| Y. Wu and T. S. Huang. Human hand modeling, analysis and animation in the context of human computer interaction. IEEE Signal Processing Magazine, Special issue on Immersive Interactive Technology, 18(3):51--60, May 2001. |
....A detailed description of each stage of the process is given in chapters 3 and 4 2 Literature Review 2.1 Hand Tracking Different methods have been proposed to capture human hand motion. A recent overview of hand tracking methods in the context of Human Computer Interaction (HCI) can be found in [44]. Some of the most successful approaches are presented in the following chapter. Rehg and Kanade [32] introduced the use of a highly articulated 3D hand model for the tracking of a human hand. Their hand tracking system DigitEyes is able to recover the configuration of a 27 DOF hand model at ....
Y. Wu and T. S. Huang. Human hand modeling, analysis and animation in the context of human computer interaction. IEEE Signal Processing Magazine, Special issue on Immersive Interactive Technology, 18(3):51--60, May 2001.
No context found.
Y. Wu and T. S. Huang. Human hand modeling, analysis and animation in the context of human computer interaction. IEEE Signal Processing Magazine, Special issue on Immersive Interactive Technology, 18(3):51--60, May 2001.
No context found.
Wu, Y. and Huang, T.S. Human Hand Modeling, Analysis and Animation in the Context of Human Computer Interaction. In: IEEE Signal Processing Magazine, Special Issue on Immersive Interactive Technology, May 2001.
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