| Bell, B., Feiner, S., & Hllerer, T. (2001). View management for virtual and augmented reality. UIST. p. 101-110. |
....based upon the expected error in the tracking system. Fuhrmann et al. 10] built a virtual model of a real user to allow gradual blending of the real and virtual along the edges of the real user, creating a smooth transition between virtual and real at the points of occlusion. Bell et al. [2] built a view management system to prevent labels from occluding inappropriate objects and each other. AR technology has also been utilized for medical applications in order to visualize co registered medical imaging data as a surgical aid. Examples include rendering a model of a pit around ....
B. Bell, S. Feiner, and T. Hllerer. View Management for Virtual and Augmented Reality. Proc. ACM Symp. on User Interface Software and Technology (Orlando, FL, 11-14 Nov. 2001), pp. 101-110.
....based upon the expected error in the tracking system. Fuhrmann et al. 10] built a virtual model of a real user to allow gradual blending of the real and virtual along the edges of the real user, creating a smooth transition between virtual and real at the points of occlusion. Bell et al. [2] built a view management system to prevent labels from occluding inappropriate objects and each other. AR technology has also been utilized for medical applications in order to visualize co registered medical imaging data as a surgical aid. Examples include rendering a model of a pit around ....
B. Bell, S. Feiner, and T. H611erer. View Management for Virtual and Augmented Reality. Proc. ACM Symp. on User Interface Software and Technology (Orlando, FL, 11-14 Nov. 2001), pp. 101-110.
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B. Bell, S. K. Feiner, and T. Hollerer. View management for virtual and augmented reality. In Proceedings of ACM Sym- ---64--- Tokyo, Japan, pages 56--65. Winner of a 2003.
....requires a good representation of the occupied and unoccupied portions of a user s view, which must be updated every rendering frame. We currently make layout decisions for view management in 2D space of the user s projection plane, based on rectangular approximations of the objects projections [3]. This approach leverages the efficient 2D space management techniques we developed earlier [2] making it possible for our view management algorithm to perform at interactive speed. Figure 10 shows a scene that our view management module manages in real time: The application is a meeting ....
Blaine Bell, Steven Feiner, and Tobias Hollerer. View management for virtual and augmented reality. submitted; currently under review, 2001.
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Bell, B., Feiner, S., & Hllerer, T. (2001). View management for virtual and augmented reality. UIST. p. 101-110.
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Bell, B., Feiner, S., H ollerer, T.: View management for virtual and augmented reality. In: Proc. UIST'01, Orlando, Florida, USA, ACM (2001) 101--110
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Bell, B., Feiner, S., and Hollerer, T., 2001. "View management for virtual and augmented reality". In UIST, pp. 101--110.
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B. Bell, S. Feiner and T. H ollerer, "View management for virtual and augmented reality," in Proc. ACM UIST 2001.
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B. Bell, S. Feiner, and T. Hollerer, "View management for virtual and augmented reality," in ACM Symposium on User Interface Software and Technology, Nov 11-14 2001.
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B. Bell, S. Feiner and T. Hollerer. View management for virtual and augmented reality. In Proc. ACM UIST 2001.
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Blaine Bell, Steven Feiner, and Tobias Hollerer. View management for virtual and augmented reality. In ACM Symposium on User Interface Software and Technology (UIST'01), pages 101--110, Orlando, FL, USA, 2001.
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B. Bell, S. Feiner, and T. H ollerer. View management for virtual and augmented reality. In Proc. UIST'01, pages 101-- 110, Orlando, Florida, USA, November 11--14 2001. ACM.
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B. Bell, S. Feiner, and T. Hllerer. View Management for Virtual and Augmented Reality. In Proc of ACM UIST, pages 101--110, November 2001.
No context found.
Bell, B. Feiner, S., Hllerer, T. View management for virtual and augmented reality. In Proc. UIST'01,pp. 101--110.
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