10 citations found. Retrieving documents...
X. Liu, Y. Yu, and H.-Y. Shum. Synthesizing bidirectional texture functions for real-world surfaces. In SIGGRAPH, pages 97--106, 2001.

 Home/Search   Document Details and Download   Summary   Related Articles   Check  

This paper is cited in the following contexts:
Capture and Synthesis of 3D Surface Texture - Dong, Chantler (2002)   (Correct)

....texture. Fig. 1. Two images of a 3D surface texture imaged under differing illunfination Our objective is to develop inexpensive and reliable techniques for the capture, synthesis, and relighting of 3D surface textures for use in standard computer graphics applications. With the exception of [18, 15, 9] we believe that no other work has been published on this subject. Zalesny and Van Gool in [18] presented a multi view texture model which can synthesise viewpoint independent new images. Leung and Malik [15] proposed the use of 3D rextons to synthesise new images with arbitrary viewpoints and ....

....Leung and Malik [15] proposed the use of 3D rextons to synthesise new images with arbitrary viewpoints and illuminations. The 3D rextons are derived from CUReT database images [10] This database contains many images of texture samples taken using different view points and illuminations. In [9], Shum and his colleagues also exploited the CUReT database and present a method to generate bidirectional texture functions (BTFs) from a set of images. In contrast, we use three images per texture and a simpler (and also more limiting) bump map representation. Our motivation for using three ....

[Article contains additional citation context not shown here]

X. Liu, Y. Yu and H.Y. Shum, "Synthesizing Bidirectional Texture Functions for Real-World Surface", S1GGRAPH2001.


Classifying Images of Materials: Achieving Viewpoint and.. - Varma, Zisserman (2002)   (8 citations)  (Correct)

....angle. There is a considerable difference in the appearance across images. The need to seriously address 3D effects where the appearance varies considerably with viewpoint and lighting is illustrated in figure 1. The importance of such effects for classification [1, 4, 5] and synthesis [15, 19] has also been noted by other researchers. Our approach to the classification problem is to model a texture as a distribution over textons, and learn the textons and texture models from training images. Classification of a novel image then proceeds by mapping the image to a texton distribution ....

X. Liu, Y. Yu, and H. Shum. Synthesizing bidirectional texture functions for realworld surfaces. In Proc. ACM SIGGRAPH, pages 117--126, 2001.


Out-of-Core Tensor Approximation of Multi-Dimensional.. - Wang, Wu, Shi, Yu, Ahuja (2005)   Self-citation (Yu)   (Correct)

No context found.

LIU, X., YU,Y.,AND SHUM, H.-Y. 2001. Synthesizing bidirectional texture functions for real-world surfaces. In Proceedings of SIGGRAPH, 97--106.


Shadow Graphs and Surface Reconstruction - Yizhou Yu And   Self-citation (Yu)   (Correct)

No context found.

X. Liu, Y. Yu, and H.-Y. Shum. Synthesizing bidirectional texture functions for real-world surfaces. In Proceedings of SIGGRAPH, pages 97--106, 2001.


Synthesis of Bidirectional Texture Functions on Arbitrary.. - Xin Tong Jingdan (2002)   (8 citations)  Self-citation (Liu Shum)   (Correct)

No context found.

Xinguo Liu, Yizhou Yu, and Heung-Yeung Shum. Synthesizing bidirectional texture functions for real-world surfaces. Proceedings of SIGGRAPH 2001.


Mesostructure from Specularity - Chen, Goesele, Seidel (2006)   (Correct)

No context found.

X. Liu, Y. Yu, and H.-Y. Shum. Synthesizing bidirectional texture functions for real-world surfaces. In SIGGRAPH, pages 97--106, 2001.


TensorTextures: Multilinear Image-Based Rendering - Alex Vasilescu And (2004)   (2 citations)  (Correct)

No context found.

LIU, X., YU,Y.,AND SHUM, H.-Y. 2001. Synthesizing bidirectional texture functions for real-world surfaces. ACM Trans. Graphics (Proc. SIGGRAPH) 20, 97--106.


Acquisition, Synthesis and Rendering of.. - Müller, Meseth.. (2004)   (Correct)

No context found.

LIU X., YU Y., SHUM H.-Y.: Synthesizing bidirectional texture functions for real-world surfaces. In graphics and interactive techniques (2001), ACM Press, pp. 97--106. 82 The Eurographics Association 2004.


Creating Large Isotropic Textures Using Image Quilting - Bhatia (2004)   (Correct)

No context found.

Liu, X., Yu, Y., and Shum, H.-Y. Synthesizing bidirectional texture functions for real-world surfaces. In Eugene Fiume, editor, SIGGRAPH 2001, Computer Graphics Proceedings, pages 97-- 106. ACM Press / ACM SIGGRAPH, 2001.


Synthesis and Rendering of 3D Textures - Hel-Or, Malzbender, Gelb   (Correct)

No context found.

X. Liu, Y. Yu, and H. Shum, "Synthesizing bidirectional texture functions for real-world surfaces," in ACM SIGGRAPH, 2001, pp. 97--106.

Online articles have much greater impact   More about CiteSeer.IST   Add search form to your site   Submit documents   Feedback  

CiteSeer.IST - Copyright Penn State and NEC