, Daniel Cohen-Or, Shachar Fleishman, David Levin, and Claudio T. Silva. Computing and rendering point set surfaces. IEEE Transactions on Visualization and Computer Graphics, 9(1):3--15, January 2003.
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M. Alexa, J. Behr, D. Cohen-Or, S. Fleishman, D. Levin, and C. T. Silva. Computing and rendering point set surfaces. IEEE Transactions on Visualization and Computer Graphics, 9(1):3--15, January 2003.
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ALEXA M., BEHR J., COHEN-OR D., FLEISHMAN S., LEVIN D., SILVA C. T.: Computing and rendering point set surfaces. IEEE Transactions on Visualization and Computer Graphics 9, 1 (2003).
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M. Alexa, J. Behr, D. Cohn-Ohr, S. Heiselman, D. Levin, and C.T. Silva. Computing and rendering point set surfaces. IEEE Transactions on Visualization and Computer Graphics, 9:3--15, 2003.
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Alexa, M., Behr, J., Cohn-Ohr, D., Heiselman, S., Levin, D., & Silva, C. (2003). Computing and rendering point set surfaces. IEEE Transactions on Visualization and Computer Graphics, 9, 3--15.
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Alexa, M., Behr, J., Cohn-Ohr, D., Heiselman, S., Levin, D., & Silva, C. (2003). Computing and rendering point set surfaces. IEEE Transactions on Visualization and Computer Graphics, 9, 3--15.
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ALEXA M., BEHR J., COHEN-OR D., FLEISHMAN S., LEVIN D., SILVA C. T.: Computing and rendering point set surfaces. IEEE Transactions on Visualization and Computer Graphics 9, 1 (Jan-Mar 2003), 3--15.
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M. Alexa, J. Behr, D. Cohen-Or, S. Fleishman, D. Levin, C. T. Silva, Computing and rendering point set surfaces, IEEE Trans. on Visualization and Computer Graphics 9 (1) (2003) 3--15. 2, 3
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M. Alexa, J. Behr, D. Cohen-Or, S. Fleishman, D. Levin, C. Silva. Computing and rendering point set surfaces. IEEE Transactions on Visualization and Computer Graphics 9(1):3--15, 2003.
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ALEXA M., BEHR J., FLEISHMAN S., COHEN-OR D., LEVIN D., SILVA C. T.: Computing and rendering point set surfaces. IEEE Transaction on Visualization and Computer Graphics 9, 1 (2003), 3--15.
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ALEXA M., BEHR J., COHEN-OR D., FLEISHMAN S., LEVIN D., SILVA C. T.: Computing and rendering point set surfaces. IEEE Trans. on Visual. and Comp. Graph. 9, 1 (2003), 3--15.
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M. Alexa, J. Behr, D. Cohen-Or, S. Fleishman, D. Levin, and C. T. Silva. Computing and rendering point set surfaces. IEEE TVCG, 9(1):3--15, January-March 2003.
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Marc Alexa, Johannes Behr, Daniel Cohen-Or, Shachar Fleishman, David Levin, and Claudio T. Silva. Computing and rendering point set surfaces. IEEE Transactions on Visualization and Computer Graphics, 9(1):3--15, January 2003.
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