| Kay R omer and Svetlana Domnitcheva. Smart Playing Cards: A Ubiquitous Computing Game. Personal and Ubiquitous Computing, 6:371--378, 2002. |
....however. As examples, consider laundry services, warehouses, or the supermarket checkout. We have implemented two applications that use multiple tag identification. The first one is a monitor for card games where cards put on a table are identified in order to keep track of the game s course [10]. The second application is the RFID Chef , a kitchen assistant that recognizes food items, e.g. in a shopping bag, and makes suggestions about possible dishes involving these items [6] It is designed to also take the abilities of the cook into consideration when the cook identifies himself ....
Kay Romer. Smart Playing Cards -- A Ubiquitous Computing Game. Workshop on Designing Ubiquitous Computing Games, Ubicomp, 2001.
No context found.
Kay R omer and Svetlana Domnitcheva. Smart Playing Cards: A Ubiquitous Computing Game. Personal and Ubiquitous Computing, 6:371--378, 2002.
No context found.
Kay R omer and Svetlana Domnitcheva. Smart playing cards: A ubiquitous computing game. Journal for Personal and Ubiquitous Computing (PUC), 6, 2002.
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