| M. Wimmer, P. Wonka, and F. Sillion. Point-based impostors for real-time visualization. In Proc. the 12th Eurographics Workshop on Rendering, pages 163--176, 2001. 3 |
....set during rendering to obtain high quality smooth surface. Rusinkiewicz and Levoy [50] presented an extended version of QSplat capable of streaming geometry over intermediate speed networks. Luebke and Hallen [34] used perceptual metrics for LOD selection in point based rendering. Wimmer et al. [60] used points to render far field in urban visualization. In 2002 the focus was mainly on efficient implementation of existing point rendering algorithms (mainly EWA splatting) point based modeling and on applications of point based rendering. Botsch et al. 9] proposed a space efficient ....
.... [15] quad splatting Kalaiah and Varshney 2001, 30, 29] differential point splatting Linsen 2001, 33] triangle fans Luebke 2001, 34] quad splatting, Gaussian splatting Stamminger and Drettakis 2001, 55] quad splatting Wand et al. 2001, 58] quad splatting, surfels Wimmer et al. 2001, [60] quad splatting Zwicker et al. 2001, 67] EWA splatting Botsch et al. 2002, 9] quad splatting, approximate EWA splatting Coconu and Hege 2002, 14] quad splatting, approximate EWA splatting (HW) Deussen et al. 2002, 17] quad splatting Dey and Hudson 2002, 18] quad splatting Grigoryan and ....
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Michael Wimmer, Peter Wonka, and Francois Sillion. Point-based impostors for real-time visualization. In Proceedings of the 12th Eurographics Workshop on Rendering, 2001. 4, 8, 25, 26
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M. Wimmer, P. Wonka, and F. Sillion. Point-based impostors for real-time visualization. In Rendering Techniques 2001.
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M. Wimmer, P. Wonka, and F. Sillion. Point-based impostors for real-time visualization. In Proc. the 12th Eurographics Workshop on Rendering, pages 163--176, 2001. 3
No context found.
M. Wimmer, P. Wonka, and F. Sillion. Point-based impostors for real-time visualization. In Proc. the 12th Eurographics Workshop on Rendering, pages 163--176, 2001. 3
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