| M. Mauve. Distributed interactive media, 2000. |
....(e.g. to grant the right to speak) thus coordinating collaboration between session participants. In the following, we briefly introduce the class of distributed interactive media and the Real Time Protocol for Distributed Interactive Media (RTP I) For a more detailed discussion please refer to [Mau00, MHKE01, MHK 00] In order to provide high responsiveness and to avoid the drawbacks of centralized approaches, such as the presence of a single point of failure and lack of scalability, applications for distributed interactive media often employ a replicated distribution architecture. In ....
M. Mauve. Distributed Interactive Media. PhD thesis, University of Mannheim, Germany, 2000.
....with other applications, telepointers are an independent type of distributed interactive media. In the following, we briefly introduce the class of distributed interactive media and the Real Time Protocol for Distributed Interactive Media (RTP I) For a more detailed discussion please refer to [Mau00, MHKE01, MHK 00] In order to provide high responsiveness and to avoid the drawbacks of centralized approaches, such as the presence of a single point of failure and lack of scalability, applications for distributed interactive media often employ a replicated distribution architecture. In ....
M. Mauve. Distributed Interactive Media. PhD thesis, University of Mannheim, Germany, 2000.
.... Polling results are then displayed to all participants in an appropriate way (e.g. as histogram) In the following, we briefly introduce the class of distributed interactive media and the Real Time Protocol for Distributed Interactive Media (RTP I) For a more detailed discussion please refer to [Mau00, MHKE01, MHK 00] In order to provide high responsiveness and to avoid the drawbacks of centralized approaches, such as the presence of a single point of failure and lack of scalability, applications for distributed interactive media often employ a replicated distribution architecture. In ....
M. Mauve. Distributed Interactive Media. PhD thesis, University of Mannheim, Germany, 2000.
.... (DVEs) Hag96] shared text editors [HC97] and computer games with network support [GD98] In the following, we briefly introduce the class of distributed interactive media and the Real Time Protocol for Distributed Interactive Media (RTP I) For a more detailed discussion please refer to [Mau00, MHKE01, MHK 00] In order to provide high responsiveness and to avoid the drawbacks of centralized approaches, such as the presence of a single point of failure and lack of scalability, applications for distributed interactive media often employ a replicated distribution architecture. In ....
M. Mauve. Distributed Interactive Media. PhD thesis, University of Mannheim, Germany, 2000.
....the class of distributed interactive media. They allow a set of users to exchange text messages. In the following, we briefly introduce the class of distributed interactive media and the Real Time Protocol for Distributed Interactive Media (RTP I) For a more detailed discussion please refer to [Mau00, MHKE01, MHK 00] In order to provide high responsiveness and to avoid the drawbacks of centralized approaches, such as the presence of a single point of failure and lack of scalability, applications for distributed interactive media often employ a replicated distribution architecture. In ....
M. Mauve. Distributed Interactive Media. PhD thesis, University of Mannheim, Germany, 2000.
....programs. Thus, an application launch tool should take precautions to protect the local system. In the following, we briefly introduce the class of distributed interactive media and the Real Time Protocol for Distributed Interactive Media (RTP I) For a more detailed discussion please refer to [Mau00, MHKE01, MHK 00] In order to provide high responsiveness and to avoid the drawbacks of centralized approaches, such as the presence of a single point of failure and lack of scalability, applications for distributed interactive media often employ a replicated distribution architecture. In ....
M. Mauve. Distributed Interactive Media. PhD thesis, University of Mannheim, Germany, 2000.
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M. Mauve. Distributed interactive media, 2000.
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M. Mauve, "Distributed Interactive Media", PhD thesis, University of Mannheim, ISBN 3-89838-471-3. infix. Berlin, 2000.
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Martin Mauve. Distributed Interactive Media. PhD thesis, Universitat Mannheim, 2000.
No context found.
M. Mauve, "Distributed Interactive Media", PhD thesis, University of Mannheim, ISBN 3-89838-471-3. infix. Berlin, 2000.
No context found.
Martin Mauve. Distributed Interactive Media. PhD thesis, Universitat Mannheim, 2000.
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