| EBERHARDT B., ETZMUSS O., HAUTH M.: Implicit-Explicit Schemes for Fast Animation with Particle Systems. In Eurographics Computer Animation and Simulation Workshop (2000). |
....real time animation, cloth modeling, physically based modeling, interactive application 1. INTRODUCTION Several cloth models have been proposed in the last decade. Some of them aim to reproduce the physical behavior of cloth [Bre94, Ebe96, Vol95, Bar98, Vol01] Even more accurate ones are [Ebe00, Hau01, Cho02]. Others are able to generate approximate, but plausible animations in the context of interactive VR applications or games [Mey01, Kan01, Jak01, Kan02] Some recent work [Cor02] combines fast geometric with physical methods for interactive animation of dressed humans. The model presented in this ....
Bernhard Eberhardt, Olaf Etzmuss, and Michael Hauth. Implicit-explicit schemes for fast animation with particle systems. In Eurographics Computer Animation and Simulation Workshop 2000, 2000.
....integration method is hard to combine with constraints such as speed and position modifications produced by interaction processing. Our current implementation thus relies on a classical Euler explicit scheme, although trying to use recent solutions for combining implicit schemes with constraints [28, 12] would probably be a better solution. As much as stiffness, the amount of damping applied to a spring may yield instabilities in an explicit integration scheme. Indeed, too large damping forces could inverse the particles relative speeds instead of setting them to zero. Since our hair wisp model ....
B. Eberhardt, O. Etzmus, and M. Hauth. Implicit-explicit schemes for fast animation with particle systems. In Computer Animation and Simulation '00, pages 137--154, August 2000.
.... scale between macroscopic and microscopic scales, the exact definition of this term is given in [Magno99] In opposition to models dedicated to woven clothes of which the simple structure authorises a modelling at the macroscopic scale allowing real time simulations [Barrat98] Meyer00] [Eberhardt00], the choice of a mechanical model at the mesoscopic scale for the study of knitted cloth motion seems to be justified and above all necessary. This model is respectful of the intrinsic yarn properties (mass repartition and elasticity) and is the only one able to take into account the stitches ....
Eberhardt,B. Etzmu[3,O. : Implicit- Explicit Schemes for Fast Animation with Particle Systems, Proceedings of Eurographics Workshop on Computer Animation and Simulation, pp 137-151, August 2000.
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B. Eberhardt, O. Etzmu, and M. Hauth. Implicitexplicit schemes for fast animation with particle systems. In Eurgraphics Computer Animation and Simulation Workshop 2000, 2000.
....equation is crucial for the animation. With the work of Baraft and Witkin [1] computer graphics reoriented to implicit methods to allow large time steps. Recent work reduces the computational costs by approx imated or simplified systems [4, 15] or introduces various integration methods [5, 23]. As our model possesses physical soundness, much care has to be taken not to loose this in the numerical solution. An analysis [12] has led to the use of an implicit integrator coupled with an adapted nonlinear solver. With our special architecture of the integration scheme well adapted to the ....
B. Eberhardt, O. EtzmuB, and M. Hauth. Implicit-Explicit Schemes for Fast Animation with Particle Systems. In N. ThalmanMagnenat, D. Thalman, and B. Arnaldi, editors, Proceedings of the Eurographics Workshop on Computer Animation and Simulation (EGCAS2000.
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EBERHARDT B., ETZMUSS O., HAUTH M.: Implicit-Explicit Schemes for Fast Animation with Particle Systems. In Eurographics Computer Animation and Simulation Workshop (2000).
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B. Eberhardt, O. Etzmuss, M. Hauth, "ImplicitExplicit Schemes for Fast Animation with Particles Systems", Proceedings of the Eurographics workshop on Computer Animation and Simulation, pp 137-151, 2000.
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Eberhardt B, Etzmuss O, Hauth M. Implicit-explicit schemes for fast animation with particles systems. In: Proceedings of the eurographics workshop on computer animation and simulation. Berlin: Springer; 2000 p. 137--51.
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B. Eberhardt, O. Etzmu, and M. Hauth. Implicitexplicit schemes for fast animation with particle systems. In Proc. of Eurographics Workshop on Computer Animation and Simulation, pages 137--151, 2000.
No context found.
B. Eberhardt, O. Etzmu, and M. Hauth. Implicit-explicit schemes for fast animation with particle systems. In Proceedings of the Eurographics Workshop on Computer Animation and Simulation 2000.
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