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Donald E. Knuth. The Art of Computer Programming, Volume 3 Sorting and Searching. Addison-Wesley, 1998.

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Algorithms for Programmers - ideas and source code - Arndt (2004)   (Correct)

....are given. These include plain sorting, sorting index arrays, pointer sorting; all optionally with a supplied comparison function. Massive literature exist about the topic so we will not go into the algorithmic details. A very readable introduction is [I2A] in depth information can be found in [DEK3]. Some algorithms on sorted arrays like binary searching and determination of unique elements are included. 9.1 Sorting There are a few straightforward algorithms for sorting that scale with (where n is the size of the array to be sorted) Here we use selection sort whose idea is to find the ....

D.E.Knuth: The Art of Computer Programming, 2.edition, Volume 3: Sorting and Searching, Addison-Wesley 1997


Biased Skip Lists - Bagchi, Buchsbaum, Goodrich (2004)   (Correct)

....1.1 Related Prior Work The study of biased data structures for weighted data is a classic topic in algorithmics. Early work includes a dynamic programming method by Knuth [14] for constructing a static biased binary search tree for items weighted by their search frequencies (see also Knuth [15]) Subsequent work focuses primarily on methods for achieving search times within a constant factor of optimal while also being able to perform updates e#ciently. Most of the known methods for constructing dynamic biased data structures do so using search trees, and they di#er from one another ....

D. E. Knuth. The Art of Computer Programming, volume 3: Sorting and Searching. AddisonWesley, Reading, MA, 1973.


On the Fast Construction of Spatial Hierarchies - For Ray Tracing   (Correct)

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Donald E. Knuth. The Art of Computer Programming, Volume 3 Sorting and Searching. Addison-Wesley, 1998.


A Survey of Sequential and Systolic Algorithms for the Algebraic.. - Fink (1992)   (4 citations)  (Correct)

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D. E. Knuth. The art of computer programming. Volume 3: Sorting and Searching. Addison-Wesley, Reading, Mass., 1973, pages 258-- 265.


Compression of a Dictionary - Lansky, Zemlicka (2006)   (Correct)

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Knuth, D.: The Art of Computer Programming, Volume 3: Sorting and Searching. Third edn. Addison-Wesley (1997)


Unknown - Symbolic Parallel Programming   (Correct)

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Donald E. Knuth. The Art of Computer Programming, volume 3: Sorting and Searching. Addison-Wesley, Reading, MA, 1973.


Accountable Certificate Management using Undeniable - Attestations Ahto Buldas (2000)   (16 citations)  (Correct)

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D. E. Knuth. The Art of Computer Programming. Volume 3: Sorting and Searching. Addison-Wesley, 2 edition, 1998.


Speeding up Pollard's Rho Method for Computing Discrete Logarithms - Teske (1998)   (20 citations)  (Correct)

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D. E. Knuth. The art of computer programming. Volume 3: Sorting and searching. Addison-Wesley, Reading, Massachusetts, 1973.


Biased Skip Lists - Bagchi, Buchsbaum, Goodrich (2004)   (Correct)

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D. E. Knuth. The Art of Computer Programming, volume 3: Sorting and Searching. AddisonWesley, Reading, MA, 1973.


Integer Sorting in O(n √(log log n)) Expected Time and.. - Han, Thorup (2005)   (Correct)

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D. E. Knuth. The Art of Computer Programming, Volume 3: Sorting and Searching. Addison-Wesley, Reading, Massachusetts, second edition, 1998.


The Completeness Threshold for Bounded Model Checking - Clarke, Kroening..   (Correct)

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D. E. Knuth. The Art of Computer Programming, volume 3: Sorting and Searching. Addison Wesley, 1973.


Sorting Methods for Small Arrays - Werneck, Ribeiro (2000)   (Correct)

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D. E. Knuth. The Art of Computer Programming, Volume 3 / Sorting and Searching. AddisonWesley, second edition, 1997.


Fun-Sort --- Or the Chaos of Unordered - Binary Search Therese   (Correct)

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Knuth, D. E. The Art of Computer Programming, Volume 3: Sorting and Searching, 2 ed. Addison-Wesley, Reading, MA, 1998.


Unknown - Martin Klazar To   (Correct)

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D. E. Knuth, The art of computer programming, Volume 3 Sorting and Searching , Addison-Wesley, Reading, 1973.


Fast and Accurate Bitstate Verification for SPIN - Dillinger, Manolios (2004)   (1 citation)  (Correct)

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D. E. Knuth. The Art of Computer Programming, volume 3: Sorting and Searching. Addison Wesley Longman Publishing Co., Inc., 2nd edition, 1997.


An Implementation of a General-Purpose Parallel Sorting.. - Tridgell, Brent (1993)   (14 citations)  (Correct)

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D. E. Knuth, The Art of Computer Programming, Volume 3: Sorting and Searching (second edition), Addison-Wesley, Menlo Park, 1981, 112-113.


The Guessing Secrets problem: a probabilistic approach - Alberto Del Lungo   (Correct)

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D. E. Knuth. The Art of Computer Programming, volume 3: Sorting and Searching. AddisonWesley, 1973.


Random Mapping Statistics - Philippe Flajolet Inria (1990)   (37 citations)  (Correct)

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D. E. Knuth. The Art of Computer Programming, volume 3: Sorting and Searching. Addison-Wesley, 1973.


Page Replacement Algorithm for Buffer Management - In The Omega   (Correct)

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Knuth D.E. Art of Computer Programming, Volume 3: Sorting and Searching (2nd Edition). Addison -Wesley, 1998. 780 p.


Indexing Text with Approximate q-grams - Navarro, Sutinen, Tarhio (2000)   (8 citations)  (Correct)

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D. Knuth. The Art of Computer Programming, volume 3: Sorting and Searching. Addison-Wesley, 1973.


A Fast, Storage-Efficient Parallel Sorting Algorithm - Brent, Tridgell (1993)   (Correct)

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D. E. Knuth, The Art of Computer Programming, Volume 3: Sorting and Searching (second edition), Addison-Wesley, Menlo Park, 1981.


Bounds Consistency Techniques for Long Linear Constraints - Harvey, Schimpf   (Correct)

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Donald E. Knuth. The Art of Computer Programming. Volume 3: Sorting and Searching. Addison-Wesley, second edition, 1998.


On the Decomposition of Lattices - Hemkemeier, Vallentin (1998)   (Correct)

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D. E. Knuth. The art of computer programming., volume 3: Sorting and searching. of Addison-Wesley Series in Computer Science and Information Processing. Addison-Wesley Publishing Company, 1974.


Enumeration of Resolvable 2-(10, 5, 16) and 3-(10, 5, 6) Designs - Morales, Velarde   (Correct)

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D. Knuth, The Art of Computer Programming, Volume 3: Sorting and Searching, Addison-Wesley 1973, pp. 247, 251.


Ascending Runs of Sequences of Geometrically Distributed.. - Guy Louchard And (2003)   (Correct)

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D. E. Knuth. The Art of Computer Programming, volume 3: Sorting and Searching. AddisonWesley, 1973.

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