| Mark J. Kilgard, The OpenGL Utility Toolkit(GLUT) Programming Interface, API Version 3, Silicon Graphics Inc, November 13, 1996. |
....glEnable(GL CULL FACE) glCullFace(GL BACK) drawCylinders( 2.4 Timing Results Timing results in this paper were obtained on a 1Ghz Pentium III system with NVIDIA GeForce3 OpenGL graphics, running RedHat Linux 7.1. The algorithms were implemented using C , OpenGL and GLUT[Kilga96]. Images were rendered in an 1024x768 window, each gluCylinder having 15 slices and 10 stacks. The performance of SCS Intersect over a 1000 frame period is recorded in Table 1. The graph shows the linear relationship between the rendering time per frame, and the number of intersected cylinders. ....
M. J. Kilgard. The OpenGL Utility Toolkit (GLUT) Programming Interface, 1996.
No context found.
Mark J. Kilgard, The OpenGL Utility Toolkit(GLUT) Programming Interface, API Version 3, Silicon Graphics Inc, November 13, 1996.
No context found.
M. J. Kilgard. The OpenGL Utility Toolkit (GLUT) Programming Interface, API Version 3. Silicon Graphics Inc., 1996. 4
No context found.
Mark J. Kilgard. The OpenGL Utility Toolkit (GLUT) Programming Interface, August 1995.
No context found.
M. Kilgard. The OpenGL Utility Toolkit (GLUT) Programming Interface, 1996.
Online articles have much greater impact More about CiteSeer.IST Add search form to your site Submit documents Feedback
CiteSeer.IST - Copyright Penn State and NEC